[Pomoc]Undie

Započeo Assassin007
26. Feb. 2015. Zaključano
233
pregleda
8
postova
Assassin007
4
Enforcer
26. Feb. 2015.
Skripta koju koristim:Od Nule
Detaljan opis problema:Ovako napravio sam death system i sada sam napravio undie komandu za admine i nemogu da ubijem tajmer.
Dio skripte:
YCMD:undie(playerid,params[])
{
if(PlayerInfo < 1) return 1;
new target, string;
if(sscanf(params, "u", target)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /undie ");
if(!IsPlayerConnected(target)) return SendClientMessage(playerid,COLOR_GREY,"Player isn't connected");
if(IsDead == 1)
{
  IsDead = 0;
  ClearAnimations(target);
  KillTimer(AUTODEATH_SECONDS); // kada ubacim ovo stvore mi se 4 errora
  TogglePlayerControllable(target,1);
  SetCameraBehindPlayer(target);
  format(string, sizeof(string), "AdmWarning: %s has revived %s ", PlayerName(playerid),PlayerName(target));
  AMessage(COLOR_LIGHTRED, string);
  format(string, sizeof(string), "Warning: Admin %s has revived you.", PlayerName(playerid));
  SendClientMessage(target, COLOR_LIGHTRED, string);
  return 1;
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
C:\Users\Stormmy777\Desktop\Bone County Roleplay\gamemodes\Something.pwn(1578) : error 029: invalid expression, assumed zero
C:\Users\Stormmy777\Desktop\Bone County Roleplay\gamemodes\Something.pwn(1578) : error 029: invalid expression, assumed zero
C:\Users\Stormmy777\Desktop\Bone County Roleplay\gamemodes\Something.pwn(1578) : warning 215: expression has no effect
C:\Users\Stormmy777\Desktop\Bone County Roleplay\gamemodes\Something.pwn(1578) : error 001: expected token: ";", but found "]"
C:\Users\Stormmy777\Desktop\Bone County Roleplay\gamemodes\Something.pwn(1578) : fatal error 107: too many error messages on one line
Amar Tinjak
4
Enforcer
26. Feb. 2015.
da vidim kako si definirao(new) i public tajmera.
Assassin007
4
Enforcer
26. Feb. 2015.
#define AUTODEATH_SECONDS          300

samo sam ga ovako definirao i u OnPlayerSpawn sam stavio pod jednom variablom
	SetTimerEx("AutoDeath",AUTODEATH_SECONDS * 1000,false,"i",playerid);
Amar Tinjak
4
Enforcer
26. Feb. 2015.
Assassin007 wrote on February 26, 2015, 7:39 pm:
#define AUTODEATH_SECONDS          300

samo sam ga ovako definirao i u OnPlayerSpawn sam stavio pod jednom variablom
	SetTimerEx("AutoDeath",AUTODEATH_SECONDS * 1000,false,"i",playerid);

Što ga definiras 300 pa x 1000 brt odma stavi broj neće te pojest. A sto se tice toga da vidim AutoDeath public to mene zanima.
Assassin007
4
Enforcer
26. Feb. 2015.
public AutoDeath(playerid)
{
  if (IsDead == 0) { return 0; }
  else if (IsDead == 1)
  {
  new saystring, deathstring, name;
  GetPlayerName(playerid,name,sizeof(name));
  switch (random(2))
  {
  case 0:
  {
format(saystring,sizeof(saystring),"%s mumbles: I can't hold more..", name);
format(deathstring,sizeof(deathstring),"* %s closes his eyes, falling into death.", name);
  }
  case 1:
  {
    format(saystring,sizeof(saystring),"%s mumbles: Aghh.. It's cold.. I feel something.. A light-..",name);
    format(deathstring,sizeof(deathstring),"* %s is now inmobilized, and dead.",name);
  }
  }
  ProxDetector(30, playerid, deathstring, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  ProxDetector(10, playerid, saystring, COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);

  IsDead = 0;
  SecsToGo = AFTERLIFE_SECONDS;
  SendClientMessage(playerid,COLOR_GREY,"------------------ Health Advise -----------------");
  SendClientMessage(playerid,COLOR_WHITE,"You are now in the afterlife. You may rest in peace.");
  SendClientMessage(playerid,COLOR_WHITE,"When you revive, you will lost memory of last 30 minutes.");
  SendClientMessage(playerid,COLOR_WHITE,"If you were non-RPly killed, report the player at the forums.");
  SendClientMessage(playerid,COLOR_GREY,"--------------------------------------------------------");
  SetPlayerPos(playerid,0, 0, 0);
  SetPlayerCameraPos(playerid,DeathPosX,DeathPosY,DeathPosZ);
  SetPlayerCameraLookAt(playerid,DeathPosX,DeathPosY,DeathPosZ+100);
  AfterLifeTimer = SetTimerEx("AfterLife",1000,true,"i",playerid);
  return 1;
  }
  return 1;
}


Ovako sam stavio pod komandu undie
KillTimer(AfterLifeTimer);
i nemam niti jednog errora i nece da me prebaci u drugi dio msm da sam poravio
Amar Tinjak
4
Enforcer
26. Feb. 2015.
http://wiki.sa-mp.com/wiki/KillTimer

Gledaj primjer i ja mislim da ćeš i sam vidjeti gdje je greška sto se tice KillTimer(timerid). Pokušaj više da koristiš wiki-samp.com jer je on stvarno extra što se tiče svake funkcije i svega što te zanima.
Champa22
5
Underboss
26. Feb. 2015.
Probaj ovako
YCMD:undie(playerid,params[])
{
if(PlayerInfo < 1) return 1;
new target, string;
if(sscanf(params, "u", target)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /undie ");
if(!IsPlayerConnected(target)) return SendClientMessage(playerid,COLOR_GREY,"Player isn't connected");
if(IsDead == 1)
{
  IsDead = 0;
  ClearAnimations(target);
  new Tajmer = AUTODEATH_SECONDS;
  KillTimer(Tajmer ); // kada ubacim ovo stvore mi se 4 errora
  TogglePlayerControllable(target,1);
  SetCameraBehindPlayer(target);
  format(string, sizeof(string), "AdmWarning: %s has revived %s ", PlayerName(playerid),PlayerName(target));
  AMessage(COLOR_LIGHTRED, string);
  format(string, sizeof(string), "Warning: Admin %s has revived you.", PlayerName(playerid));
  SendClientMessage(target, COLOR_LIGHTRED, string);
  return 1;
}
return 1;
}
Assassin007
4
Enforcer
26. Feb. 2015.
Netreba mi to popravio sam ali hvala ti.
Usput moze ovjde LOCK.

Morate biti prijavljeni da biste odgovorili na ovu temu.

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