[Pomoc]/ram

21. Jan. 2012. Zaključano
688
pregleda
10
postova
Kalibar .300
5
Underboss
21. Jan. 2012.
Skripta koju koristim: CLRP
Detaljan opis problema: Neznam kako staviti u /ram CMD /lowbodypush animaciju.
Dio skripte:
/ram:

if(strcmp(cmd, "/ram", true) == 0 || strcmp(cmd, "/srusivrata", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(gTeam == 2 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 3 || PlayerInfo == 3)
            {
                for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
    SetPlayerInterior(playerid,HouseInfo);
    SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
}
if (PlayerToPoint(3, playerid,1298.7075,-798.5981,84.1406))
{
    SetPlayerInterior(playerid,5);
PlayerInfo = 5;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerPos(playerid, 1254.3436,-789.3809,1084.007😎;
}
if (PlayerToPoint(3, playerid,2380.5647,-1785.7302,13.5469))
{
    SetPlayerPos(playerid, 318.4700,1117.5127,1083.882😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo = 5;
}
if (PlayerToPoint(3, playerid,2022.9038,-1120.2688,26.4210))
{
    SetPlayerPos(playerid, 1237.8329,-833.3148,1084.007😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo = 5;
}
if (PlayerToPoint(3, playerid,2770.6973,-1628.4293,12.1775))
{
    SetPlayerPos(playerid, 2464.8335,-1698.4218,1013.507😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,2);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo = 2;
}
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "  Niste Policajac / SWAT !");
    return 1;
            }
}
return 1;
}
/lowbodypush
    if(strcmp(cmd, "/lowbodypush", true) == 0) {
OnePlayAnim(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0);
        return 1;
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Nxidza
5
Crime Lord
21. Jan. 2012.
ApplyAnimation(playerid, "GANGS", "shake_carSH", 4.0,0,0,0,0,0);

Pokusaj tako ....
Kalibar .300
5
Underboss
21. Jan. 2012.
Neradi.
JONY
4
Enforcer
21. Jan. 2012.
	CMD:ram(playerid, params[])
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo == 2 || PlayerInfo == 1 || PlayerInfo == 3 || PlayerInfo == 2  || PlayerInfo == 1  || PlayerInfo == 3 ||  GetPVarInt(playerid, "Posao") == 989)
            {
                for(new i = 0; i < sizeof(Houses); i++)
{
if (PlayerToPoint(3, playerid,Houses, Houses, Houses))
{
    SetPlayerInterior(playerid,Houses);
SetPlayerPos(playerid,Houses,Houses,Houses);
GameTextForPlayer(playerid, "~r~Provalio si u kucu", 5000, 1);
PlayerInfo = Houses;
PlayerInfo = i;
PlayerInfo = i;
}
}
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "  Nisi policajac/kradljivac !");
    return 1;
            }
}
return 1;
}


jel trebas mozda ovu komandu
Kalibar .300
5
Underboss
21. Jan. 2012.
Nezelim ZCMD
JONY
4
Enforcer
21. Jan. 2012.
aham sad sam skontao sta zelis
Kalibar .300
5
Underboss
21. Jan. 2012.
Zelim kada kucas /ram da se upali animacija /lowbodypush, i kada ona zavrsi, onda ti udje u kucu, kuzis?
troll3d
4
Made Man
21. Jan. 2012.
Pa stavi mu da mu upali animaciju ApplyAnimation 😉
Nxidza
5
Crime Lord
21. Jan. 2012.
Get busy living or Get busy dying wrote on January 21, 2012, 1:20 pm:
Pa stavi mu da mu upali animaciju ApplyAnimation 😉

Tako sam mu i ja stavio samo ne znam koji je problem,on kaze da ne radi ...:S
Kalibar .300
5
Underboss
21. Jan. 2012.
Evo, jel vako treba ?
if(strcmp(cmd, "/ram", true) == 0 || strcmp(cmd, "/srusivrata", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(gTeam == 2 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 3 || PlayerInfo == 3)
            {
                for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
    SetPlayerInterior(playerid,HouseInfo);
    ApplyAnimation(playerid, "GANGS", "shake_carSH", 4.0,0,0,0,0,0)
    SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
}
if (PlayerToPoint(3, playerid,1298.7075,-798.5981,84.1406))
{
    SetPlayerInterior(playerid,5);
PlayerInfo = 5;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerPos(playerid, 1254.3436,-789.3809,1084.007😎;
}
if (PlayerToPoint(3, playerid,2380.5647,-1785.7302,13.5469))
{
    SetPlayerPos(playerid, 318.4700,1117.5127,1083.882😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo = 5;
}
if (PlayerToPoint(3, playerid,2022.9038,-1120.2688,26.4210))
{
    SetPlayerPos(playerid, 1237.8329,-833.3148,1084.007😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo = 5;
}
if (PlayerToPoint(3, playerid,2770.6973,-1628.4293,12.1775))
{
    SetPlayerPos(playerid, 2464.8335,-1698.4218,1013.507😎;
GameTextForPlayer(playerid, "~r~Vrata su srusena", 5000, 1);
SetPlayerInterior(playerid,2);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo = 2;
}
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "  Niste Policajac / SWAT !");
    return 1;
            }
}
return 1;
}

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha