[POMOC]Problem s komandom

Započeo jura8308
23. Avg. 2012.
399
pregleda
2
postova
jura8308
3
Wheel Man
23. Avg. 2012.
Skripta koju koristite: LARP edit
Problem: Imam problem sa komandom /odjeca. Kad je ukucam stalno mi pise You're not in force/organisation, to pise i kad sam u cloth shopu.
Dio skripte:

if(strcmp(cmd, "/odjeca", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo >= 1)
        {
            if(IsAtClothShop(playerid))
{
    if(PlayerInfo == 1) { ChosenSkin = 280; SetPlayerSkin(playerid, 280); }
else if(PlayerInfo == 2) { ChosenSkin = 286; SetPlayerSkin(playerid, 286); }
else if(PlayerInfo == 3) { ChosenSkin = 287; SetPlayerSkin(playerid, 287); }
else if(PlayerInfo == 4) { ChosenSkin = 70; SetPlayerSkin(playerid, 70); }
else if(PlayerInfo == 5) { ChosenSkin = 258; SetPlayerSkin(playerid, 120); }
else if(PlayerInfo == 6) { ChosenSkin = 120; SetPlayerSkin(playerid, 25😎; }
else if(PlayerInfo == 😎 { ChosenSkin = 127; SetPlayerSkin(playerid, 127); }
else if(PlayerInfo == 9) { ChosenSkin = 148; SetPlayerSkin(playerid, 14😎; }
else if(PlayerInfo == 10) { ChosenSkin = 255; SetPlayerSkin(playerid, 255); }
else if(PlayerInfo == 11) { ChosenSkin = 59; SetPlayerSkin(playerid, 59); }
else { return 1; }
GetPlayerPos(playerid, ChangePos,ChangePos,ChangePos);
ChangePos2 = GetPlayerInterior(playerid);
ChangePos2 = 1;
    SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns);
SetPlayerCameraPos(playerid,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(playerid,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(playerid, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
    PlayerInfo = ChosenSkin;
    SendClientMessage(playerid, COLOR_ORANGE, "* Use 'next' to Select the char you want to use.");
    SendClientMessage(playerid, COLOR_ORANGE, "* If you've found the Char you want to use, type 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "  You are not in a Clothing Shop !");
return 1;
}
        }
        else
        {
            SendClientMessage(playerid,COLOR_GREY, "  You are not in a Force / Organisation !");
            return 1;
        }
    }
    return 1;
}

Slika: nema
kiddo
4
Shot Caller
23. Avg. 2012.
if(strcmp(cmd, "/odjeca", true) == 0)
{
    if(!IsAtClothShop(playerid)) return SendClientMessage(playerid, COLOR_GRAD2, "  You are not in a Clothing Shop !");
    if(PlayerInfo == 1) { ChosenSkin = 280; SetPlayerSkin(playerid, 280); }
    else if(PlayerInfo == 2) { ChosenSkin = 286; SetPlayerSkin(playerid, 286); }
    else if(PlayerInfo == 3) { ChosenSkin = 287; SetPlayerSkin(playerid, 287); }
    else if(PlayerInfo == 4) { ChosenSkin = 70; SetPlayerSkin(playerid, 70); }
    else if(PlayerInfo == 5) { ChosenSkin = 258; SetPlayerSkin(playerid, 120); }
    else if(PlayerInfo == 6) { ChosenSkin = 120; SetPlayerSkin(playerid, 258); }
    else if(PlayerInfo == 8) { ChosenSkin = 127; SetPlayerSkin(playerid, 127); }
    else if(PlayerInfo == 9) { ChosenSkin = 148; SetPlayerSkin(playerid, 148); }
    else if(PlayerInfo == 10) { ChosenSkin = 255; SetPlayerSkin(playerid, 255); }
    else if(PlayerInfo == 11) { ChosenSkin = 59; SetPlayerSkin(playerid, 59); }
    else { return 1; }
    GetPlayerPos(playerid, ChangePos,ChangePos,ChangePos);
    ChangePos2 = GetPlayerInterior(playerid);
    ChangePos2 = 1;
    SetPlayerInterior(playerid,0);
    new rand = random(sizeof(gInviteSpawns));
    SetPlayerPos(playerid, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
    SetPlayerFacingAngle(playerid, gInviteSpawns);
    SetPlayerCameraPos(playerid,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
    SetPlayerCameraLookAt(playerid,gInviteSpawns, gInviteSpawns, gInviteSpawns);
    TogglePlayerControllable(playerid, 0);
    SelectChar = 255;
    SelectCharID = PlayerInfo;
    SelectCharPlace = 1;
    PlayerInfo = ChosenSkin;
    PlayerInfo = ChosenSkin;
    SendClientMessage(playerid, COLOR_ORANGE, "* Use 'next' to Select the char you want to use.");
    SendClientMessage(playerid, COLOR_ORANGE, "* If you've found the Char you want to use, type 'done'.");
    return 1;
}
Eto.

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