mod:moj gm
opis problema: Kada popunim Spol,drzavu,godine itd treba da mi prikaze tutorijal o pravilima itddd ,ali nece ! Neznam u cemu je problem evo cod !
cod:
//===============================================================================
public SetPlayerUnjail()
{
foreach (Player, i)
{
if(TutTime >= 1)
{
    TutTime += 1;
            if(TutTime == 3)
    {
                TextDrawHideForPlayer(i, tutorijaltextdraw);
ClearChatbox(i, 10);
        SetPlayerCameraPos(i, 1076.39, -1412.18, 24.92);
                SetPlayerFacingAngle(i, 139.7829);
SetPlayerCameraLookAt(i, 1073.51, -1408.09, 23.81);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SetPlayerPos(i, 1080.3627,-1422.9495,13.5737);
        SendClientMessage(i, COLOR_GREEN, "{0F629F}Dobrodosli na {FFFFFF}Jos bolje osli ahah");
        SendClientMessage(i, COLOR_WHITE, "Zelimo vam ugodan boravak na serveru i puno uspjeha!");
        SendClientMessage(i, COLOR_WHITE, "Sada ce vam biti prikazan kratak tutorijal i osnovne informacije o serveru!");
        SendClientMessage(i, COLOR_WHITE, "Ovaj tutorial ce vam objasniti i {0F629F}RolePlay Pravila {FFFFFF}sta smijete a sta ne smijete raditi!");
        ClearChatbox(i, 2);
    }
    else if(TutTime == 16)
    {
        ClearChatbox(i, 10);
        SetPlayerPos(i, 1246.8721,-910.8575,42.8828);
                SetPlayerFacingAngle(i, 139.7829);
SetPlayerCameraPos(i, 1248.02, -950.58, 64.73);
                SetPlayerCameraLookAt(i, 1243.83, -947.86, 63.28);
SetPlayerInterior(i, 0);
        SendClientMessage(i, COLOR_GREEN, "{0F629F}[ Tutorial (1/5) ]");
                SendClientMessage(i, COLOR_WHITE, "");
SendClientMessage(i, COLOR_WHITE, "Uvod u tutorijal {0F629F}(RolePlay)");
        SendClientMessage(i, COLOR_WHITE, "Vas Nick mora biti u formatu {0F629F}Ime_Prezime {FFFFFF}i mora biti {0F629F}REALNO!");
        SendClientMessage(i, COLOR_WHITE, "Posto ste Level 1 ako vam je potrebna pomoc obratite se adminima ili gamemasterima {0F629F}/Askq /Pomoc /New.");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}RolePlay/DM {FFFFFF}je simulacija stvarnog zivota, a DM je ubijanje igraca bez razloga!");
        ClearChatbox(i, 2);
    }
    else if(TutTime == 30)
    {
        ClearChatbox(i, 10);
        SetPlayerPos(i, 1334.6925,-957.6133,36.6641);
                SetPlayerFacingAngle(i, 139.7829);
SetPlayerCameraPos(i, 1347.42, -950.93, 51.25);
                SetPlayerCameraLookAt(i, 1350.76, -947.21, 50.94);
SetPlayerInterior(i, 0);
        SendClientMessage(i, COLOR_GREEN, "{0F629F}[ Tutorial (2/5) ]");
        SendClientMessage(i, COLOR_WHITE, " ");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}RolePlay Pravila-{FFFFFF}[MetaGaming(MG),Power Gaming(PG),Revange Kill(RK)!");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}MeteGaming(MG) {FFFFFF}je mesanje IC i OOC chata tj. Out of Character(OOC) informacija!");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}Power Gaming(PG) {FFFFFF}je radnja koja nije moguca u Real Life ,npr skocite sa zgrade i nastavite igru bez povrede!");
                SendClientMessage(i, COLOR_WHITE, "{0F629F}Revange Kill(RK) {FFFFFF}je ubijanje igraca iz osvete, (NPR) neko vas ubije i vi ga nadjete i ubijete pomocu OOC informacija!");
ClearChatbox(i, 2);
    }
    else if(TutTime == 44)
    {
        ClearChatbox(i, 10);
        SetPlayerPos(i, 1192.6627,-1692.2067,13.1610);
                SetPlayerFacingAngle(i, 139.7829);
SetPlayerCameraPos(i, 1201.01, -1702.32, 27.97);
                SetPlayerCameraLookAt(i, 1197.34, -1705.43, 26.62);
SetPlayerInterior(i, 0);
        SendClientMessage(i, COLOR_GREEN, "{0F629F}[ Tutorial (3/5) ]");
        SendClientMessage(i, COLOR_WHITE, " ");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}RolePlay Pravila-{FFFFFF}Bunny Hopping(BH),Spawn Kill(SK),Drive Bying(DB)");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}Bunny Hopping(BH) {FFFFFF}je trcanje i skakanje u isto vreme s ciljem prednosti u igri!");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}Spawn Kill(SK) {FFFFFF}je ubijanje igraca na mestu spawna,(NPR) nekog cekate kod bolnice i ubijate ga non stop!");
                SendClientMessage(i, COLOR_WHITE, "{0F629F}Drive Bying(DB) {FFFFFF}je pucanje iz vozila na pesake ili gazenje igraca vozilom!");
ClearChatbox(i, 2);
    }
    else if(TutTime == 56)
    {
        ClearChatbox(i, 10);
        SetPlayerPos(i, 1727.3062,-1875.2896,13.5636);
                SetPlayerFacingAngle(i, 139.7829);
    SetPlayerCameraPos(i, 1677.21, -1841.88, 36.05);
                SetPlayerCameraLookAt(i, 1681.48, -1844.49, 34.06);
SetPlayerInterior(i, 0);
        SendClientMessage(i, COLOR_GREEN, "{0F629F}[ Tutorial (4/5) ]");
        SendClientMessage(i, COLOR_WHITE, "");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}Pravila: {FFFFFF}Non RolePlaying(Non RP),Hacking,Bug Abusing(BA),Spamming(pisanje jedne reci vise puta)!");
        SendClientMessage(i, COLOR_WHITE, "{0F629F}Non RolePlaying(Non RP) {FFFFFF}je ometanje RolePlay radnje ili krsenje RolePlay Pravila!");
                SendClientMessage(i, COLOR_WHITE, "{0F629F}Hacking/Cheat {FFFFFF}je koristenje bilo kakvih programa ili cheata da bi dobili prednost u igri!");
                SendClientMessage(i, COLOR_WHITE, "{0F629F}Bug Abusing(BA) {FFFFFF}je iskoristavanje bugova ukoliko primetite bug prijavite ga na /report");
ClearChatbox(i, 2);
    }
    else if(TutTime == 68)
    {
        ClearChatbox(i, 10);
                SetPlayerPos(i, 1356.16, -1376.12, 27.07); SetPlayerFacingAngle(i, 149.1031);
        SetPlayerCameraPos(i, 1356.16, -1376.12, 27.07); SetPlayerCameraLookAt(i, 1357.18, -1381.02, 24.37);
SetPlayerInterior(i, 0);
SendClientMessage(i, COLOR_GREEN, "{0F629F}[ Tutorial (5/5) ]");
        SendClientMessage(i, COLOR_WHITE, " ");
        SendClientMessage(i, COLOR_WHITE, "ZABRANJENO:{F81414}Metagaming,Bunny Hoping,Deathmatching,Revenge Killing,Power Gaming,Non-Roleplaying,Spamming, ");
        SendClientMessage(i, COLOR_WHITE, "{F81414}Hacking,Drive-Bying i Bug Abusing. {FFFFFF}Trudite se da sto vise postujete {0F629F}RolePlay Pravila {FFFFFF}i bicete nagradjeni!");
        SendClientMessage(i, COLOR_WHITE, "Svako krsenje ovih pravila se strogo kaznjava!");
                SendClientMessage(i, COLOR_WHITE, "Ovo bi bio kraj tutorijala postujte pravila i sretno!");
ClearChatbox(i, 2);
    }
    else if(TutTime == 78)
    {
                SetCameraBehindPlayer(i);
ClearChatbox(i, 10);
        SendClientMessage(i, COLOR_YELLOW2, "{0F629F}Dobrodosli u Los Santos.");
        SendClientMessage(i, COLOR_WHITE, "Da pozovete taxi, kucajte {0F629F}/call 444!");
        SendClientMessage(i, COLOR_WHITE, "Da biste promjenili skin idite do butika!");
SendClientMessage(i, COLOR_GRAD1, " ");
        TutTime = 0; PlayerInfo = 1;
gOoc = 0; gNews = 0; gFam = 0;
TogglePlayerControllable(i, 1);
AfterTutorial = 1;
SetTimerEx("UnsetAfterTutorial", 2500, false, "i", i);
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", i);
SetPlayerSpawn(i);
    }
}

}
return 1;
}
	if(dialogid == 20)

    {
    if(RegistrationStep == 3)
    {

    if(response)
    {
    if(listitem == 0) //srbija
    {
    SetPVarInt(playerid,"Drzava",1);
    RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
                TutTime = 1;
return 0;
    }
    if(listitem == 1) //bih
    {
        SetPVarInt(playerid,"Drzava",2);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
                TutTime = 1;
return 0;
    }
    if(listitem == 2) //republika srpska
    {
                SetPVarInt(playerid,"Drzava",3);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
                TutTime = 1;
return 0;
    }
    if(listitem == 3) //hrvatska
    {
                SetPVarInt(playerid,"Drzava",4);
                RegistrationStep = 0;
                TutTime = 1;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
    return 0;
    }
    if(listitem == 4) //crna gora
    {
                SetPVarInt(playerid,"Drzava",5);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
    TutTime = 1;
             
return 0;
    }
    if(listitem == 5) //hija
    {
                SetPVarInt(playerid,"Drzava",6);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
    TutTime = 1;
return 0;
    }
    if(listitem == 6) //slovenija
    {
                SetPVarInt(playerid,"Drzava",7);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
    TutTime = 1;
return 0;
    }
    if(listitem == 7) //ostalo
    {
                SetPVarInt(playerid,"Drzava",8);
                RegistrationStep = 0;
                TextDrawShowForPlayer(playerid, tutorijaltextdraw);
    TutTime = 1;
return 0;
    }
    if(listitem == 8)
    {
                Kick(playerid);
    }
      }
}

}
return 1;

}