Detaljan opis problema:problem je u tome sto neznam napraviti tim samo za clanove kao sto je na rpu na primer hitman organizacija
Dio skripte:
#define SK 3//
#define SG 4/////ovo su timovi koje sam definisao AddPlayerClass(285,1838.0135,-3079.4434,6.0971,359.9966, 0, 0, 0, 0, 0, 0);
AddPlayerClass(287,1838.0135,-3079.4434,6.0971,359.9966, 0, 0, 0, 0, 0, 0);
AddPlayerClass(282,1838.0135,-3079.4434,6.0971,359.9966, 0, 0, 0, 0, 0, 0);
AddPlayerClass(23,-171.6855,2704.5598,62.5543,90.8684,0,0,0,0,0,0); // T1
AddPlayerClass(124,-171.6855,2704.5598,62.5543,90.8684,0,0,0,0,0,0); // T1
AddPlayerClass(29,-171.6855,2704.5598,62.5543,90.8684,0,0,0,0,0,0); // T1
AddPlayerClass(164,1838.0135,-3079.4434,6.0971,359.9966, 0, 0, 0, 0, 0, 0);//special gurads tim 1
AddPlayerClass(247,-171.6855,2704.5598,62.5543,90.8684,0,0,0,0,0,0); // special killers to je tim 2 koji hocu da dodampublic OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0,1,2:
{
// TEAM STUFF
GameTextForPlayer(playerid,"~b~Cops",1000,4);
SetPlayerColor(playerid, C_COLOR);
gTeam = C1;
SetPlayerPos(playerid,254.5903,1895.2537,20.3694);
SetPlayerCameraPos(playerid,244.5754,1895.7119,19.8237);
SetPlayerCameraLookAt(playerid,254.5903,1895.2537,20.3694);
SetPlayerFacingAngle(playerid,90.6916);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1); //smooth dancing
}
case 3,4,5:
{
GameTextForPlayer(playerid,"~r~Terrorists",1000,4);
SetPlayerColor(playerid, T_COLOR);
gTeam = T1;
SetPlayerPos(playerid,-285.0289,2661.6575,62.6531);
SetPlayerCameraPos(playerid,-279.0844,2660.7461,62.6090);
SetPlayerCameraLookAt(playerid,-285.0289,2661.6575,62.6531);
SetPlayerFacingAngle(playerid,271.5169);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1); //smooth dancing
}
case 6:
{
GameTextForPlayer(playerid,"~b~Special Gurads",1000,4);
SetPlayerColor(playerid, C_COLOR);
gTeam = C1;
SetPlayerPos(playerid,254.5903,1895.2537,20.3694);
SetPlayerCameraPos(playerid,244.5754,1895.7119,19.8237);
SetPlayerCameraLookAt(playerid,254.5903,1895.2537,20.3694);
SetPlayerFacingAngle(playerid,90.6916);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1); //smooth dancing
}
case 7:
{
GameTextForPlayer(playerid,"~r~Special Killers",1000,4);
SetPlayerColor(playerid, T_COLOR);
gTeam = T1;
SetPlayerPos(playerid,-285.0289,2661.6575,62.6531);
SetPlayerCameraPos(playerid,-279.0844,2660.7461,62.6090);
SetPlayerCameraLookAt(playerid,-285.0289,2661.6575,62.6531);
SetPlayerFacingAngle(playerid,271.5169);
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1); //smooth dancing
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno)://
