if(strcmp(cmd, "/freeze", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /freeze [ID Igraca/Dio Imena]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if(PlayerInfo > 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "Admini ne mogu biti zaledjeni");
return 1;
}
if (PlayerInfo >= 1 || PlayerInfo >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(playa, 0);
PlayerFreezed = 1;
GameTextForPlayer(playa, "~r~Frozen", 5000, 3);
format(string, sizeof(string), "Freeze: %s je zaledio %s-a",sendername, giveplayer);
printf("%s",string);
format(string, sizeof(string), " "COL_RED"%s {FFFFFF}je zaledjen od: "COL_RED"%s",giveplayer ,sendername);
ABroadCast(WHITE,string,1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}({CD3333}Greska{FFFFFF}):Samo Admin-i!");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}({CD3333}Greska{FFFFFF}):Nisi Prijavljen!");
}
return 1;
}
//----------------------------------------------------------------------------------
if(strcmp(cmd, "/unfreeze", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /unfreeze ");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if (PlayerInfo >= 1 || PlayerInfo >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(playa, 1);
GameTextForPlayer(playa, "~w~Odledjen", 5000, 3);
format(string, sizeof(string), "Admin: %s je odledio %s",sendername, giveplayer);
printf("%s",string);
format(string, sizeof(string), " "COL_RED"%s {FFFFFF}je odledjen od: "COL_RED"%s",giveplayer ,sendername);
ABroadCast(WHITE,string,1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}({CD3333}Greska{FFFFFF}):Samo Admin-i!");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}({CD3333}Greska{FFFFFF}):Nisi Prijavljen!");
}
return 1;
}
Nema potrebe da stavljas ovo
if(PlayerInfo != 1) return NisiPrijavljen(playerid);
Sad ti samo promeni to sta ti treba poredjaj po ovakvom redosledu ili definishi 🙂