[Pomoc]Mute

3. Jun 2011. Zaključano
1,613
pregleda
18
postova
Colombo
4
Enforcer
3. Jun 2011.
Skripta koju koristim:LARP
Detaljan opis problema:Evo ovako neznam kako staviti Mute na odredjeno vrijeme s razlogom /mute [playerid/name] [time/minutes] pa ako moze netko da stavim komandu bio bih zahvalan.
Dio skripte:
if(strcmp(cmd, "/mute", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: /mute [playerid/Dio Imena]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if(PlayerInfo >= 1 || PlayerInfo >= 1)
{
   if(IsPlayerConnected(playa))
   {
       if(playa != INVALID_PLAYER_ID)
       {
   GetPlayerName(playa, giveplayer, sizeof(giveplayer));
   if(playa != playerid && Untouchable) return SendClientMessage(playerid, COLOR_GREY, "* Nemozes to napraviti ovom igracu!");
if(PlayerInfo == 0)
{
PlayerInfo = 1;
format(string, sizeof(string), ": %s je usutkao %s (%d).",sendername,giveplayer,playa);
SendAdminMessage(COLOR_LIGHTRED, string);
GameTextForPlayer(playa, "~r~Usutkan od strane Admin-a!",4000,3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Muted %s",d,m,y,h,mi,s,sendername,giveplayer);
MuteLog(string);
}
else
{
PlayerInfo = 0;
format(string, sizeof(string), ": %s je odsutkao %s (%d).",sendername,giveplayer,playa);
SendAdminMessage(COLOR_LIGHTRED, string);
GameTextForPlayer(playa, "~g~Odsutkan od strane Admin-a!",4000,3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has UnMuted %s",d,m,y,h,mi,s,sendername,giveplayer);
MuteLog(string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "** Nisi u mogucnosti koristiti ovu komandu!");
}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
b3ntleY
5
Underboss
4. Jun 2011.
Evo ti
Na pocetko dodaj
new unmutetimer;

Pod GameModeExitFunc dodaj
KillTimer(unmutetimer);

Pod ongamemode dodaj
unmutetimer = SetTimer("SetPlayerUnMute", 1000, 1);

Negdje pri kraju dodaj ovo

forward SetPlayerUnMute();
public SetPlayerUnMute()
{
    foreach(Player, i)
    {
        if(IsPlayerConnected(i))
        {
              if(PlayerInfo > 0)
            {
                if(PlayerInfo > 0)
                {
                    PlayerInfo--;
                }
                if(PlayerInfo <= 0)
                {
                    PlayerInfo = 0;
                    if(PlayerInfo == 1)
                    {
                        PlayerInfo = 0;
                    }
                    PlayerInfo = 0;
                    SendClientMessage(i,COLOR_GREY,"({F81414}Obavjest!{C3C3C3}) Vase vrijeme usutkanosti je isteklo, ubuduce pazite sta radite!");
                }
            }
          }
      }
}

Evo komanda mute
if(strcmp(cmd, "/mute", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /mute [ID Igraca/Dio Imena] ");
return 1;
}
new playa;
new time;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
time = strval(tmp);
if (PlayerInfo >= 1 || PlayerInfo >= 1)
{
    if(IsPlayerConnected(playa))
    {
        if(playa != INVALID_PLAYER_ID)
        {
    GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /mute [ID Igraca/Dio Imena] ");
return 1;
}
if(PlayerInfo == 0)
{
PlayerInfo = 1;
PlayerInfo = time*60;
printf("AdmCmd: %s silenced %s",sendername,  giveplayer);
format(string, sizeof(string), "Info | {FFFFFF}%s {F81414}je usutkan od {FFFFFF}%s {F81414}na {FFFFFF}%d {F81414}minuta(s) | Razlog: {FFFFFF}%s",giveplayer ,sendername,time,(result));
ABroadCast(NICERED,string,1);
format(string, sizeof(string), "* Admin | {FFFFFF}%s {00C0FF}ti je oduzeo pravo govora na {FFFFFF}%d {00C0FF}minuta | Razlog: {FFFFFF}%s",sendername,time,(result));
    SendClientMessage(playerid, SVETLOPLAVA, string);
}
else
{
PlayerInfo = 0;
PlayerInfo = 0;
printf("AdmCmd: %s unsilenced %s",sendername,  giveplayer);
format(string, sizeof(string), "Info | {FFFFFF}%s je {F81414}odsutkan od {FFFFFF}%s!",giveplayer ,sendername);
ABroadCast(NICERED,string,1);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}Greska{FFFFFF}] {C3C3C3}Samo Admini i GameMasteri!");
}
}
return 1;
}

Pod pInfo na kraju dodaj
pMuteTime,

Pod onplayerconnect dodaj
PlayerInfo = 0
Pod onplayerregister dodaj
format(var, 64, "MuteTime=%d\n",PlayerInfo);fwrite(hFile, var);

Pod onplayerlogin dodaj
if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo = strval( val ); }

I pod OnPlayerUpdateEx u mene je to OnPlayerUpdateCustom pa sam vidio kako je u ravensu
format(var, 64, "MuteTime=%d\n",PlayerInfo);fwrite(hFile, var);
[BR]WeeD
4
Shot Caller
4. Jun 2011.
kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme
Luis
5
Godfather
4. Jun 2011.
Quote from June 4, 2011, 12:18 pm:
kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme

Pa onda napravi Public OnPlayerUpdate.
b3ntleY
5
Underboss
4. Jun 2011.
Quote from June 4, 2011, 12:18 pm:
kod mene nema ovo: onplayerupdate ... pa mi se stvaraju errori...

inace koristim SWRP ali isto zelim staviti /mute na odredeno vrijeme

pa cega je edit LARP ili GF
Colombo
4
Enforcer
4. Jun 2011.
Nije mi jasno ovo :
Ovo sam stavio na kraju OnGameModeInit
Negdje pri kraju dodaj ovo
Kod:
forward SetPlayerUnMute();
public SetPlayerUnMute()
{
    foreach(Player, i)
    {
        if(IsPlayerConnected(i))
        {
              if(PlayerInfo > 0)
            {
                if(PlayerInfo > 0)
                {
                    PlayerInfo--;
                }
                if(PlayerInfo <= 0)
                {
                    PlayerInfo = 0;
                    if(PlayerInfo == 1)
                    {
                        PlayerInfo = 0;
                    }
                    PlayerInfo = 0;
                    SendClientMessage(i,COLOR_GREY,"({F81414}Obavjest!{C3C3C3}) Vase vrijeme usutkanosti je isteklo, ubuduce pazite sta radite!");
                }
            }
          }
      }
}


I onda errori
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4807) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20186) : error 029: invalid expression, assumed zero
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20186) : error 017: undefined symbol "SetPlayerUnMute"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20187) : error 029: invalid expression, assumed zero
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20187) : error 017: undefined symbol "SetPlayerUnMute"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20189) : error 017: undefined symbol "foreach"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20191) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20193) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20195) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20197) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20199) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20201) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20202) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20204) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20206) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(20207) : error 017: undefined symbol "i"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24098) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24098) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24386) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24890) : fatal error 107: too many error messages on one line
b3ntleY
5
Underboss
4. Jun 2011.
ne ne dodaj to na kraju skripte a ne pod ongamemode
Luis
5
Godfather
4. Jun 2011.
forward SetPlayerUnMute(); to stavi na vrh skripte a ne na kraj.
b3ntleY
5
Underboss
4. Jun 2011.
isto mu je al on je setplayerunmute doda u ongamemode pa mu zato izlazi errori
Colombo
4
Enforcer
4. Jun 2011.
Ok lista errora se snizila :
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2812) : error 001: expected token: "}", but found "-identifier-"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2813) : error 010: invalid function or declaration
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line
b3ntleY
5
Underboss
4. Jun 2011.
nesto nisi negdje dobro ubacio
Colombo
4
Enforcer
4. Jun 2011.
Da... gledam sad errore i trazim linije da vidim dali je sto promaklo javim ti za 3 min vijesti xD
Luis
5
Godfather
4. Jun 2011.
Apokalipsa wrote on June 4, 2011, 12:30 pm:
Ok lista errora se snizila :
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2812) : error 001: expected token: "}", but found "-identifier-"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(2813) : error 010: invalid function or declaration
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : error 017: undefined symbol "pMuteTime"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line


stavi pod enum pInfo  stavi pMuteTime,

a za ostalo postaj linije za koje izbacuje erore.
b3ntleY
5
Underboss
4. Jun 2011.
pa da sve sam mu rekao i stavi ga na kraju pInfa i onda ostalo dodajes pod onplayerconnect pod onplayerlogin itd sve sam ti rekao
Colombo
4
Enforcer
4. Jun 2011.
Ok ovo je jos ostalo :
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(4809) : warning 213: tag mismatch
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24073) : error 017: undefined symbol "var"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24361) : warning 213: tag mismatch
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "key"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "val"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : error 017: undefined symbol "Data"
G:\RedLine Test Server\Balkan Stories\Devision\gamemodes\BS.pwn(24865) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

6 Errors.


Linija 4809 (Warning):
PlayerInfo = 0;


Linija 24073 (Error) ( pod OnPlayerRegister)
format(var, 64, "MuteTime=%d\n",PlayerInfo);fwrite(hFile, var);


Linija 24361 (Warning ) (pod public OnPlayerUpdateEx(playerid) )
format(var, 64, "MuteTime=%d\n",PlayerInfo);fwrite(hFile, var);


Linija 24865 ( Error ) (pod onplayerlogin)
if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo = strval( val ); }


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