Detaljan opis problema:
Ja ocu kada netko ukuca /granica da mu oduzme 5 $
Dio skripte:
| /////////////////////////////////////////////////////////////////////////////// CMD:granica(playerid, params[]) { //------------------ granica 1-1 -------------------------- if (IsPlayerInRangeOfPoint(playerid, 8,70.35,-1521.95,4.2)) { MoveDynamicObject(granica11, 70.35,-1521.95,0, 4); SetTimer("granica11z", 5000, 0); } //------------------ granica 1-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,36.95,-1517.99,4.2)) { MoveDynamicObject(granica12,36.95,-1517.99,0, 4); SetTimer("granica12z", 5000, 0); } //------------------ granica 2-1 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 5,1742.24,512.63,30.14)) { MoveDynamicObject(granica21, 1742.24,512.63,24, 4); SetTimer("granica21z", 5000, 0); } //------------------ granica 2-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 5,1754.12,546.54,27.7)) { MoveDynamicObject(granica22, 1754.12,546.54,22, 4); SetTimer("granica22z", 5000, 0); } //------------------ granica 2-3 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 5,1741.22,551.12,27.7)) { MoveDynamicObject(granica23, 1741.22,551.12,22, 4); SetTimer("granica23z", 5000, 0); } //------------------ granica 2-4 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 5,1729.52,517.58,30.14)) { MoveDynamicObject(granica24, 1729.52,517.58,24, 4); SetTimer("granica24z", 5000, 0); } //------------------ granica 3-1 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,563.5,421.5,17.9)) { MoveDynamicObject(granica31, 563.5,421.5,14, 4); SetTimer("granica31z", 5000, 0); } //------------------ granica 3-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,540.2,454.8,17.9)) { MoveDynamicObject(granica32, 540.2,454.8,14, 4); SetTimer("granica32z", 5000, 0); } //------------------ granica 4-1 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,-174.0,355.5,11.1)) { MoveDynamicObject(granica41, -174.0,355.5,7.5, 4); SetTimer("granica41z", 5000, 0); } //------------------ granica 4-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,-163.7,394.4,11.1)) { MoveDynamicObject(granica42, -163.7,394.4,7.5, 4); SetTimer("granica42z", 5000, 0); } //------------------ granica 5-1 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,76.2,-1288.0,12.3)) { MoveDynamicObject(granica51,76.2,-1288.0,8.5, 4); SetTimer("granica51z", 5000, 0); } //------------------ granica 5-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,47.6,-1311.2,10.6)) { MoveDynamicObject(granica52, 47.6,-1311.2,7, 4); SetTimer("granica52z", 5000, 0); } //------------------ granica 6-1 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,74.5,-1261.2,14.9)) { MoveDynamicObject(granica61,74.5,-1261.2,10, 4); SetTimer("granica61z", 5000, 0); } //------------------ granica 6-2 -------------------------- else if (IsPlayerInRangeOfPoint(playerid, 8,46.7,-1282.3,14.7)) { MoveDynamicObject(granica62, 46.7,-1282.3,10, 4); SetTimer("granica62z", 5000, 0); } return 1; } |
