[skripta koju koristim]Empire-Gaming {mexico}
[deo skripte] //
[detaljniji opis problema]Kako da promenim mesto spawna sve sam prtrazio ali nisam nasao ☹️
//
[pomoc]Kako da promenim mesto spawna
932
pregleda
7
postova
30. Jun 2011.
30. Jun 2011.
Stisni CTRL+F i u trazilicu ukucaj: AddPlayerClass
Naci ce to nesto kao ovo
Samo naravno drugi brojevi
Sad udji u igru i odi gdje hoces da ti bude spawn, upisi ondje /save
Onda odi u Moji dokumenti/GTA san andreas user files/samp/savedepositions.txt(mislim da tak ide)
otvori savedepositions.txt i na zadnjem mjestu ce ti naci nesto kao ovo
Samo sto ce biti drugi brojevi, ti sad kopiraj ovo sta ce biti oznaceno crvenom bojom
AddPlayerClass(23,233.2690,1114.6400,1084.9965,266.2080,0,0,0,0,0,0);
i to zaljepi u onaj AddPlayerClass kojeg si na pocetku trazio u pawnu, zaljepi umjesto ovoga:
AddPlayerClass(1, 11111, 11111, 1111, 11, 0, 0, 0, 0, 0, 0);
Naci ce to nesto kao ovo
AddPlayerClass(1, 11111, 11111, 1111, 11, 0, 0, 0, 0, 0, 0);Samo naravno drugi brojevi
Sad udji u igru i odi gdje hoces da ti bude spawn, upisi ondje /save
Onda odi u Moji dokumenti/GTA san andreas user files/samp/savedepositions.txt(mislim da tak ide)
otvori savedepositions.txt i na zadnjem mjestu ce ti naci nesto kao ovo
AddPlayerClass(23,233.2690,1114.6400,1084.9965,266.2080,0,0,0,0,0,0);Samo sto ce biti drugi brojevi, ti sad kopiraj ovo sta ce biti oznaceno crvenom bojom
AddPlayerClass(23,233.2690,1114.6400,1084.9965,266.2080,0,0,0,0,0,0);
i to zaljepi u onaj AddPlayerClass kojeg si na pocetku trazio u pawnu, zaljepi umjesto ovoga:
AddPlayerClass(1, 11111, 11111, 1111, 11, 0, 0, 0, 0, 0, 0);
30. Jun 2011.
promenio sam ali nece spawnujeme na staro mesto
// Player Class's
for(new i = 0; i <= sizeof(Peds)-1; i++)
{
AddPlayerClass(Peds,286,1732.9556,-1910.9291,13.5622,92.9013,0,0,0,0,0,0); //1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo == 0)
{
AddStaticPickup(1273, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
if(HouseInfo == 1)
{
AddStaticPickup(1239, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo == 0)
{
AddStaticPickup(1272, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
if(BizzInfo == 1)
{
AddStaticPickup(1239, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo == 0)
{
AddStaticPickup(1272, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
if(SBizzInfo == 1)
{
AddStaticPickup(1239, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
}
Create3DTextLabel("\nLos Santos",0x00F5FFFF, 1173.2563,-1323.3102,15.3943+1,50.0,0,1);
Create3DTextLabel("\nLos Santos",0x00F5FFFF, 2029.5945,-1404.6426,17.2512+1,50.0,0,1);
Create3DTextLabel("\nDetektiv",0x00F5FFFF, 2143.5198,-1802.3383,16.1406+1,50.0,0,1);
// Player Class's
for(new i = 0; i <= sizeof(Peds)-1; i++)
{
AddPlayerClass(Peds,286,1732.9556,-1910.9291,13.5622,92.9013,0,0,0,0,0,0); //1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo == 0)
{
AddStaticPickup(1273, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
if(HouseInfo == 1)
{
AddStaticPickup(1239, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo == 0)
{
AddStaticPickup(1272, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
if(BizzInfo == 1)
{
AddStaticPickup(1239, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo == 0)
{
AddStaticPickup(1272, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
if(SBizzInfo == 1)
{
AddStaticPickup(1239, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
}
Create3DTextLabel("\nLos Santos",0x00F5FFFF, 1173.2563,-1323.3102,15.3943+1,50.0,0,1);
Create3DTextLabel("\nLos Santos",0x00F5FFFF, 2029.5945,-1404.6426,17.2512+1,50.0,0,1);
Create3DTextLabel("\nDetektiv",0x00F5FFFF, 2143.5198,-1802.3383,16.1406+1,50.0,0,1);
30. Jun 2011.
Jesam ali nece
evo sta izadje
pwn(13437) : warning 213: tag mismatch
pwn(13437) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 12988 bytes
Code size: 1716136 bytes
Data size: 5553844 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4123 cells (16492 bytes)
Total requirements: 7299352 bytes
2 Warnings.
evo sta izadje
pwn(13437) : warning 213: tag mismatch
pwn(13437) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 12988 bytes
Code size: 1716136 bytes
Data size: 5553844 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4123 cells (16492 bytes)
Total requirements: 7299352 bytes
2 Warnings.
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