[POMOC]Login/Register system

Započeo Nadroj
17. Mar. 2013. Zaključano
356
pregleda
4
postova
ladolez
5
Underboss
17. Mar. 2013.
skripta: moja od 0
opis problema:

kad stavim login_register system kao fs onda sve hoce ali kad ubacim u glavni gm onda mi izbaci mnoge errore
sime30
4
Enforcer
17. Mar. 2013.
Pa naravno ako nisi ispravno ubacio kako treba i prilagodio
ladolez
5
Underboss
17. Mar. 2013.
gledaj fs
//Credits to Y_Less, Dracoblue and Kush.

#include
#include

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define PATH "/Users/%s.ini"

#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"

//=============================================
//=============================================
enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo;

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo);
    INI_Int("Cash",PlayerInfo);
    INI_Int("Admin",PlayerInfo);
    INI_Int("Kills",PlayerInfo);
    INI_Int("Deaths",PlayerInfo);
    return 1;
}

stock UserPath(playerid)
{
    new string,playername;
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n    {
      s1 = (s1 + buf) % 65521;
      s2 = (s2 + s1)    % 65521;
    }
    return (s2 << 16) + s1;
}

main()
{
}
public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo);
    INI_WriteInt(File,"Kills",PlayerInfo);
    INI_WriteInt(File,"Deaths",PlayerInfo);
    INI_Close(File);
    return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo++;
    PlayerInfo++;
    return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);

                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
}
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo)
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}



i ja sad stavljam redom.... kodove koji su pod public stavljam pod njihov public oni koji nisu stavljam ih dalje redom
sime30
4
Enforcer
17. Mar. 2013.
1. Koji su errori?
2. Po meni je bolje raditi reg/log iz pocetka, mozes preko tut-a ako ne znas.
3. Imas mozda vec neke kodove za reg/log u GM?

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