Skripta koju koristim:GF
Detaljan problem:Kada neko hoce da renta motor normalno mora da renta da bi vozio i upalio motor,a kada hoce neko kola da renta ne mora da kuca /rentcar vec moze da upali motor i da vozi a da ne renta,kako to da popravim ? 😄
Slika:/
Video:/
[POMOC]Rent
Započeo Obrisan korisnik
•5. Feb. 2013.• Zaključano410
pregleda
10
postova
5. Feb. 2013.
5. Feb. 2013.
if(strcmp(cmd, "/rentcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
if (GetPlayerMoney(playerid) < 500)
{
SendClientMessage(playerid, COLOR_GRAD2, " Nemate toliko novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Neko je vec iznajmio ovaj auto !");
return 1;
}
}
/*if(PlayerInfo == 1)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}*/
SafeGivePlayerMoney(playerid,-500);
SBizzInfo += 500;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee);
SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
gEngine = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}Nece,gde treba da stavim to sto si rekao u koj red ? 😄
5. Feb. 2013.
if(strcmp(cmd, "/rentcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
TogglePlayerControllable(playerid, 0);
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
if (GetPlayerMoney(playerid) < 500)
{
SendClientMessage(playerid, COLOR_GRAD2, " Nemate toliko novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Neko je vec iznajmio ovaj auto !");
return 1;
}
}
/*if(PlayerInfo == 1)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}*/
SafeGivePlayerMoney(playerid,-500);
SBizzInfo += 500;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee);
SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
gEngine = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}6. Feb. 2013.
Pa ne to da staviš u komandi već na ulasku u rentano vozilo.
ZnaÄi, kada udje u to rentano vozilo, staviÅ¡ ovo
A u komandi /rentcar, stavis
ZnaÄi, kada udje u to rentano vozilo, staviÅ¡ ovo
TogglePlayerControllable(playerid, 0);A u komandi /rentcar, stavis
TogglePlayerControllable(playerid, 1);6. Feb. 2013.
A kako da znam da stavim ovo prvo kad ne znam red gde ulazi,ako mozes da mi pomognes 😄
6. Feb. 2013.
Pa ako koristiš GF, sigurno moraš imati nešto ovakvo, na primer:
if(newcar >= 128 && newcar <= 152)//ID vozila koja se rentaju
{
if (HireCar != newcar)
{
format(string, sizeof(string), "~w~Mozete iznajmiti ovaj auto~n~Cijena:~g~$500~n~~w~Da iznajmite kucajte ~g~/rentcar~w~~n~da izadjete kucajte ~r~/exit");
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava