[Pomoc]Objekti

Započeo Ante_Street
8. Mar. 2011.
777
pregleda
5
postova
Ante_Street
4
Shot Caller
8. Mar. 2011.
Skripta koju koristim: LARP
Detaljan opis problema:Ovako ja uđem na server,i kucam komandu /maska.....izvadi se maska i spremi se isti sekund
Tako je i sa ostalim SetPlayerAttachedObject...........i sad zanima me u cemu je problem?
U skripti imaju 4 warninga:
C:\Documents and Settings\DENY\Desktop\TIPICO ITALIANO\HURA\gamemodes\larp.pwn(86463) : warning 203: symbol is never used: "CivFemalePeds"
C:\Documents and Settings\DENY\Desktop\TIPICO ITALIANO\HURA\gamemodes\larp.pwn(86463) : warning 203: symbol is never used: "CivMalePeds"
C:\Documents and Settings\DENY\Desktop\TIPICO ITALIANO\HURA\gamemodes\larp.pwn(86463) : warning 203: symbol is never used: "Turfs"
C:\Documents and Settings\DENY\Desktop\TIPICO ITALIANO\HURA\gamemodes\larp.pwn(86463) : warning 203: symbol is never used: "textdraw"

Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
Mike93
4
Enforcer
8. Mar. 2011.
symbol is never used


to ti znaci da nigdje nisi koristio u skripti.
Viky
6
Legenda Foruma
8. Mar. 2011.
Lol, pa daj komandu maska -.-'
Ante_Street
4
Shot Caller
8. Mar. 2011.
BloodMaster wrote on March 8, 2011, 8:58 pm:
Lol, pa daj komandu maska -.-'


Evo BloodMasterice:
if(strcmp(cmd, "/maska", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo == 1)
{
if(BMaska == 0)
{
                   SetPlayerAttachedObject(playerid, 1, 18974, 2, 0.098, 0.0258, 0.0, 90, 90, 0);
                   SendClientMessage(playerid, COLOR_WHITE, " Stavili ste masku na lice. ");
                   BMaska = 1;
        return 1;
        }
        else if(BMaska == 1)
        {
                   RemovePlayerAttachedObject(playerid, 1);
                   SendClientMessage(playerid, COLOR_WHITE, " Skinuli ste masku sa lica. ");
                   BMaska = 0;
        return 1;
        }
       }
       else
       {
SendClientMessage(playerid, COLOR_GRAD2, " Ti neposjedujes masku !");
return 1;
}
       return 1;
}
return 1;
}


Tako je i kod svih sranja vezanih za ::::SetPlayerAttachedObject.........Igrac ga uzme i nakon niti sekundu mu se skine -.-

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha