[Pomoc]Underpoint speedo

Započeo Levu
7. Mar. 2014. Zaključano
414
pregleda
13
postova
Levuâ„¢
5
Kingpin
7. Mar. 2014.
Skripta koju koristim: UP
Detaljan opis problema: Izmenim speedo i sve radi osim brzine znaci ne meri brzinu a sve ej kao na starom :O
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
James_SmithXDl
6
OG Legend
7. Mar. 2014.
dali dobro stringas textdraw koji je namenjen za brzinu i sa pravilnom funkcijom?
Levuâ„¢
5
Kingpin
7. Mar. 2014.
Editujem Kajletov mod u FC-u i samo sam promenio textdraw nista vise a nisam siguran jel njemu radio uglavnom proverio sam i u originalnom UP-u sve je isto 🙂

new sspeed;
  format(sspeed, sizeof(sspeed), "~h~~h~~r~%d ", GetSpeed(playerid));
  PlayerTextDrawSetString(playerid, BRZINOMER, sspeed);
James_SmithXDl
6
OG Legend
7. Mar. 2014.
kod je pravilan neznam zasto ti nece..
Blaeks_Biofor
5
Forum Don
7. Mar. 2014.
funkcija GetSpeed ?
Levuâ„¢
5
Kingpin
7. Mar. 2014.
stock GetSpeed(playerid)
{
    new Float:ST;
    if(IsPlayerInAnyVehicle(playerid))
    GetVehicleVelocity(GetPlayerVehicleID(playerid),ST,ST,ST);
    else GetPlayerVelocity(playerid,ST,ST,ST);
    ST = floatsqroot(floatpower(floatabs(ST), 2.0) + floatpower(floatabs(ST), 2.0) + floatpower(floatabs(ST), 2.0)) * 178.8617875;
    return floatround(ST);
}
Blaeks_Biofor
5
Forum Don
7. Mar. 2014.
cudno, i funkcija je dobra, imas li tajmer ?
Levuâ„¢
5
Kingpin
7. Mar. 2014.
Nema tajmera
Blaeks_Biofor
5
Forum Don
7. Mar. 2014.
pa kako onda pokreces speedo i TextdrawSetString ?
Levuâ„¢
5
Kingpin
7. Mar. 2014.
Pa ovako je na jebenom UP-u sada cu ti dati sve o speedu

public OnPlayerStateChange(playerid, newstate, oldstate)
{
new vozilo = GetPlayerVehicleID(playerid);
    if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
{
new string;
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER), format(string, sizeof(string), "F"), PlayerTextDrawSetString(playerid, BRZINOMER, string);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
    if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
}

if(IsPlayerInAnyVehicle(playerid))
  {
      if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
      {
  new sspeed;
  format(sspeed, sizeof(sspeed), "%d", GetSpeed(playerid));
  PlayerTextDrawSetString(playerid, BRZINOMER, sspeed);
  new Float: Pos;
  GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos, Pos, Pos);
  new keys, ud, lr;
  GetPlayerKeys(playerid, keys, ud, lr);
  if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  {
  if(keys == KEY_JUMP) PlayerTextDrawSetString(playerid, BRZINOMER, "!v");
  else if(keys == KEY_SPRINT) PlayerTextDrawSetString(playerid, BRZINOMER, "!v");
  if(Pos == 0.0 && Pos == 0.0 && Pos == 0.0) PlayerTextDrawSetString(playerid, BRZINOMER, "!v");
  }
  }
    }


Nista vise nema
Blaeks_Biofor
5
Forum Don
7. Mar. 2014.
stavi pod OnPlayerUpdate da se textdraw apdejtuje
Levuâ„¢
5
Kingpin
7. Mar. 2014.
OnPlayerUpdate je ovaj drugi deo koda sto sam dao iznad 🙂
hristijan.kiki
4
Enforcer
7. Mar. 2014.
Da nije do include update od 0.3z pa vidi meni je zezalo sa idove od kad je iskocio 0.3z pa sam odradio update sa 0.3z include i sad radi

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