Skripta koju koristim:UP:RP
Detaljan opis problema:E ovako kako ja mogu da maknem kada se igrac registruje da ne bude admin521?
Dio skripte:Sta treba dacu
Neke slike/video za lakse dobivanje pomoci(neobavezno):Nemam slike ali dok se registruej moze da vidi sto pisu admini itd
Zaključano
[Pomoc]Oko registracije
1,284
pregleda
12
postova
Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
pre 9 godina
pre 9 godina
Ja brate il sam pospan i ne vidim da ovdje nema nigdje napisano da se postavi admin nakon reganja
pre 9 godina
PA zato i trazim pomoc jer ne vidim nigdje da se postavlja admin na kon registreacije ili prilikom registracije igraci mogu da vide /a chat
pre 9 godina
Scripter_Buduci wrote on January 7, 2017, 2:09 pm:
PA zato i trazim pomoc jer ne vidim nigdje da se postavlja admin na kon registreacije ili prilikom registracije igraci mogu da vide /a chat
OnPlayerSpawn daj to
pre 9 godina
public OnPlayerSpawn(playerid)
{
//==========ZA TD=======================//
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
new race = GetPVarInt(playerid, PVAR_TAG"currentRaceID");
if (race)
{
race -= 2;
if (raceOwners != INVALID_PLAYER_ID)
{
respawnPlayer(playerid, race);
}
}
vozact = -1;
RespawnVozila = 0;
PlayerInfo = 0;
JBC_SetPlayerArmour(playerid, 0);
BelaBojaIgraca(playerid);
SetPlayerSkills(playerid);
ResetujVar(playerid); UsaoFirma = -1;
Gladan = 100; Sere = 100;
SpawnIgraca(playerid);
///////////////////////////////////////////////////////
if(AdminVozilo != -1) DestroyVehicle(AdminVozilo), AdminVozilo = -1;
///////////////////////////////////////////////////////
///////////////////////////////////////
if(TextDrawGangZone != 1)
{
for(new i = 0; i <= 6; i++)
{
TextDrawShowForPlayer(playerid,SPORUKE);
}
/*TextDrawShowForPlayer(playerid,Logo); TextDrawShowForPlayer(playerid,Logo);
TextDrawShowForPlayer(playerid,Logo); TextDrawShowForPlayer(playerid,Logo); TextDrawShowForPlayer(playerid,Logo);*/
TextDrawShowForPlayer(playerid,Time);
TextDrawShowForPlayer(playerid,OnlineRecord);
/*GangZoneShowForPlayer(playerid, GroveGang, 16711888); GangZoneShowForPlayer(playerid, ballaszonag, -2147418167);
GangZoneShowForPlayer(playerid, tvfzona, -16777017); GangZoneShowForPlayer(playerid, bdtzona, 199);
GangZoneShowForPlayer(playerid, bdtdrogazone, 199);*/
TextDrawGangZone = 1;
TextDrawShowForPlayer(playerid, BankaZlato);
if(BandaC(playerid) || BandaL(playerid) || MafijasC(playerid) || MafijasL(playerid))
{
//Idlewood
if(tCP == 4) GangZoneShowForPlayer(playerid, Zone, 0x00CD00AA);
else if(tCP == 5) GangZoneShowForPlayer(playerid, Zone, 0x6B238EAA);
else if(tCP == 2) GangZoneShowForPlayer(playerid, Zone, 0xE32E30AA);
else if(tCP == 9) GangZoneShowForPlayer(playerid, Zone, 0xA02422AA);
else if(tCP == 11) GangZoneShowForPlayer(playerid, Zone, 0x003EFFAA);
else if(tCP == 12) GangZoneShowForPlayer(playerid, Zone, 0x000080AA);
else if(tCP == 13) GangZoneShowForPlayer(playerid, Zone, 0xEEEE00AA);
else if(tCP == 15) GangZoneShowForPlayer(playerid, Zone, 0xFCFFF0AA);
else if(tCP == 17) GangZoneShowForPlayer(playerid, Zone, 0xFCD116AA);
else if(tCP == 19) GangZoneShowForPlayer(playerid, Zone, 0xFF1493AA);
else if(tCP == 20) GangZoneShowForPlayer(playerid, Zone, 0x000000AA);
else if(tCP == 3) GangZoneShowForPlayer(playerid, Zone, 0x997a00AA);
else if(tCP == 0) GangZoneShowForPlayer(playerid, Zone, 0xF5F5F5AA);
//Hospital
if(tCP == 4) GangZoneShowForPlayer(playerid, Zone, 0x00CD00AA);
