Detaljan opis problema: Zamislio sam jedan dobar drzavni sistem, al da bi poceo da ga radim, moram da sredim platu... problem je u tome sto je plata nekad 2 $, nekad 400$ nekad 6000$ itd (varira od nule pa navise), e sad ja zelim da igrac STALNO ima platu 150 $ + ono sto ima na platnom ceku (ako nema nista onda je samo 150 $), e sad, problem je u tome sta god da uradim, sta god da obrisem i prepravim, plata stalno varira gore dole...
evo dole koda bez mojih izmena... nadam se da ce mi neko pomoci... unapred hvala 🙂
Dio skripte:
public PayDay()
{
new string;
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo > 0)
{
if(MoneyMessage==1)
{
new bank = PlayerInfo;
SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints = 0;
PlayerInfo = (bank + DebtMoney);
DebtMoney = 0;
PlayerInfo = 240;
TextDrawShowForPlayer(i, Textdraw1);
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2;
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo;
new key = PlayerInfo;
new tmpintrate;
if (key != 9999 && strcmp(playername2, HouseInfo, true) == 0)
{
if(PlayerInfo > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo
}
else
{
if(PlayerInfo > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo >= 30)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo -= TaxValue;
new checks = PlayerInfo / 5;
if(PlayerInfo > 0)
{
new bonus = PlayerInfo / 10;
checks += bonus;
}
new ebill = (PlayerInfo/10000)*(PlayerInfo);
account += checks;
if(PlayerInfo > 0)
{
PlayerInfo -= ebill;
SBizzInfo += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo/1000)*(tmpintrate);
PlayerInfo++;
PlayerPlayMusic(i);
PlayerInfo = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ Izvestaj iz banke ___|");
format(string, sizeof(string), " Plata: $%d Taksa: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo != 9999 || PlayerInfo != 9999)
{
format(string, sizeof(string), " Racun za struju: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Staro stanje: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Kamata: 0.%d posto",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Kamatni Interes: $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novo stanje: $%d", PlayerInfo);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Plata je stigla na vas racun");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo = 0;
PlayerInfo = 0;
if(FarmerVar == 0)
{
FarmerPickup = 0;
}
if(SmugglerWork == 0)
{
PayDaySecure = 0;
}
if(PlayerInfo > 0)
{
PlayerInfo += 1;
if(PlayerInfo >= 5)
{
PlayerInfo++;
PlayerInfo = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Nisi igrao dovoljno dugo da bi dobio platu!");
}
}
}
}
SaveAccounts();
SaveStuff();
SaveAnticheat();
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):
