[pomoc]kada umrem mesto gde se spawnujem
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pregleda
8
postova
7. Jul 2011.
Ubi se ( 😄 ), i kada se stvoriÅ¡ upiÅ¡i /save I onda CTRL + F u modu i upiÅ¡eÅ¡ te koordinate
Made Man
Novi Član
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93
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Pridružio se:Jun 2011
7. Jul 2011.
Cini mi se po kodu koj si gore dao da je to ravens, kad si se logo mozda ti se crasho jer ravens ima ono last point nakon deatha, napisi /selectspawn i tamo odaberi sta oces ja sam deleto to za zadnju poziciju
Made Man
Novi Član
90 / 100 XP
🌱Početnik(0)
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Postovi:
93
Teme:
Pridružio se:Jun 2011
7. Jul 2011.
Boki Pro wrote on July 7, 2011, 4:13 pm:
FactionGamE jeeeeeeeeeeeeeeeee jbt citaj prvi post
Citam i iz iskustva prepoznajem ovaj dio skripte:
new rand;
if(PlayerInfo == 7)//Mayor spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 356.2998,151.9914,1025.7891);
PlayerInfo = 3;
PlayerInfo = 241;
return 1;
}
if (PlayerInfo == 1 || PlayerInfo == 1)//Policija spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,6);
rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns, gCopPlayerSpawns, gCopPlayerSpawns); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
PlayerInfo = 6;
return 1;
}
if (PlayerInfo == 2 || PlayerInfo == 2)//FBI spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid, 299.7097,183.1322,1007.1719);
SetPlayerFacingAngle(playerid, 90);
PlayerInfo = 3;
return 1;
}
if (PlayerInfo == 3 || PlayerInfo == 3)//swat spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2731.5229,-2451.3643,17.5937);
PlayerInfo = 0;
return 1;
}
if (PlayerInfo == 4 || PlayerInfo == 4)//bolnica spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 2289.8146,-1209.5230,-18.0088);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo = 0;
return 1;
}
if (PlayerInfo == 5 || PlayerInfo == 5)//Yakuza spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 961.40710449219,-53.224853515625,1001.1245727539);
PlayerInfo = 5;
return 1;
}
if (PlayerInfo == 6 || PlayerInfo == 6)//LCN spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 5);
SetPlayerPos(playerid, 1265.4475,-794.9257,1084.0078);
PlayerInfo = 5;
return 1;
}
if (PlayerInfo == 8 || PlayerInfo == 8) //Hitman spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1102.7017,-299.0774,73.9922);
SetPlayerInterior(playerid,0);
PlayerInfo = 0;
return 1;
}
if (PlayerInfo == 9 || PlayerInfo == 9) //Radio SC spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid, 355.7899,204.0173,1008.3828);
PlayerInfo = 3;
SafeGivePlayerWeapon(playerid, 43, 20);
return 1;
}
if (PlayerInfo == 10 || PlayerInfo == 10) //Taxi spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1226.62, -1816.01,16.243);
SetPlayerInterior(playerid,0);
PlayerInfo = 0;
return 1;
}
if (PlayerInfo == 11 || PlayerInfo == 11) //GSF spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 2513.8438,-1668.9279,13.5609);
SetPlayerInterior(playerid,0);
PlayerInfo = 0;
return 1;
}
if(PlayerInfo == 12 || PlayerInfo == 12) //tec spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 2029.0096,-2135.2183,19.8344);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo = 0;
return 1;
}
if (PlayerInfo == 15 || PlayerInfo == 15)//18th spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 2495.2605,-1703.7449,1018.3438);
PlayerInfo = 3;
return 1;
}
if (PlayerInfo == 16 || PlayerInfo == 16)//Bikeri Spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 11);
SetPlayerPos(playerid, 501.980987,-69.150199,998.757812);
PlayerInfo = 11;
return 1;
}
if(PlayerInfo == 0 || PlayerInfo == 0) //Spawn za igrace
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid,15);
SetPlayerPos(playerid, 2217.2744,-1150.4946,1025.7969);
SetPlayerFacingAngle(playerid, 180);
PlayerInfo = 15;
return 1;
}
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