[Pomoc]Kindapovanje

Započeo (BSL)MasteR
24. Dec. 2011.
1,111
pregleda
7
postova
(BSL)MasteR
4
Enforcer
24. Dec. 2011.
Skripta koju koristim:FactionGame Edit
Detaljan opis problema:Jel moze nek oda mi kaze kak oda napravim da na /tie komandu kindapujem i crna slika da mu bude i vezan a ne kao sto je vec kod mene prvo mora /knockout pa /povez pa /tie
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
[BU]Lukas
4
Enforcer
24. Dec. 2011.
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(PlayerTied > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Vezani ste!");
return 1;
}
if(PlayerCuffed > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope != 0)
{
    if(PlayerInfo < 2)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Morate biti barem level 2 da vezete ! ");
        return 1;
    }
    tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
if(KnockedDown != 1)
{
SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati tog igraca jer nije oboren!");
return 1;
}
    if(PlayerTied > 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac je vec vezan !");
        return 1;
    }
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    new car = GetPlayerVehicleID(playerid);
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
    {
        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
        format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerTied = 1;
KnockedDown = 0;
KillTimer(oborentimer);
Rope--;
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac nije u vasem autu, ili vi niste vozac !");
        return 1;
    }
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      Rope++;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije vezan !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}//not connected
return 1;
}

Kad hoce da ga veze mora bidi igrac u vozili onda ga /knockout nakautira i onda tek moze vezi i povez
Nxidza
5
Crime Lord
24. Dec. 2011.
@Master - daj komandu

@LukaS - si ti normalan?Procitaj jos jednom njegov post.
(BSL)MasteR
4
Enforcer
24. Dec. 2011.
ovo je da vezes i odvezes
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(PlayerTied > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Vezani ste!");
return 1;
}
if(PlayerCuffed > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope != 0)
{
    if(PlayerInfo < 2)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Morate biti barem level 2 da vezete ! ");
        return 1;
    }
    tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
if(KnockedDown != 1)
{
SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati tog igraca jer nije oboren!");
return 1;
}
    if(PlayerTied > 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac je vec vezan !");
        return 1;
    }
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    new car = GetPlayerVehicleID(playerid);
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
    {
        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
        format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerTied = 1;
//KnockedDown = 0;
KillTimer(oborentimer);
Rope--;
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac nije u vasem autu, ili vi niste vozac !");
        return 1;
    }
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      Rope++;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije vezan !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}//not connected
return 1;
}
if(strcmp(cmd, "/copuntie", true) == 0 || strcmp(cmd, "/odvezipolicajca", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(IsACop(playerid))
{
    /*if(PlayerInfo < 3)
    {
        SendClientMessage(playerid, COLOR_GREY, "  You need Rank 3 or higher to untie people !");
        return 1;
    }*/
    tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /copuntie [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied = 0;
format(string, sizeof(string), "* %s je odvezao %s-a.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije vezan !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Niste Policajac !");
}
}//not connected
return 1;
}


a ovo je da stavis povez
//POVEZ NA OCI
if(strcmp(cmd, "/povez", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(Povez != 0)
{
if(PlayerInfo < 2)
{
SendClientMessage(playerid, COLOR_GREY, "  Morate biti barem level 2 da stavite nekome povez ! ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /povez [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerBlind > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Igracu je vec stavljen povez !");
return 1;
}
if(PlayerTied != 1)
    {
    SendClientMessage(playerid, COLOR_GREY, "  Igrac mora biti prvo vezan ! ");
    return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete staviti povez sebi!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vam je stavio povez.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavili ste povez na oci %s-u.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je stavio povez na oci %s-u.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Stavljen vam je povez", 2500, 3);
//TogglePlayerControllable(giveplayerid, 0);
PlayerBlind = 1;
TextDrawShowForPlayer(giveplayerid,Text:Poveznaoci);
Povez--;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Igrac nije u vasem autu, ili vi niste vozac !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Nemate Povez !");
}
}
return 1;
}
//SKIDANJE POVEZA
if(strcmp(cmd, "/spovez", true) == 0 || strcmp(cmd, "/skinipovez", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /spovez [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete sami skinuti povez!"); return 1; }
if(PlayerBlind)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Povez vam je skinuo %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Skinuli ste povez %s-u.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Skinut vam je povez", 2500, 3);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
//TogglePlayerControllable(giveplayerid, 1);
PlayerBlind = 0;
format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      Povez++;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Tom igracu nije stavljen povez !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}//not connected
return 1;
}


ja ocu da ima samo /tie i /untie da vezem odvezem
Nxidza
5
Crime Lord
24. Dec. 2011.
Evo :
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(PlayerTied > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Vezani ste!");
return 1;
}
if(PlayerCuffed > 0)
{
SendClientMessage(playerid, COLOR_GREY, "  Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope != 0)
{
    if(PlayerInfo < 2)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Morate biti barem level 2 da vezete ! ");
        return 1;
    }
    tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    if(PlayerTied > 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac je vec vezan !");
        return 1;
    }
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    new car = GetPlayerVehicleID(playerid);
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
    if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
    {
        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
        format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerBlind = 1;
    TextDrawShowForPlayer(giveplayerid,Text:Poveznaoci);
    Povez--;
PlayerTied = 1;
//KnockedDown = 0;
KillTimer(oborentimer);
Rope--;
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac nije u vasem autu, ili vi niste vozac !");
        return 1;
    }
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
PlayerBlind = 0;
format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      Povez++;
PlayerTied = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      Rope++;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije vezan !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}//not connected
return 1;
}
if(strcmp(cmd, "/copuntie", true) == 0 || strcmp(cmd, "/odvezipolicajca", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(IsACop(playerid))
{
    /*if(PlayerInfo < 3)
    {
        SendClientMessage(playerid, COLOR_GREY, "  You need Rank 3 or higher to untie people !");
        return 1;
    }*/
    tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /copuntie [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied)
{
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
    PlayerBlind = 0;
    format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
          ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
          Povez++;
PlayerTied = 0;
format(string, sizeof(string), "* %s je odvezao %s-a.", sendername, giveplayer);
      ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Taj igrac nije vezan !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas !");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Igrac je offline !");
    return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "  Niste Policajac !");
}
}//not connected
return 1;
}
[BU]Lukas
4
Enforcer
24. Dec. 2011.
Nxidza wrote on December 24, 2011, 1:50 pm:
@Master - daj komandu

@LukaS - si ti normalan?Procitaj jos jednom njegov post.


PROCITAJ OMG DAO SAM MU KOMANDU /tie I /untie PROCITAJ MALO BOLJE!!
CadrRa
5
Kingpin
24. Dec. 2011.
Quote from December 24, 2011, 1:50 pm:
@Master - daj komandu

@LukaS - si ti normalan?Procitaj jos jednom njegov post.


PROCITAJ OMG DAO SAM MU KOMANDU /tie I /untie PROCITAJ MALO BOLJE!!

Procitaj ti sta je trazio.

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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