Započeo Drobnjak
•1. Apr. 2013.• Zaključano[Pomoc]Oko promijene spawna [HITNO]
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4
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Crime Lord
Balkan SA:MP
SA-MP Doprinos
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Postovi:
102
Teme:
Pridružio se:Avg. 2012
1. Apr. 2013.
Ovako kada idem /izaberispawn i promijenim opet se spawnam na istom mijestu!
A pise da je promijenjen,ima li neko kod da ubacim za promijeni spawn ne moras biti dialog...
Procesor komandi strcmd...
Moj kod
Neznam u cemu je problem..
A pise da je promijenjen,ima li neko kod da ubacim za promijeni spawn ne moras biti dialog...
Procesor komandi strcmd...
Moj kod
if(strcmp(cmd, "/izaberispawn", true) == 0)
{
if(IsPlayerConnected(playerid))
{
ShowPlayerDialog(playerid,59,DIALOG_STYLE_LIST ,"Mesto Spawna","Standardno\nKuca\nStan\nVikendica","OK","OK");
}
return 1;
}Neznam u cemu je problem..
if(dialogid == 59)
{
if(response)
{
switch(listitem)
{
case 0:
{
PlayerInfo = 0;
SendClientMessage(playerid, COLOR_WHITE, "Odsad ces se spawnovati u bandi/mafiji/spawnu");
}
case 1:
{
if(PlayerInfo==999){SendClientMessage(playerid, COLOR_WHITE, "Nemas kucu!");return 1;}
PlayerInfo = 1;
SendClientMessage(playerid, COLOR_WHITE, "Odsad ces se spawnovati u kuci!");
}
case 2:
{
if(PlayerInfo==999){SendClientMessage(playerid, COLOR_WHITE, "Nemas stan!");return 1;}
PlayerInfo = 2;
SendClientMessage(playerid, COLOR_WHITE, "Odsad ces se spawnovati u stanu!");
}
case 3:
{
if(PlayerInfo==999){SendClientMessage(playerid, COLOR_WHITE, "Nemas Vikendicu!");return 1;}
PlayerInfo = 3;
SendClientMessage(playerid, COLOR_WHITE, "Odsad ces se spawnovati u vikendici!");
}
}
}
return 1;Crime Lord
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
934
Postovi:
102
Teme:
Pridružio se:Avg. 2012
2. Apr. 2013.
Crazyn3ss wrote on April 1, 2013, 9:45 pm:
daj onaj kod, diti je to za namjestanje npr da se spawna u vikendici, daj to da vidimo tamo kako je..
Evo ovo su sve sto ima nema uopste za org...
if(house !=255)
{
if(SpawnChange) //If 1, then you get to your house, else spawn somewhere else
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
JBC_SetPlayerPos(playerid, HouseInfo, HouseInfo,HouseInfo); // Warp the player
PlayerInfo = house;
HouseEntered = house;
PlayerInfo = HouseInfo;
return 1;
}
}
if(house !=999)
{
if(PlayerInfo == 1) //If 1, then you get to your house, else spawn somewhere else
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);kosa(playerid);
SetPlayerPos(playerid, HouseInfo, HouseInfo,HouseInfo); // Warp the player
PlayerInfo = house;
HouseEntered = house;
PlayerInfo = HouseInfo;
ukuci= house;
return 1;
}
}
if(stan !=999)
{
if(PlayerInfo == 2) //If 1, then you get to your house, else spawn somewhere else
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,StanInfo);
SetPlayerVirtualWorld(playerid,stan);kosa(playerid);
SetPlayerPos(playerid,StanInfo,StanInfo,StanInfo); // Warp the player
PlayerInfo = StanInfo;
ustanu=stan;
return 1;
}
}
if(vikend !=999)
{
if(PlayerInfo == 3) //If 1, then you get to your house, else spawn somewhere else
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,VikendicaInfo);
SetPlayerVirtualWorld(playerid,vikend);kosa(playerid);
SetPlayerPos(playerid,VikendicaInfo,VikendicaInfo,VikendicaInfo); // Warp the player
PlayerInfo = VikendicaInfo;
uvikendici=vikend;
return 1;
}
}Morate biti prijavljeni da biste odgovorili na ovu temu.
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