|pomoc|Kako da naprav kad netko izađe is kuce..

16. Nov. 2013. Zaključano
299
pregleda
8
postova
Martin_Jankovic
4
Shot Caller
16. Nov. 2013.
Skripta koju koristim:EGRP
Detaljan opis problema:Kako da naparvim kad izađem s neke kuce , firme da je unfreezen na 5 sec da mi igrac ne propada
MadDog
5
Crime Lord
16. Nov. 2013.
forward Unfreeze(playerid);

public Unfreeze(playerid)
{
TogglePlayerControllable(playerid, 1);
return 1;
}


i kod izlaza dodas ovako pod svaki case ili kako ti je uradjeno...

TogglePlayerControllable(playerid,0);
SetTimerEx("Unfreeze",1500,false,"i",playerid);
Martin_Jankovic
4
Shot Caller
16. Nov. 2013.
ne razumijem
MadDog
5
Crime Lord
16. Nov. 2013.
Martin_Jankovic wrote on November 16, 2013, 11:02 pm:
ne razumijem


daj komandu exit ili ako je definisano dugme f ili enter daj taj dio...
Martin_Jankovic
4
Shot Caller
16. Nov. 2013.
to ili
if(dialogid == DIALOG_KUCA)
{
if(!response) return 1;
if(PlayerInfo == -1) return SCM(playerid,-1, ""CRVENA" "SIVA"Nemate kucu!");
new i = PlayerInfo;
switch(listitem)
{
case 0:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
new string1, string2, string, z, o, g; if(KucaInfo == 1) z = "Da"; else z = "Ne"; if(KucaInfo == 0) o = "Ne"; else o = "Da"; if(KucaInfo == -1) g = "Ne"; else g = "Da";
format(string1,sizeof(string1),""BELA"_______________________________________\n\n"HZELENA"Vlasnik kuce: "CRVENA"%s\n"HZELENA"Level: "BELA"%d\n"HZELENA"Cijena: "BELA"%d$\n"HZELENA"Cijena Renta: "BELA"%d\n",KucaInfo,KucaInfo,KucaInfo,KucaInfo);
format(string2,sizeof(string2),""HZELENA"ID: "BELA"%d\n"HZELENA"Zatvoreno: "BELA"%s\n"HZELENA"Novac: "BELA"%d\n"HZELENA"Droga: "BELA"%d\n"HZELENA"Mats: "BELA"%d\n"HZELENA"Odjeca: "BELA"%s\n"HZELENA"Oruzije: "BELA"%s\n_______________________________________",i,z,KucaInfo,KucaInfo,KucaInfo,o,g);
format(string, sizeof(string), "%s%s", string1, string2);
SPD(playerid, DIALOG_KINFO, DIALOG_STYLE_MSGBOX, ""BELA"Kuca Informacije", string, "Ok", "Izlaz");
}
case 1:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
    if(KucaInfo == 0) return SCM(playerid,-1," "CRVENA"Vec je otkljucana!");
KucaInfo = 0; SacuvajKucu(i);
SCM(playerid,-1, " "HZELENA"Kuca otkljucana!");
}
case 2:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
    if(KucaInfo == 1) return SCM(playerid,-1," "CRVENA"Vec je zakljucana!");
    KucaInfo = 1; SacuvajKucu(i);
    SCM(playerid,-1, " "HZELENA"Kuca zakljucana!");
}
case 3:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
    SPD(playerid, DIALOG_KOSTAVI, DIALOG_STYLE_LIST, ""BELA"Ostavi u kuci", ""HZELENA"(1). "BELA"Novac\n"HZELENA"(2). "BELA"Drogu\n"HZELENA"(3). "BELA"Mats\n"HZELENA"(4). "BELA"Odelo\n"HZELENA"(5). "BELA"Oruzije", "Ok", "Izlaz");
}
case 4:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
    SPD(playerid, DIALOG_KUZMI, DIALOG_STYLE_LIST, ""BELA"Uzmi iz kuce", ""HZELENA"(1). "BELA"Novac\n"HZELENA"(2). "BELA"Drogu\n"HZELENA"(3). "BELA"Mats\n"HZELENA"(4). "BELA"Odelo\n"HZELENA"(5). "BELA"Oruzije", "Ok", "Izlaz");
}
case 5:
{
if(PlayerInfo == -1) return SCM(playerid,-1, ""CRVENA" "SIVA"Nemate kucu!");
                if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste ispred vase kuce!");
new cena1 = (KucaInfo/4)*2;
new string;
format(string,sizeof(string), ""BELA"Prodaja kuce drzavi\n\n"HZELENA"Dali ste sigurni da zelite da prodate kucu drzavi za %d$!\n\n"BELA"Ako ste sigurni kliknite na 'Prodaj' ako ne kliknite na 'Izlaz'", cena1);
SPD(playerid, DKUCA_PRODAJA, DIALOG_STYLE_MSGBOX, ""BELA"Prodaja kuce drzavi", string, "Prodaj", "Izlaz");
}
case 6:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
if(KucaInfo == 0)
{
KucaInfo = 1; SacuvajKucu(i); KuceLP(i);
SCM(playerid,-1," "CRVENA"Odobrili ste rent kuce!");
}
else if(KucaInfo == 1)
{
KucaInfo = 0; SacuvajKucu(i); KuceLP(i);
SCM(playerid,-1," "CRVENA"Zabranili ste rent kuce!");
}
}
case 7:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
if(KucaInfo == 0) return SCM(playerid,-1,""CRVENA" "BELA"Na vasoj kuci nije dozvoljen rent pa ne mozete podesavati cenu!");
SPD(playerid, DIALOG_KRENT, DIALOG_STYLE_INPUT, ""HZELENA"Cijena Renta", ""BELA"Unesite novu cenu renta", "promjeni", "Izlaz");
}
case 8:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste ispred vase kuce!");
    new string5;
    format(string5,sizeof(string5),""HZELENA"(1). "BELA"Zvono (2000$)\n"HZELENA"(2). "BELA"Frizder (3000$)\n"HZELENA"(3). "BELA"Standardan Enterijer 1\n"HZELENA"(4). "BELA"Enterijer 2 (30000$)\n"HZELENA"(5). "BELA"Enterijer 3 (40000$)");
    SPD(playerid, DKUCA_NADPRE, DIALOG_STYLE_LIST, ""BELA"Nadogradnja/Preuredjivanje", string5, "Ok", "Izlaz");
}
case 9:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo, KucaInfo, KucaInfo)) return SCM(playerid,-1," "ZELENA"Niste u vasoj kuci!");
    if(KucaInfo == 0) return SCM(playerid,-1,""CRVENA" "BELA"Nemas frizder u kuci!");
    SPD(playerid, DIALOG_KNAMERNICE, DIALOG_STYLE_LIST, ""BELA"Namernice", ""HZELENA"(1). "BELA"Koristi hranu\n"HZELENA"(2). "BELA"Ostavi hranu", "Ok", "Izlaz");
}
}
}
MadDog
5
Crime Lord
16. Nov. 2013.
Ne to je dijalog za kucu....za opcije koje imas u kuci...

sledeci put stavljaj kod u code tag
 pawn kod [ /code]
samo ukloni onaj razmak kod /
Martin_Jankovic
4
Shot Caller
16. Nov. 2013.
nmg naci
MadDog
5
Crime Lord
17. Nov. 2013.
Jbg sada....

Daj nekome da ti prekopa mod pa kada nadje javi. 😄

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