Skripta koju koristim:BN
Detaljan opis problema:pa igrac kupi vozilo.i nekoliko puta ode relog.msm 4-5 dana to bude i onda nece da ucita auta msm u statsu ostane al ga nema nigde jednostavno nestane
Dio skripte:
stock UcitajVozilo(playerid)
{
new dateiname[128+4];
new playername[MAX_PLAYER_NAME+100];

Carlist=-1; Carlist=0.0; Carlist=0.0; Carlist=0.0;
Carlist=0.0; Carlist=0; Carlist=0; Carlist=-1;
Carlist=-1; Carlist=-1; Carlist=-1; Carlist=-1;
Carlist=-1; Carlist=-1; Carlist=-1; Carlist=-1;
Carlist=-1; Carlist=-1; Carlist=-1; Carlist=-1;
Carlist=-1; Carlist=-1; Carlist=-1; Carlist=-1;
Carlist=-1; Carlist=-1; Carlist=-1; Carlist=-1;
Spectating=-1; Carlist = -1;
#if defined CARSELL
offerCar={-1,0};
#endif
GetPlayerName(playerid, playername, sizeof(playername));
CheckRPName(playerid, playername);
format(dateiname, sizeof(dateiname), "Vozila/%s.automobil", playername);
if (fexist(dateiname))
{
new File: CarFile = fopen(dateiname, io_read);
if ( CarFile )
{
    new key[ 256 ];
    new Data[ 256 ] , val[ 256];
   
    while ( fread( CarFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey(Data);
if(strcmp(key,"AH_Typ",true)==0) { Carlist=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Vmodel",true)==0) { Carlist=strval(ini_GetValue(Data)); }
else if(strcmp(key ,"AH_Vlasnik",true)== 0) { val = ini_GetValue( Data ); strmid(Carlist, val, 0, strlen(val)-1, 255); }
//else if(strcmp(key,"AH_Vlasnik",true)==0) { Carlist=strlen(ini_GetValue(Data)); }
else if(strcmp(key ,"AH_BrojRegistracije",true)== 0) { val = ini_GetValue( Data ); strmid(Carlist, val, 0, strlen(val)-1, 255); }
//else if(strcmp(key,"AH_BrojRegistracije",true)==0) { Carlist=strlen(ini_GetValue(Data)); }
else if(strcmp(key,"AH_Cijena",true)==0) { Carlist=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_VMaterijali",true)==0) { Carlist=strval(ini_GetValue(Data)); }
else if(strcmp(key,"AH_VDroga",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_X",true)==0) { Carlist=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Y",true)==0) { Carlist=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Z",true)==0) { Carlist=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Rot",true)==0) { Carlist=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Status",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Lock",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Paintjob",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Color1",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Color2",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod1",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod2",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod3",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod4",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod5",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod6",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod7",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod8",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod9",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod10",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod11",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod12",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod13",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod14",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod15",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod16",true)==0) { Carlist=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod17",true)==0) { Carlist=strval(ini_GetValue(Data)); }
}
}
    fclose(CarFile);
    if(Carlist!=-1)
    {
Carlist +=1;
        Carlist=CreateTunedCar(playerid);
SetVehicleNumberPlate(Carlist, Carlist);
}
}
return 1;
}