Skripta koju koristim:Empire-Gaming
Detaljan opis problema:Kako da promenim skin igraca u toj organizaciji (na primer Groove Street ,swe sam uradio interijer promenio ime organizacije bazu ubaio nova auta swe radi ali mi je ostavo stari skin od grove mafije ja bi teo da izmenim skinove ,ako moze mala pomoc)
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
[pomoc]Kako da promenim Skin[organizacije]
1,171
pregleda
12
postova
9. Jul 2011.
9. Jul 2011.
//invite
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == 😎 { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
//makelea if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == 😎 { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}der
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == 😎 { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
//makelea if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == 😎 { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 110; SetPlayerSkin(para1, 110); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}der
9. Jul 2011.
da promenim skinove org................ na primer banda mi se zove Ballas a ono clanovi nose grove skinove
9. Jul 2011.
Stavljaj komande u jer budu preglednije!!
Daj komandu /makeleader
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 102; SetPlayerSkin(para1, 102); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
Daj komandu /makeleader
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTENJE: /invite [playerid/DioImena]");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam==TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "Police Force"; ChosenSkin = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI/ATF"; ChosenSkin = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "National Guard"; ChosenSkin = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "Salvatores"; ChosenSkin = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Black Dragons"; ChosenSkin = 258; SetPlayerSkin(para1, 120); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 120; SetPlayerSkin(para1, 25😎; }
else if(PlayerInfo == 7) { return 1; }
else if(PlayerInfo == { PlayerInfo = 10; gTeam = 12; ftext = "Hitman Agency"; ChosenSkin = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "Novinari"; ChosenSkin = 148; SetPlayerSkin(para1, 14😎; }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi Cab Company"; ChosenSkin = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 11) { PlayerInfo = 12; gTeam = 12; ftext = "Balkan Gangs"; ChosenSkin = 102; SetPlayerSkin(para1, 102); }//105
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Pridruzio si se %s, pozvan si od strane leadera %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Stavio si %s u %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi 'next' dok ne nades skin koji zelis.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Ako si nasao skin koji zelis upisi 'done'.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je trenutno u drugoj Organizaciji/Mafiji.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " (Odbijeno) Nisi lider !!");
}
}
return 1;
}
10. Jul 2011.
COMMAND:makeleader(playerid,params[])
{
new
id,
level,
otext,
ime,
ime2,
string;
if (sscanf(params, "ud", id,level)) SendClientMessage(playerid, COLOR_GRAD2, "Koristi: /makeleader [1-11]");
else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_GRAD2, ": Igrac nije online.");
else
{
if(level > 11 || level < 0) { SCM(playerid,COLOR_GRAD4,": Minimalno 0 i maximalno 11."); return 1; }
if(PlayerInfo >= 1337)
{
if(level == 0) { PlayerInfo = 17; otext = "nista"; PlayerInfo = 0;}
else if(level == 1) { PlayerInfo = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo = 122; otext = "Salvatores"; }
else if(level == 5) { PlayerInfo = 113; otext = "Black Dragon Familia"; }
else if(level == 6) { PlayerInfo = 120; otext = "Yakuza"; }
else if(level == 7) { PlayerInfo = 147; otext = "Gradonacelnik"; }
else if(level == 😎 { PlayerInfo = 294; otext = "Hitman"; }
else if(level == 9) { PlayerInfo = 227; otext = "Novinar"; }
else if(level == 10){ PlayerInfo = 61; otext = "Taxi Club"; }
else if(level == 11){ PlayerInfo = 106; otext = "Balkan Bikers"; }
PlayerInfo = level;
PlayerInfo = level;
PlayerInfo = 6;
GetPlayerName(playerid, ime, sizeof(ime));
GetPlayerName(id, ime2, sizeof(ime2));
format(string, sizeof string,"Postavljen si da vodis %s | Od strane admina: %s",otext,ime);
SCM(id,COLOR_Text,string);
format(string, sizeof string,"Postavio si %s da vodi %s",ime2,otext);
SCM(playerid,COLOR_Text,string);
gTeam = 10;
PlayerInfo = 10;
SetPlayerSkin(id, PlayerInfo);
}
else
{
SCM(playerid,COLOR_GRAD4,": (Odbijeno) Nisi admin.");
}
}
return 1;
}
{
new
id,
level,
otext,
ime,
ime2,
string;
if (sscanf(params, "ud", id,level)) SendClientMessage(playerid, COLOR_GRAD2, "Koristi: /makeleader [1-11]");
else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_GRAD2, ": Igrac nije online.");
else
{
if(level > 11 || level < 0) { SCM(playerid,COLOR_GRAD4,": Minimalno 0 i maximalno 11."); return 1; }
if(PlayerInfo >= 1337)
{
if(level == 0) { PlayerInfo = 17; otext = "nista"; PlayerInfo = 0;}
else if(level == 1) { PlayerInfo = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo = 122; otext = "Salvatores"; }
else if(level == 5) { PlayerInfo = 113; otext = "Black Dragon Familia"; }
else if(level == 6) { PlayerInfo = 120; otext = "Yakuza"; }
else if(level == 7) { PlayerInfo = 147; otext = "Gradonacelnik"; }
else if(level == 😎 { PlayerInfo = 294; otext = "Hitman"; }
else if(level == 9) { PlayerInfo = 227; otext = "Novinar"; }
else if(level == 10){ PlayerInfo = 61; otext = "Taxi Club"; }
else if(level == 11){ PlayerInfo = 106; otext = "Balkan Bikers"; }
PlayerInfo = level;
PlayerInfo = level;
PlayerInfo = 6;
GetPlayerName(playerid, ime, sizeof(ime));
GetPlayerName(id, ime2, sizeof(ime2));
format(string, sizeof string,"Postavljen si da vodis %s | Od strane admina: %s",otext,ime);
SCM(id,COLOR_Text,string);
format(string, sizeof string,"Postavio si %s da vodi %s",ime2,otext);
SCM(playerid,COLOR_Text,string);
gTeam = 10;
PlayerInfo = 10;
SetPlayerSkin(id, PlayerInfo);
}
else
{
SCM(playerid,COLOR_GRAD4,": (Odbijeno) Nisi admin.");
}
}
return 1;
}
10. Jul 2011.
obrati paznju na ove podebljane brojeve :
else if(level == 1) { PlayerInfo = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo = 122; otext = "Salvatores"; }
i tako sve to to su ti ID-ovi od skinova njih mozes naci ovdije : http://wiki.sa-mp.com/wiki/Category:Skins
nades i zamjenes takoder isto ti je sa clanovima samo te brojeve nades i sve je to i zamjens kontas ?
else if(level == 1) { PlayerInfo = 288; otext = "Policia"; }
else if(level == 2) { PlayerInfo = 286; otext = "FBI";}
else if(level == 3) { PlayerInfo = 287; otext = "Bolnica";}
else if(level == 4) { PlayerInfo = 122; otext = "Salvatores"; }
i tako sve to to su ti ID-ovi od skinova njih mozes naci ovdije : http://wiki.sa-mp.com/wiki/Category:Skins
nades i zamjenes takoder isto ti je sa clanovima samo te brojeve nades i sve je to i zamjens kontas ?
10. Jul 2011.
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava