Skripta koju koristim: Freeroam by Fafu
Detaljan opis problema: Paradox mi je sredio spremanje admin levela, killova i deathova ali pare i score mi se ne spremaju, koristim dini i dudb, ja sam probavao ali nece :S
Dio skripte: Mislim da je to malo povece pa sto vam sve treba recite ili cu dati nekom mod ko zna nije problem
Neke slike/video za lakse dobivanje pomoci(neobavezno):
[Pomoc]Spremanje Scorea i Para
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pregleda
6
postova
9. Maj 2011.
eXtreme wrote on May 9, 2011, 3:44 pm:
Ako ti je slagao jako ti je dobro slozio... Imas vilkov tutorijal sa dudb i dini, pa sam radi, ispocetka...
9. Maj 2011.
ev oti
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name, file, string;
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Niste registrirani", "Dobrodosli, niste registrirani. Molim registrirajte se za daljnju igru!", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Lozinka", udb_hash(inputtext));
dini_IntSet(file, "Admin Level",PlayerInfo = 0);
dini_IntSet(file, "Money",PlayerInfo = 0);
dini_IntSet(file, "Score",PlayerInfo = 0);
dini_IntSet(file, "Kills",PlayerInfo = 0);
dini_IntSet(file, "Deaths",PlayerInfo = 0);
format(string, 128, "Registrirali ste se s imenom %s i s lozinkom %s, automatski ste logirani.", name, inputtext);
SendClientMessage(playerid, COLOR_YELLOW, string);
gPlayerLogged = 1;
}
if (dialogid == 2)
{
new name, file;
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Vi ste registrirani", "Dobrodosli, vi ste registrirani. Logirajte se!", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Lozinka");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, COLOR_RED, "Pogresna lozinka.");
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_INPUT, "Pogresna lozinka!", "Upisali ste pogresnu lozinku!\nMolimo pokusajte ponovo!", "Login", "Leave");
}
else
{
gPlayerLogged = 1;
PlayerInfo = dini_Int(file, "Admin Level");
PlayerInfo = dini_Int(file, "Score");
PlayerInfo = dini_Int(file, "Money");
PlayerInfo = dini_Int(file, "Kills");
PlayerInfo = dini_Int(file, "Deaths");
SendClientMessage(playerid,COLOR_RED, "Logirani ste!");
}
} ima toga i dolje al ne za reg/log
stock FileStats(playerid)
{
new
a;
format(a, sizeof(a), "igraci/%s.ini", PlayerName(playerid));
return a;
}
stock SaveStats(playerid)
{
dini_IntSet(FileStats(playerid), "Kills", PlayerInfo);
dini_IntSet(FileStats(playerid), "Deaths", PlayerInfo);
dini_IntSet(FileStats(playerid), "Admin Level", PlayerInfo);
dini_IntSet(FileStats(playerid), "Score", PlayerInfo);
dini_IntSet(FileStats(playerid), "Money", PlayerInfo);
}
stock LoadStats(playerid)
{
PlayerInfo = dini_Int(FileStats(playerid), "Kills");
PlayerInfo = dini_Int(FileStats(playerid), "Deaths");
PlayerInfo = dini_Int(FileStats(playerid), "Admin Level");
PlayerInfo = dini_Int(FileStats(playerid), "Score");
PlayerInfo = dini_Int(FileStats(playerid), "Money");
}
disconnect
if(!dini_Exists(FileStats(playerid)))
{
dini_Create(FileStats(playerid));
}
if(PlayerO)
{
PlayerO = false;
}
if(gPlayerLogged == 1)
{
SaveStats(playerid);
gPlayerLogged = 0;
}
connect
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
gPlayerLogged = 0;
if(!dini_Exists(FileStats(playerid)))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Niste registrirani", "Dobrodosli, niste registrirani. Molimo registrirajte se za daljnje igranje", "Register", "Leave");
}
else if(dini_Exists(FileStats(playerid)))
{
LoadStats(playerid);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Registrirani ste", "Dobrodosli, vi ste registrirani. Logirajte se", "Login", "Leave");
}
na vrhu:
enum pInfo
{
pKills,
pDeaths,
pAdminLevel,
pMoney,
pScore
}
new PlayerInfo;
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name, file, string;
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Niste registrirani", "Dobrodosli, niste registrirani. Molim registrirajte se za daljnju igru!", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Lozinka", udb_hash(inputtext));
dini_IntSet(file, "Admin Level",PlayerInfo = 0);
dini_IntSet(file, "Money",PlayerInfo = 0);
dini_IntSet(file, "Score",PlayerInfo = 0);
dini_IntSet(file, "Kills",PlayerInfo = 0);
dini_IntSet(file, "Deaths",PlayerInfo = 0);
format(string, 128, "Registrirali ste se s imenom %s i s lozinkom %s, automatski ste logirani.", name, inputtext);
SendClientMessage(playerid, COLOR_YELLOW, string);
gPlayerLogged = 1;
}
if (dialogid == 2)
{
new name, file;
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Vi ste registrirani", "Dobrodosli, vi ste registrirani. Logirajte se!", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Lozinka");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, COLOR_RED, "Pogresna lozinka.");
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_INPUT, "Pogresna lozinka!", "Upisali ste pogresnu lozinku!\nMolimo pokusajte ponovo!", "Login", "Leave");
}
else
{
gPlayerLogged = 1;
PlayerInfo = dini_Int(file, "Admin Level");
PlayerInfo = dini_Int(file, "Score");
PlayerInfo = dini_Int(file, "Money");
PlayerInfo = dini_Int(file, "Kills");
PlayerInfo = dini_Int(file, "Deaths");
SendClientMessage(playerid,COLOR_RED, "Logirani ste!");
}
} ima toga i dolje al ne za reg/log
stock FileStats(playerid)
{
new
a;
format(a, sizeof(a), "igraci/%s.ini", PlayerName(playerid));
return a;
}
stock SaveStats(playerid)
{
dini_IntSet(FileStats(playerid), "Kills", PlayerInfo);
dini_IntSet(FileStats(playerid), "Deaths", PlayerInfo);
dini_IntSet(FileStats(playerid), "Admin Level", PlayerInfo);
dini_IntSet(FileStats(playerid), "Score", PlayerInfo);
dini_IntSet(FileStats(playerid), "Money", PlayerInfo);
}
stock LoadStats(playerid)
{
PlayerInfo = dini_Int(FileStats(playerid), "Kills");
PlayerInfo = dini_Int(FileStats(playerid), "Deaths");
PlayerInfo = dini_Int(FileStats(playerid), "Admin Level");
PlayerInfo = dini_Int(FileStats(playerid), "Score");
PlayerInfo = dini_Int(FileStats(playerid), "Money");
}
disconnect
if(!dini_Exists(FileStats(playerid)))
{
dini_Create(FileStats(playerid));
}
if(PlayerO)
{
PlayerO = false;
}
if(gPlayerLogged == 1)
{
SaveStats(playerid);
gPlayerLogged = 0;
}
connect
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
gPlayerLogged = 0;
if(!dini_Exists(FileStats(playerid)))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Niste registrirani", "Dobrodosli, niste registrirani. Molimo registrirajte se za daljnje igranje", "Register", "Leave");
}
else if(dini_Exists(FileStats(playerid)))
{
LoadStats(playerid);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Registrirani ste", "Dobrodosli, vi ste registrirani. Logirajte se", "Login", "Leave");
}
na vrhu:
enum pInfo
{
pKills,
pDeaths,
pAdminLevel,
pMoney,
pScore
}
new PlayerInfo;
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava