[Pomoc]Wanted Level

Započeo DamoN ツ
23. Jul 2014. Zaključano
292
pregleda
9
postova
struna
4
Enforcer
23. Jul 2014.
Skripta koju koristim: nlmod
Detaljan opis problema: pa ovako imam vec napravljen wanted level.. i ja bi htio sebi postavit u svojim zvjezdicama.. naime neznam kako imam vec postavljeno
Dio skripte:
stock h_SetPlayerWantedLevel(playerid, wl)
{
if(IgracPolicajac(playerid))
{
    PI = 0;
    SetPlayerWantedLevel(playerid, 0);
return 1;
}
PI = wl;
SetPlayerWantedLevel(playerid, wl);
return 1;
}
stock h_GetPlayerWantedLevel(playerid)
{
return PI;
}

ovo su zvjezdice... kako da ja sad postavim da kada on dobije wanted level da meni jednu zvjezdicu postavi na zeleno kao wanted level
//############################## WL ##################################
WLTextdraw0 = CreatePlayerTextDraw(playerid, 509.282989, 102.083335, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw0, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw0, 1);
PlayerTextDrawColor(playerid, WLTextdraw0, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw0, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw0, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw0, 51);
PlayerTextDrawFont(playerid, WLTextdraw0, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw0, 1);

WLTextdraw1 = CreatePlayerTextDraw(playerid, 525.275695, 101.916664, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw1, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw1, 1);
PlayerTextDrawColor(playerid, WLTextdraw1, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw1, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw1, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw1, 51);
PlayerTextDrawFont(playerid, WLTextdraw1, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw1, 1);

WLTextdraw2 = CreatePlayerTextDraw(playerid, 541.736755, 101.750000, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw2, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw2, 1);
PlayerTextDrawColor(playerid, WLTextdraw2, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw2, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw2, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw2, 51);
PlayerTextDrawFont(playerid, WLTextdraw2, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw2, 1);

WLTextdraw3 = CreatePlayerTextDraw(playerid, 557.729309, 101.583320, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw3, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw3, 1);
PlayerTextDrawColor(playerid, WLTextdraw3, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw3, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw3, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw3, 51);
PlayerTextDrawFont(playerid, WLTextdraw3, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw3, 1);

WLTextdraw4 = CreatePlayerTextDraw(playerid, 574.190490, 101.416648, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw4, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw4, 1);
PlayerTextDrawColor(playerid, WLTextdraw4, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw4, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw4, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw4, 51);
PlayerTextDrawFont(playerid, WLTextdraw4, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw4, 1);

WLTextdraw5 = CreatePlayerTextDraw(playerid, 590.651489, 101.249977, "~y~]");
PlayerTextDrawLetterSize(playerid, WLTextdraw5, 0.465461, 1.687500);
PlayerTextDrawAlignment(playerid, WLTextdraw5, 1);
PlayerTextDrawColor(playerid, WLTextdraw5, -1);
PlayerTextDrawSetShadow(playerid, WLTextdraw5, 0);
PlayerTextDrawSetOutline(playerid, WLTextdraw5, 1);
PlayerTextDrawBackgroundColor(playerid, WLTextdraw5, 51);
PlayerTextDrawFont(playerid, WLTextdraw5, 2);
PlayerTextDrawSetProportional(playerid, WLTextdraw5, 1);

Neke slike/video za lakse dobivanje pomoci(neobavezno): /
James_SmithXDl
6
OG Legend
23. Jul 2014.
pa gledaj napravis igrac varijablu i pamtis wantede i onda najlakse je kad igracu dajes wanted ili kad nekog ubijes radis poredenje i dodajes ili oduzimas td-ove u zavisnosti od vrednosti varijable.
struna
4
Enforcer
23. Jul 2014.
mos mi pomoc ☹️ novi sam neznam bas nesto o skriptanju
James_SmithXDl
6
OG Legend
23. Jul 2014.
DamoN ツ wrote on July 23, 2014, 8:51 pm:
mos mi pomoc ☹️ novi sam neznam bas nesto o skriptanju

neznam kako vise da ti objasnim..probaj da svatis logikom.
Vedadd
5
Underboss
23. Jul 2014.
TextDrawHideForPlay
TextDrawShowForPlay

Pomoću ovoga nešto probaj napravit ..
aleluja
5
Godfather
23. Jul 2014.
DevoXx wrote on July 23, 2014, 10:38 pm:
TextDrawHideForPlay
TextDrawShowForPlay

Pomoću ovoga nešto probaj napravit ..


to šta si napisao ne postoji uopće lupaš gluposti
Bugi
5
Crime Lord
24. Jul 2014.
Ovako, da bi to uradio, postavi jedan tajmer pod onplaerconnect nek bude perplayer obavezno dakle funkcija SetTimerEx i sad stavis brate pod public od tog tajmera da ako ima 1 wl prikazuje samo ovaj textdraw WLTextdraw0 ako ima 2 wl i WLTextdraw0 i WLTextdraw1 i tako redom do broja 6 i dakle za  prikaz tda koristi: TextDrawShowForPlayer funkciju.
struna
4
Enforcer
24. Jul 2014.
Bugi wrote on July 24, 2014, 12:38 am:
Ovako, da bi to uradio, postavi jedan tajmer pod onplaerconnect nek bude perplayer obavezno dakle funkcija SetTimerEx i sad stavis brate pod public od tog tajmera da ako ima 1 wl prikazuje samo ovaj textdraw WLTextdraw0 ako ima 2 wl i WLTextdraw0 i WLTextdraw1 i tako redom do broja 6 i dakle za  prikaz tda koristi: TextDrawShowForPlayer funkciju.

al neznam brate kad je sve smotano na NL modu ima TrazeniNivo :3 >.<
James_SmithXDl
6
OG Legend
24. Jul 2014.
pa nemoras ti sve iskoristit rekao sam ti gore znaci varijabla koja pamti + timer + provera i samo poredjenje na date vrednosti.

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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