[Pomoc]NBE /v buy problem
239
pregleda
3
postova
26. Feb. 2013.
Koristim GM NBE i pomesali su mi se id-evi vozila znaci kupim na pijaci vozilo hocu da ga parkiram i ono mi izbaci neko drugo vozilo,jel moguce nekako ispraviti ovo..? Hvala Unapred!
26. Feb. 2013.
Imas negdje vozilo ... U skripti definisano al nema ga kad pokrenes server i onda zbog takvih vozila se sve pomijesa koji cos koristis..
26. Feb. 2013.
Pa nzm koji je ali evo neke linije valjda ces provaliti,stvarno mi treba pomoc sto se tice ovoga..
if(strcmp(cmd, "/vehiclehelp", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo!=999 && PlayerInfo!=999 && PlayerInfo!=999)
{
SendClientMessage(playerid, COLOR_GREEN,"________________Pomoc za Vozila________________");
SendClientMessage(playerid, COLOR_GRAD2,"*** VOZILO *** /v ");
SendClientMessage(playerid, COLOR_GRAD3,"*** VOZILO *** Dostupna imena: park, lock, sell, sellto, color");
SendClientMessage(playerid, COLOR_GRAD4,"*** OSTALO *** /cellphonehelp /help /notehelp /renthelp /bizhelp /leaderhelp /fishhelp /cookhelp /irchelp");
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GRAD2,"** Ne posedujete kola ! **");
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/apark", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
// GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(PlayerInfo >= 4)
{
CarInfo = x;
CarInfo = y;
CarInfo = z;
CarInfo = a;
format(string, sizeof(string), "~n~ Parkirali ste ovde kola. ~n~");
GameTextForPlayer(playerid, "Parkirali ste ovde kola. Ovde ce se stvarati.", 10000, 3);
OnPropUpdate();
SacuvajIgraca(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo,CarInfo,CarInfo,CarInfo+1.0,CarInfo,CarInfo,CarInfo,60000);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate dozvolu da koristite ovu komandu !");
return 1;
}
}
return 1;
}
/*if(strcmp(cmd, "/carspawn", true) == 0)
{
if(!IsPlayerConnected(playerid)) { return 1; }
if(PlayerInfo==999) { GameTextForPlayer(playerid, "~w~You do not have a car to locate", 2500, 3); return 1; }
if(PlayerInfo==0) { SendClientMessage(playerid, COLOR_GRAD2, "You do not have a phone to locate your car spawn"); return 1; }
SendClientMessage(playerid,COLOR_WHITE,"Car spawn location is red on a map");
SetPlayerCheckpoint(playerid,CarInfo[PlayerInfo], CarInfo[PlayerInfo], CarInfo[PlayerInfo], 5.0);
return 1;
}*/
/*if(strcmp(cmd, "/carlocate", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo != 999)
{
if(PlayerInfo != 0)
{
if(gPlayerCheckPointStatus != CHECKPOINT_CAR)
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE);
format(string,sizeof(string),"** %s takes out a cellphone",sendername);
ProxDetector(15.0,playerid,string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
Wait(5000);
SendClientMessage(playerid,COLOR_WHITE,"On-Star: This is On-Star how can I help you?");
Wait(2000);
format(string,sizeof(string),"%s kaze: I'd like to locate a stolen vehicle",sendername");
ProxDetector(15.0,playerid,string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
Wait(2000);
SendClientMessage(playerid,COLOR_WHIE,"On-Star: Okay sir, can I have your name and identification number please");
Wait(2000);
format(string,sizeof(string),"%s enters in the information into their cellphone",sendername);
ProxDetector(15.0,playerid,string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Wait(2000);
SendClientMessage(playerid,COLOR_WHITE,"On-Star: Okay sir, your car location is being uploaded to your phone.");
Wait(500);
SendClientMessage(playerid,COLOR_WHITE,"On-Star: If you wish to cancel the trace of your car, call this number again");
Wait(500);
SetPlayerCheckpoint(playerid,CarInfo[PlayerInfo], CarInfo[PlayerInfo], CarInfo[PlayerInfo], 5.0);
gPlayerCheckpointStatus = CHECKPOINT_CAR;
return 1;
}
else
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE);
Wait(1000);
SendClientMessage(playerid,COLOR_WHITE,"Your tracking of your vehicle has been automatically cancelled");
return 1;
}
}
else
{
SendClientMessage(playerid,
}
}
else
{
GameTextForPlayer(playerid, "~w~You do not have a car to locate", 5000, 1);
}
}
return 1;
}*/Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava