opis problema:Kupim kucu odem relog i udjem nemam kucu ! Nakon reloga izgubim kucu nece da se sacuva neznam sto ovo mi je 15 house sistem u svakom neki kvar hrkk pu !
cod:
if(strcmp(cmd, "/kupikucu", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), " Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, " Vec posjedujete kucu, kucajte /prodajkucu ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
Delete3DTextLabel(Text3D:housesale);
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
GivePlayerMoney(playerid,-HouseInfo);
GameTextForPlayer(playerid, "~w~Cestitamo na kupovini~n~nove kuce (/exit /enter)", 5000, 3);
PlayerInfo = HouseInfo;
PlayerInfo = h;
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo vam na kupovini nove kuce !");
SendClientMessage(playerid, COLOR_WHITE, "Kucajte /kuca da biste dobili pomoc vezanu za kucu !");
Delete3DTextLabel(Text3D:housesale);
DateProp(playerid);
OnPropTextdrawUpdate();
OnHousePickupUpdate(h);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Nemate dovoljno novca za kupovinu !");
return 1;
}
}
}
}
return 1;
}