[POMOC]Kapije ( hitno ) ;)

Započeo Arnel_Bp
31. Dec. 2013. Zaključano
443
pregleda
13
postova
Arnel_Bp
5
Underboss
31. Dec. 2013.
Skripta koju koristim: moja od 0
Detaljan opis problema: napravio sam neku bazu i sad imam jednu kapiju tu dali mi moze neko reci kako da napravim da se otvara i zatvara kapija kad pritisnem slovo H na testaturi ? hitno je ako neko moze sto prije da mi obijasni ??
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

SRECNA NOVA GODINA !
James_SmithXDl
6
OG Legend
31. Dec. 2013.
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))


pod OnPlayerKey
if(PRESSED(KEY_CTRL_BACK))
{
radnja...
}
Arnel_Bp
5
Underboss
31. Dec. 2013.
gde ovo da stavim

[quote author=C++
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))


pod sta?
James_SmithXDl
6
OG Legend
31. Dec. 2013.
Arnel_Bp wrote on December 31, 2013, 7:25 pm:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))


pod sta?

na vrh..
Arnel_Bp
5
Underboss
31. Dec. 2013.
pod OnPlayerKey
if(PRESSED(KEY_CTRL_BACK))
{
radnja...
}


Ovde da stavim da se pomera kapija,m tako znaci ?
James_SmithXDl
6
OG Legend
31. Dec. 2013.
da....
Arnel_Bp
5
Underboss
31. Dec. 2013.
C++ wrote on December 31, 2013, 7:39 pm:
da....


Ja ovo ne shvatam brate, mozes li mi ti uraditi jedan primjer da ubacim da vidim kako to ide stvarno nekontam ako ti nije problem hitno je ... evo koordinate ako ti nije problem ?
CreateObject(987, 2424.19434, -2079.39600, 12.50000,  0.00000, 0.00000, 270.00000);//close
CreateObject(987, 2424.16479, -2087.51685, 12.50000,  0.00000, 0.00000, 270.00000);//close
CreateObject(987, 2424.15430, -2067.49341, 12.50000,  0.00000, 0.00000, 270.00000);//open
CreateObject(987, 2424.17822, -2099.44458, 12.50000,  0.00000, 0.00000, 270.00000);//open
Arnel_Bp
5
Underboss
31. Dec. 2013.
Arnel_Bp wrote on December 31, 2013, 7:39 pm:
da....


Ja ovo ne shvatam brate, mozes li mi ti uraditi jedan primjer da ubacim da vidim kako to ide stvarno nekontam ako ti nije problem hitno je ... evo koordinate ako ti nije problem ? Ako mozes kad pritisnem H da se otvara i zatvara ? to mi neide u glavu kako molim te
CreateObject(987, 2424.19434, -2079.39600, 12.50000,  0.00000, 0.00000, 270.00000);//close
CreateObject(987, 2424.16479, -2087.51685, 12.50000,  0.00000, 0.00000, 270.00000);//close
CreateObject(987, 2424.15430, -2067.49341, 12.50000,  0.00000, 0.00000, 270.00000);//open
CreateObject(987, 2424.17822, -2099.44458, 12.50000,  0.00000, 0.00000, 270.00000);//open
James_SmithXDl
6
OG Legend
Arnel_Bp
5
Underboss
31. Dec. 2013.
C++ wrote on December 31, 2013, 7:46 pm:
http://wiki.sa-mp.com/wiki/MoveObject

uci malo..


ZNAM JA OVO ALI NZM KAKO DA UBACIM OVDE BRATE HEEY
James_SmithXDl
6
OG Legend
31. Dec. 2013.
Arnel_Bp wrote on December 31, 2013, 7:46 pm:
http://wiki.sa-mp.com/wiki/MoveObject

uci malo..


ZNAM JA OVO ALI NZM KAKO DA UBACIM OVDE BRATE HEEY

pa isto bre

if(PRESSED(KEY_CTRL_BACK))
{
provera
MoveDynamicObject......
}
Arnel_Bp
5
Underboss
31. Dec. 2013.
C++ wrote on December 31, 2013, 7:46 pm:
http://wiki.sa-mp.com/wiki/MoveObject

uci malo..


ZNAM JA OVO ALI NZM KAKO DA UBACIM OVDE BRATE HEEY

pa isto bre

if(PRESSED(KEY_CTRL_BACK))
{
provera
MoveDynamicObject......
}

evo kako sam stavio
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))

new gate1;
new gate2;

	CreateObject(987, 2424.19434, -2079.39600, 12.50000,  0.00000, 0.00000, 270.00000);//close
CreateObject(987, 2424.16479, -2087.51685, 12.50000,  0.00000, 0.00000, 270.00000);//close


public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
if(PRESSED(KEY_CTRL_BACK))
{
    MoveObject(gate1, 2424.15430, -2067.49341, 12.50000, 4);
MoveObject(gate2,2424.17822, -2099.44458, 12.50000 ,4);.
}
return 1;
}

E ovo je valjda kad pritisnes H da ti se otvara a sad kako i dje da dodam da se zatvara i vidi jesam li ovo dobro stavio ?
Arnel_Bp
5
Underboss
1. Jan. 2014.
bump😕😕

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