Započeo xLanmi
•21. Apr. 2016.[POMOC]Register
877
pregleda
7
postova
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
199 / 250 XP
Početnik(1)
632
Postovi:
80
Teme:
Pridružio se:Avg. 2013
21. Apr. 2016.
Skripta koju koristim:Moj edit UP-a
Detaljno objasnjenje problema:Zasto mi kada stanem misem na godine primer on oznaci lozinku i jos neke kao sto ce u slici dole biti prikazano i kako to da sredim?
Slika:
Kod ili nesto:Trazite i dacu vam 😎
Detaljno objasnjenje problema:Zasto mi kada stanem misem na godine primer on oznaci lozinku i jos neke kao sto ce u slici dole biti prikazano i kako to da sredim?
Slika:
Kod ili nesto:Trazite i dacu vam 😎
Forum Don
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
119 / 250 XP
Početnik(2)
10,490
Postovi:
765
Teme:
Pridružio se:Maj 2015
21. Apr. 2016.
Mozda si nesto pogresio oko 'spajanja', gdje si trebao napraviti Player TD za lozinku ti si greskom napravio da otvori dialog ili sto vec za godine.. ako shvatas... 🙂
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
705
Postovi:
25
Teme:
Pridružio se:Jan. 2015
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
199 / 250 XP
Početnik(1)
632
Postovi:
80
Teme:
Pridružio se:Avg. 2013
22. Apr. 2016.
stock PokaziRegTD(playerid, bool:pokazan)
{
if (pokazan == false)
{
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
TextDrawHideForPlayer(playerid, REGISTER);
CancelSelectTextDraw(playerid);
}
else if (pokazan == true)
{
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
TextDrawShowForPlayer(playerid, REGISTER);
SelectTextDraw(playerid, 0x37C8C8C8);
}
}pod public
OnPlayerClickTextDraw(playerid, Text:clickedid)
{Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava
