Detaljan opis problema😛a ne ucitava mi celi public nego samo ovo
format(string, sizeof(string), "%s(%d) je ubio %s(%d)", PlayerName(killerid), killerid, PlayerName(playerid), playerid);
SendAdminGmMessage(COLOR_LIGHTRED,string);sta da stavim ispod njega ne ucita ga a nisam siguran dali je u to problemi ? 😄(sry zbog greske u jeziku 😄 )
Dio skripte:VV
Neke slike/video za lakse dobivanje pomoci(neobavezno):
public OnPlayerDeath(playerid, killerid, reason)
{
new string;
UsaoUBiznis = 0;
TazerAcceso = 0;
PlayerInfo = 0;
PlayerInfo = 0;
SaveStatistika(playerid);
DisablePlayerCheckpoint(playerid);
gPlayerSpawned = 0;
PlayerInfo = 255;
PlayerInfo++;
PlayerInfo++;
//====================================================================================
if(PlayerInfo == 8)
{
if(PlayerInfo == 1)
{
format(string, sizeof(string), "META: Igrac %s je ubio %s i dobio %d$", PlayerName(killerid), PlayerName(playerid), PlayerInfo);
HitmenPoraka(COLOR_YELLOW,string);
SendClientMessage(playerid,-1,"* Mrtvi ste!");
SafeGivePlayerMoneyPlus(killerid, PlayerInfo);
PlayerInfo = 0;
PlayerInfo = 0;
SaveStatistika(playerid);
SaveStatistika(killerid);
}
}
//====================================================================================
format(string, sizeof(string), "%s(%d) je ubio %s(%d)", PlayerName(killerid), killerid, PlayerName(playerid), playerid);
SendAdminGmMessage(COLOR_LIGHTRED,string);
//====================================================================================
if (gPlayerCheckpointStatus > 4 && gPlayerCheckpointStatus < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus = CHECKPOINT_NONE;
}
if(Mobile != 255)
{
SendClientMessage(Mobile, COLOR_GRAD2, "Linija je prekinuta....");
Mobile = 255;
CellTime[Mobile] = 0;
CellTime = 0;
}
//====================================================================================
return 1;
}