else if(tCP == 5) GangZoneShowForPlayer(playerid, Zone, 0x6B238EAA);
else if(tCP == 2) GangZoneShowForPlayer(playerid, Zone, 0xE32E30AA);
else if(tCP == 9) GangZoneShowForPlayer(playerid, Zone, 0xA02422AA);
else if(tCP == 11) GangZoneShowForPlayer(playerid, Zone, 0x003EFFAA);
else if(tCP == 12) GangZoneShowForPlayer(playerid, Zone, 0x000080AA);
else if(tCP == 13) GangZoneShowForPlayer(playerid, Zone, 0xEEEE00AA);
else if(tCP == 15) GangZoneShowForPlayer(playerid, Zone, 0xFCFFF0AA);
else if(tCP == 17) GangZoneShowForPlayer(playerid, Zone, 0xFCD116AA);
else if(tCP == 19) GangZoneShowForPlayer(playerid, Zone, 0xFF1493AA);
else if(tCP == 20) GangZoneShowForPlayer(playerid, Zone, 0x000000AA);
else if(tCP == 3) GangZoneShowForPlayer(playerid, Zone, 0x997a00AA);
else if(tCP == 0) GangZoneShowForPlayer(playerid, Zone, 0xF5F5F5AA);
//Ammunation
if(tCP == 4) GangZoneShowForPlayer(playerid, Zone, 0x00CD00AA);
else if(tCP == 5) GangZoneShowForPlayer(playerid, Zone, 0x6B238EAA);
else if(tCP == 2) GangZoneShowForPlayer(playerid, Zone, 0xE32E30AA);
else if(tCP == 9) GangZoneShowForPlayer(playerid, Zone, 0xA02422AA);
else if(tCP == 11) GangZoneShowForPlayer(playerid, Zone, 0x003EFFAA);
else if(tCP == 12) GangZoneShowForPlayer(playerid, Zone, 0x000080AA);
else if(tCP == 13) GangZoneShowForPlayer(playerid, Zone, 0xEEEE00AA);
else if(tCP == 15) GangZoneShowForPlayer(playerid, Zone, 0xFCFFF0AA);
else if(tCP == 17) GangZoneShowForPlayer(playerid, Zone, 0xFCD116AA);
else if(tCP == 19) GangZoneShowForPlayer(playerid, Zone, 0xFF1493AA);
else if(tCP == 20) GangZoneShowForPlayer(playerid, Zone, 0x000000AA);
else if(tCP == 3) GangZoneShowForPlayer(playerid, Zone, 0x997a00AA);
else if(tCP == 0) GangZoneShowForPlayer(playerid, Zone, 0xF5F5F5AA);
//Stadium
if(tCP == 4) GangZoneShowForPlayer(playerid, Zone, 0x00CD00AA);
else if(tCP == 5) GangZoneShowForPlayer(playerid, Zone, 0x6B238EAA);
else if(tCP == 2) GangZoneShowForPlayer(playerid, Zone, 0xE32E30AA);
else if(tCP == 9) GangZoneShowForPlayer(playerid, Zone, 0xA02422AA);
else if(tCP == 11) GangZoneShowForPlayer(playerid, Zone, 0x003EFFAA);
else if(tCP == 12) GangZoneShowForPlayer(playerid, Zone, 0x000080AA);
else if(tCP == 13) GangZoneShowForPlayer(playerid, Zone, 0xEEEE00AA);
else if(tCP == 15) GangZoneShowForPlayer(playerid, Zone, 0xFCFFF0AA);
else if(tCP == 17) GangZoneShowForPlayer(playerid, Zone, 0xFCD116AA);
else if(tCP == 19) GangZoneShowForPlayer(playerid, Zone, 0xFF1493AA);
else if(tCP == 20) GangZoneShowForPlayer(playerid, Zone, 0x000000AA);
else if(tCP == 3) GangZoneShowForPlayer(playerid, Zone, 0x997a00AA);
else if(tCP == 0) GangZoneShowForPlayer(playerid, Zone, 0xF5F5F5AA);
}
}
if(PlayerInfo == 1) {
SetPlayerVirtualWorld(playerid, 10);
new rand = random(sizeof(RandomTim1));
JBC_SetPlayerPos(playerid, RandomTim1, RandomTim1, RandomTim1);
SetPlayerInterior(playerid, 10);
ChapoGivePlayerWeapon(playerid, 24, 200);
ChapoGivePlayerWeapon(playerid, 25, 200);
ChapoGivePlayerWeapon(playerid, 31, 500);
ChapoGivePlayerWeapon(playerid, 34, 500);
JBC_SetPlayerHealth(playerid, 100);
JBC_SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid, 285);
return 1;
} else if(PlayerInfo == 2) {
SetPlayerVirtualWorld(playerid, 10);
new rand2 = random(sizeof(RandomTim2));
JBC_SetPlayerPos(playerid, RandomTim2, RandomTim2, RandomTim2);
SetPlayerInterior(playerid, 10);
ChapoGivePlayerWeapon(playerid, 24, 200);
ChapoGivePlayerWeapon(playerid, 25, 200);
ChapoGivePlayerWeapon(playerid, 31, 500);
ChapoGivePlayerWeapon(playerid, 34, 500);
JBC_SetPlayerHealth(playerid, 100);
JBC_SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid, 287);
return 1;
}
///////////////////////////////////////////////////////
if(PlayerInfo == 2)
{
new rand = random(sizeof(RandomZatvor));
JBC_SetPlayerPos(playerid, RandomZatvor, RandomZatvor, RandomZatvor);
SetPlayerInterior(playerid, 0);
SCMF(playerid,-1,""SIVA"Vracas se na odsluzenje zatvorske kazne | Ostalo ti je jos %d sekundi!",PlayerInfo);
JBC_TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",5000, false, "i", playerid);
return 1;
}
if(PlayerInfo == 3)
{
JBC_SetPlayerPos(playerid, 107.2300,1920.6311,18.5208);
SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453);
SetPlayerInterior(playerid, 0);
SCMF(playerid,-1,""SIVA"Vracas se na odsluzenje zatvorske kazne | Ostalo ti je jos %d sekundi!",PlayerInfo);
JBC_TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",5000, false, "i", playerid);
return 1;
}
////////////////////////////////////////////
new string1;
format(string1, 512, "~r~rekord: ~w~%d ~r~online: ~w~%d", rekordigraca, Konektovano());
TextDrawSetString(OnlineRecord, string1);
TextDrawShowForPlayer(playerid, OnlineRecord);
///////////////////////////////////////////////////////
if(!gPlayerAnimLibsPreloaded)
{
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
gPlayerAnimLibsPreloaded = 1;
}
SetPlayerHealth(playerid, 999.0);
SendClientMessage(playerid, 0x33CCFFAA, "[BA:RP] 15 sekundi ste zasticeni ");
SendClientMessage(playerid, 0x33CCFFAA, "[BA:RP] Ucitavam tvoju neaktivnost Imovine. Sacekaj malo. ");
SendClientMessage(playerid, 0x33CCFFAA, "[BA:RP] Zavrseno ucitavanje aktivnosti. Spawnujem tvoja vozila! ");
SetPlayerChatBubble(playerid, "Igrac je zasticen od SK-a!!!", 0x33CCFFAA, 100.0, 10000);
SetTimerEx("AntiSpawnkill",15000,0,"i",playerid);
//Capture Zones
iCP = -1;
InCP = 0;
InCP = 0;
InCP = 0;
InCP = 0;
///////////////////////////////////////////////////////
return 1;
}eto
pre 9 godina
YCMD:a(playerid, params[],help)
{
#pragma unused help
if(UlogovanProvera == 0) return SCM(playerid,-1,"BA:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
if(PlayerInfo < 1) return SCM(playerid, -1, ""CRVENA"[BA:RP] "SIVA"Samo Admini!");
new text, string, sendername;
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "s", text)) return SCM(playerid, -1, ""CRVENA"BA:RP Pomoc | "BELA"/a ");
new arank;
if(PlayerInfo == 1) { arank = "Admin Level 1"; }
else if(PlayerInfo == 2) { arank = "Admin Level 2"; }
else if(PlayerInfo == 3) { arank = "Admin Level 3"; }
else if(PlayerInfo == 4) { arank = "Admin Level 4"; }
else if(PlayerInfo == 5) { arank = "Admin Level 5 (Head-Admin)"; }
else if(PlayerInfo == 1) { arank = "Skripter"; }
else if(PlayerInfo == 2) { arank = "Maper"; }
else if(PlayerInfo == 1) { arank = "Vlasnik"; }
else if(PlayerInfo == 6) { arank = "Admin Level 6 (Direktor)"; }
else { arank = "Admin"; }
format(string, sizeof(string), ""CRVENA"A | "BELA"%s "CRVENA"%s"BELA": %s",arank,sendername,text);
SendAdminMessage(-1,string);
return 1;
}
pre 9 godina
E ovo public jer sam ga zab poslati
forward SendAdminMessage(color, string[]);
public SendAdminMessage(color, string[])
{
foreach(Player,i)
{
if(PlayerInfo >= 1)
{
SendClientMessage(i, color, string);
}
}
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava