Skripta: CLRP
Problem: Kako da napravim da kad dam igracu lidera da se odmah na 3DTextu automaski postavi nnjegov nick. Tj. ono "Lider %s" na 3DTextLabeu
Dio skripte:
Slike:
[Pomoc]Lider
380
pregleda
9
postova
15. Dec. 2012.
15. Dec. 2012.
prost primer, pod OnGameMod stavi
I onda napravis komandu,
new Text3D:mylabel;
mylabel = Create3DTextLabel("I'm at the coordinates:\n30.0,40.0,50.0",0x008080FF,30.0,40.0,50.0,40.0,0);I onda napravis komandu,
CMD:test(playerid, params[])
{
Update3DTextLabelText(mylabel, 0xFFFFFFFF, "New text.");
return 1;
}15. Dec. 2012.
Al ne... Meni treba da ja mjenjam text na tim kontas da stavim /uredi3dtext i onda unesem novi text i ono ga prenese na 3d
15. Dec. 2012.
new Text3D:mylabel;
mylabel = Create3DTextLabel("I'm at the coordinates:\n30.0,40.0,50.0",0x008080FF,30.0,40.0,50.0,40.0,0);
CMD:test(playerid, params[])
{
new NoviText;
if(sscanf(params, "sz", NoviText)) return SCM(playerid, -1, "/test ");
Update3DTextLabelText(mylabel, 0xFFFFFFFF, NoviText);
return 1;
} Neam pojma, trebalo bi da radi, na brzinu sam.
16. Dec. 2012.
CMD:test(playerid, params[])
{
new NoviText;
if(sscanf(params, "sz", NoviText)) return SCM(playerid, -1, "/test");
Update3DTextLabelText(mylabel, 0xFFFFFFFF, NoviText);
return 1;
}
2 errora
{
new NoviText;
if(sscanf(params, "sz", NoviText)) return SCM(playerid, -1, "/test
Update3DTextLabelText(mylabel, 0xFFFFFFFF, NoviText);
return 1;
}
2 errora
16. Dec. 2012.
BC Aldin Delic wrote on December 16, 2012, 8:32 am:
CMD:test(playerid, params[])
{
new NoviText;
if(sscanf(params, "sz", NoviText)) return SCM(playerid, -1, "/test");
Update3DTextLabelText(mylabel, 0xFFFFFFFF, NoviText);
return 1;
}
2 errora
{
new NoviText;
if(sscanf(params, "sz", NoviText)) return SCM(playerid, -1, "/test
Update3DTextLabelText(mylabel, 0xFFFFFFFF, NoviText);
return 1;
}
2 errora
Izvoli :
CMD:update(playerid, params[])
{
new NoviLabel;
if(sscanf(params, "s", NoviLabel)) return SendClientMessage(playerid, -1, "/update [NOVI TEXT]");
new str;
format(str, sizeof(str), "%s", NoviLabel);
Update3DTextLabelText(updatelabel, -1, str);
return 1;
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava