|POMOC|oko vozila

1. Nov. 2015. Zaključano
319
pregleda
5
postova
Tommy_Vercetty
4
Shot Caller
1. Nov. 2015.
Skripta koju koristim: Raven's
Detaljan opis problema: Treba mi pomoc , npr kada sam u infernusu http://prntscr.com/8xxv3k  da mi u textdrawu ucita infernus (ovo je samo primjer a to bi trebalo da i svako auto u koje udjem da mi ucita)napravio sam za skin a za auto sam probavao svasta ali ne znam napraviti.  http://prntscr.com/8xxvxx
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
	crna26 = TextDrawCreate(583.500000, 382.812500, "New Textdraw");
TextDrawLetterSize(crna26, 0.449999, 1.600000);
TextDrawTextSize(crna26, 64.000000, 68.687500);
TextDrawAlignment(crna26, 1);
TextDrawColor(crna26, -1);
TextDrawBoxColor(crna26, 0);
TextDrawSetShadow(crna26, 0);
TextDrawSetOutline(crna26, 1);
TextDrawFont(crna26, 5);
TextDrawSetProportional(crna26, 1);
TextDrawBackgroundColor(crna26, 0x00000000);
TextDrawSetPreviewModel(crna26, 522);                        // za skin mi je trebalo ici  ""TextDrawSetPreviewModel(crna25, GetPlayerSkin(playerid));"" a za auto ne znam :(
TextDrawSetPreviewRot(crna26, -20.000000, 0.000000, -60.000000, 1.000000);

United Extreme RolePlay
4
Shot Caller
1. Nov. 2015.


  new PlayerText:crna26

    crna26 = CreatePlayerTextDraw(playerid,583.500000, 382.812500, "_");
    PlayerTextDrawLetterSize(playerid,crna26,  0.449999, 1.600000);
    PlayerTextDrawTextSize(playerid,crna26, 64.000000, 68.687500);
    PlayerTextDrawAlignment(playerid,crna26, 1);
    PlayerTextDrawColor(playerid,crna26, -1);
    PlayerTextDrawSetShadow(playerid,crna26, 0);
    PlayerTextDrawSetOutline(playerid,crna26, 0);
    PlayerTextDrawBackgroundColor(playerid,crna26, 0);
    PlayerTextDrawFont(playerid, crna26, TEXT_DRAW_FONT_MODEL_PREVIEW);
    PlayerTextDrawSetProportional(playerid,crna26, 0);
    PlayerTextDrawSetShadow(playerid,crna26, 0);
    PlayerTextDrawSetPreviewModel(playerid,crna26, 522);
    PlayerTextDrawSetPreviewRot(playerid,crna26,-20.000000, 0.000000, -60.000000, 1.000000);
   
   
    if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)//kad ude u vozilo da dole pokaze
{
    new vehicleid = GetPlayerVehicleID(playerid);
PlayerTextDrawSetPreviewModel(playerid, crna26,GetVehicleModel(vehicleid));
PlayerTextDrawShow(playerid, crna26);
}
if( (newstate != oldstate) && (oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER))//Kad izade da  ukloni
    {
      PlayerTextDrawHide(playerid, crna26);
         
    }
Tommy_Vercetty
4
Shot Caller
1. Nov. 2015.
Radi ucitava sva vozila a sad me zanima kako da boju napravim ako je npr infernus crne da mi u i u textdrawu pokaze crnu da ne otvaram dzabe temu drugu !
BTL Vucko
4
Shot Caller
1. Nov. 2015.
Jel mislis da ovaj box textdraw bude crn ili vozilo na textdrawu da bude crno? 😎
United Extreme RolePlay
4
Shot Caller
2. Nov. 2015.
-Napravis preko GehVehicleColor include i ja sam sebi napravio preko nje sve mi je uredu  😐

http://forum.sa-mp.com/showthread.php?t=176496

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