Skripta koju koristim:GTA RP EDIT
Detaljan opis problema:Znaci desava mi se da na chatu kad neko pise vide svi igraci kako to da popravim?
Dio skripte: /
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[POMOC]RealChat
711
pregleda
4
postova
3. Dec. 2012.
Quote
new realchat = 1;
Ovo stavi pod OnPlayerText
if (realchat)
{
if(gPlayerLogged == 0)
{
return 0;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "Stranac kaze: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
OnePlayAnim(playerid, "PED","IDLE_CHAT", 4.0,0,0,0,0,0);
}
else
{
format(string, sizeof(string), "%s kaze: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
OnePlayAnim(playerid, "PED","IDLE_CHAT", 4.0,0,0,0,0,0);
}
}
else
{
new carid = GetPlayerVehicleID(playerid);
new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
if(IsABike(carid) || IsAOBike(carid) || IsAPizzabike(carid) || IsAPlane(carid) || IsABoat(carid) || IsADjubretar(carid) || IsASweeper(carid) || IsAHarvest(carid) || IsADrugHarvest(carid) || IsATank(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "%s kaze: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "{B5F700}Vozac %s kaze: {FFFFFF}%s", sendername, text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "{B5F700}Vozac %s kaze: {FFFFFF}%s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
}
}
return 0;
}
return 1;
}
3. Dec. 2012.
BC Aldin Delic wrote on December 3, 2012, 4:17 pm:
Quote
new realchat = 1;
Ovo stavi pod OnPlayerText
if (realchat)
{
if(gPlayerLogged == 0)
{
return 0;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "Stranac kaze: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
OnePlayAnim(playerid, "PED","IDLE_CHAT", 4.0,0,0,0,0,0);
}
else
{
format(string, sizeof(string), "%s kaze: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
OnePlayAnim(playerid, "PED","IDLE_CHAT", 4.0,0,0,0,0,0);
}
}
else
{
new carid = GetPlayerVehicleID(playerid);
new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
if(IsABike(carid) || IsAOBike(carid) || IsAPizzabike(carid) || IsAPlane(carid) || IsABoat(carid) || IsADjubretar(carid) || IsASweeper(carid) || IsAHarvest(carid) || IsADrugHarvest(carid) || IsATank(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "%s kaze: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "{B5F700}Vozac %s kaze: {FFFFFF}%s", sendername, text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "{B5F700}Neznanac kaze: {FFFFFF}%s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "{B5F700}Vozac %s kaze: {FFFFFF}%s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
}
}
return 0;
}
return 1;
}
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