Detaljan opis problema: Imam neke error koje nzm fix
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35015) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35036) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35036) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35036) : warning 205: redundant code: constant expression is zero
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35043) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35044) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35061) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35075) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35075) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35075) : warning 205: redundant code: constant expression is zero
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35082) : warning 213: tag mismatch
C:\Users\Freddy\Desktop\Balkan Matrix RolePlay\gamemodes\FREDDY.pwn(35083) : warning 213: tag mismatch if(dialogid == DIALOG_MSTAVITORBA)
{
if(response)
{
if(sscanf(inputtext, "i", materijali))
{
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da stavite iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MSTAVITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Stavi", CmdString, "Stavi", "Nazad");
return 1;
}
if(PlayerInfo < materijali)
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nemate toliko materijala u dzepu!");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da stavite iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MSTAVITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Stavi", CmdString, "Stavi", "Nazad");
return 1;
}
if(PlayerInfo > 4999)
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nemate mesta vise u torbi! (Max: 4000 grama)");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da stavite iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MSTAVITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Stavi", CmdString, "Stavi", "Nazad");
return 1;
}
if(!IsNumeric(inputtext))
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nevazeci unos!");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da stavite iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MSTAVITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Stavi", CmdString, "Stavi", "Nazad");
return 1;
}
if(materijali < 1 || materijali > 5000)
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nevazeci unos!");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da stavite iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MSTAVITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Stavi", CmdString, "Stavi", "Nazad");
return 1;
}
PlayerInfo -= materijali;
PlayerInfo += materijali;
SCMF(playerid, -1, ""ORANGE"BU:RP: "BELA"Stavili ste '%d grama' materijala u svoju torbu.", materijali);
print("Test - Materijali/Stavi");
}
else SPD(playerid, DIALOG_MATSTORBA, DIALOG_STYLE_LIST, ""CRVENA"Materijali u torbi", "Stavi materijale\nUzmi materijale", "Odaberi", "Nazad");
}
//------------------------------------------------------------------------------ // Materijali Uzmi
if(dialogid == DIALOG_MUZMITORBA)
{
if(response)
{
if(sscanf(inputtext, "i", materijali))
{
format(CmdString, 180, ""ORANGE"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da uzmete iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MUZMITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Uzmi", CmdString, "Uzmi", "Nazad");
return 1;
}
if(PlayerInfo < materijali)
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nemate toliko materijala u torbi!");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da uzmete iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MUZMITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Uzmi", CmdString, "Uzmi", "Nazad");
return 1;
}
if(!IsNumeric(inputtext))
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nevazeci unos!");
format(CmdString, 180, ""ORANGE"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da uzmete iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MUZMITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Uzmi", CmdString, "Uzmi", "Nazad");
return 1;
}
if(materijali < 1 || materijali > 1000)
{
SendClientMessage(playerid,-1, ""ORANGE"BU:RP: "SIVAc"Nevazeci unos!");
format(CmdString, 180, ""CRVENA"Materijali u torbi: "BELA"%d grama\n\n{FFFFFF}Upisite broj grama koji zelite da uzmete iz torbe:", PlayerInfo);
SPD(playerid, DIALOG_MUZMITORBA, DIALOG_STYLE_INPUT, ""CRVENA"Materijali - Uzmi", CmdString, "Uzmi", "Nazad");
return 1;
}
PlayerInfo += materijali;
PlayerInfo -= materijali;
SCMF(playerid, -1, ""ORANGE"BU:RP: "BELA"Uzeli ste '%d grama' materijala iz svoje torbe.", materijali);
print("Test - Materijali/Uzmi");
}
else SPD(playerid, DIALOG_MATSTORBA, DIALOG_STYLE_LIST, ""CRVENA"Materijali u torbi", "Stavi materijale\nUzmi materijale", "Odaberi", "Nazad");
}
//------------------------------------------------------------------------------
if(dialogid == DIALOG_OruzjeUtorbi)
{
new gunname;
//new string;
if(!response) return 1;
switch(listitem)
{
case 0://Stavi
{
if(ReduceTime == 1)
{
SendClientMessage(playerid, COLOR_GREY, ""ORANGE"BU:RP: "SIVAc"Morate sacekati 3 sekunde pre ponovnog koriscenja ove komande !");
return 1;
}
if(PlayerInfo != 0 || PlayerInfo != 0)
{
SendClientMessage(playerid, COLOR_GREY, ""ORANGE"BU:RP: "SIVAc"Nemate mesta, za jos jedno oruzje !");
return 1;
}
if(GetPlayerWeapon(playerid) == 0)
{
SendClientMessage(playerid, -1, ""ORANGE"BU:RP: "SIVAc"Nemate oruzje u ruci!");
return 1;
}
new gunID = GetPlayerWeapon(playerid);
new gunAmmo = GetPlayerAmmo(playerid);
if(gunID != 0 && gunAmmo != 0)
{
ReduceTime = 1;
SetTimerEx("ReduceTimer", 3000, false, "i", playerid);
//PlayerInfo = gunID;
//PlayerInfo = gunAmmo;
PlayerInfo = gunID;
PlayerInfo = gunAmmo;
RemovePlayerWeapon(playerid, gunID);
new gunname;
GetWeaponName(gunID, gunname, sizeof(gunname));
format(string, sizeof(string), ""ORANGE"BU:RP: "BELA"Stavili ste %s u vasu torbu.", gunname);
SendClientMessage(playerid, COLOR_GREY, string);
//SacuvajTorbu(playerid);
return 1;
}
}
case 1: //Uzmi
{
if(ReduceTime == 1)
{
SendClientMessage(playerid, -1, ""ORANGE"BU:RP: "SIVAc"Morate sacekati 3 sekunde pre ponovnog koriscenja ove komande !");
return 1;
}
if(PlayerInfo == 0 && PlayerInfo == 0)
{
SendClientMessage(playerid, -1, ""ORANGE"BU:RP: "SIVAc"Nemate oruzje u torbi!");
return 1;
}
if(PlayerInfo != 0 && PlayerInfo != 0)
{
ReduceTime = 1;
SetTimerEx("ReduceTimer", 3000, false, "i", playerid);
GetWeaponName(PlayerInfo, gunname, sizeof(gunname));
JBC_GivePlayerWeapon(playerid, PlayerInfo, PlayerInfo);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), ""ORANGE"BU:RP: "BELA"Uzeli ste %s iz vase torbe.", gunname);
SendClientMessage(playerid, -1, string);
//PlayerInfo = 0;
//PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
//SacuvajTorbu(playerid);
}
}
}
}Izbacuje mi error na ovoj liniji
35015
if(PlayerInfo < materijali)35036
if(materijali < 1 || materijali > 5000)35043 & 35043
PlayerInfo -= materijali;
PlayerInfo += materijali;35061
if(PlayerInfo < materijali)35075
if(materijali < 1 || materijali > 1000)35082 i 35083
PlayerInfo += materijali;
PlayerInfo -= materijali;Dio skripte:
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