[POMOC]Intro

Započeo Obrisan korisnik
8. Maj 2012. Zaključano
663
pregleda
14
postova
Deleted User
Obrisan korisnik
8. Maj 2012.
Skripta koju koristim:Nebitno
Detaljan opis problema:znaci uzo sam lije intro  i stavio ga negde na sredini skripte i gore na vrh sam stavio ovo
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw16;
new Text:Textdraw17;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw22;
new Text:Textdraw23;

i imam 2 warninga neka ko nikad se ne uzima textdraw23 i slicno a slusajte dalje ja udjem na server i nece da mi pokaze ovo isto koda ne postoji do cega je ?
Dio skripte: eo intro
//----------intro-------------------
Textdraw0 = TextDrawCreate(265.000000,143.000000,"UnderWorld");
Textdraw1 = TextDrawCreate(362.000000,141.000000," ");
Textdraw2 = TextDrawCreate(113.000000,174.000000,"Online Gaming Comunity");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.999999);
TextDrawFont(Textdraw1,3);
TextDrawLetterSize(Textdraw1,0.599999,1.300000);
TextDrawFont(Textdraw2,2);
TextDrawLetterSize(Textdraw2,0.799999,2.999999);
TextDrawColor(Textdraw0,0xffff00ff);
TextDrawColor(Textdraw1,0x00ffffff);
TextDrawColor(Textdraw2,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,1);
TextDrawSetShadow(Textdraw2,1);

Textdraw5 = TextDrawCreate(57.000000,189.000000,"UUW] ROLEPLAY SERVER VAM PREDSTAVLJA");
TextDrawAlignment(Textdraw5,0);
TextDrawBackgroundColor(Textdraw5,0x000000ff);
TextDrawFont(Textdraw5,2);
TextDrawLetterSize(Textdraw5,0.499999,1.600000);
TextDrawColor(Textdraw5,0xffffffff);
TextDrawSetOutline(Textdraw5,1);
TextDrawSetProportional(Textdraw5,1);
TextDrawSetShadow(Textdraw5,1);

Textdraw6 = TextDrawCreate(-1.000000,0.000000,"~n~~n~~n~");
TextDrawUseBox(Textdraw6,1);
TextDrawBoxColor(Textdraw6,0x000000ff);
TextDrawTextSize(Textdraw6,684.000000,2.000000);
TextDrawAlignment(Textdraw6,0);
TextDrawBackgroundColor(Textdraw6,0x000000ff);
TextDrawFont(Textdraw6,3);
TextDrawLetterSize(Textdraw6,1.000000,76.999946);
TextDrawColor(Textdraw6,0xffffffff);
TextDrawSetOutline(Textdraw6,1);
TextDrawSetProportional(Textdraw6,1);
TextDrawSetShadow(Textdraw6,1);

Textdraw7 = TextDrawCreate(211.000000,161.000000,"Voditelj Projekta");
Textdraw8 = TextDrawCreate(255.000000,192.000000,"i Glavni Skripter");
Textdraw9 = TextDrawCreate(172.000000,261.000000,"~b~Marko Ruzic");
TextDrawAlignment(Textdraw7,0);
TextDrawAlignment(Textdraw8,0);
TextDrawAlignment(Textdraw9,0);
TextDrawBackgroundColor(Textdraw7,0x000000ff);
TextDrawBackgroundColor(Textdraw8,0x000000ff);
TextDrawBackgroundColor(Textdraw9,0x000000ff);
TextDrawFont(Textdraw7,0);
TextDrawLetterSize(Textdraw7,0.899999,2.699999);
TextDrawFont(Textdraw8,0);
TextDrawLetterSize(Textdraw8,0.899999,2.799999);
TextDrawFont(Textdraw9,0);
TextDrawLetterSize(Textdraw9,1.000000,2.499999);
TextDrawColor(Textdraw7,0xffffffff);
TextDrawColor(Textdraw8,0xffffffff);
TextDrawColor(Textdraw9,0xffffffff);
TextDrawSetOutline(Textdraw7,1);
TextDrawSetOutline(Textdraw8,1);
TextDrawSetOutline(Textdraw9,1);
TextDrawSetProportional(Textdraw7,1);
TextDrawSetProportional(Textdraw8,1);
TextDrawSetProportional(Textdraw9,1);
TextDrawSetShadow(Textdraw7,1);
TextDrawSetShadow(Textdraw8,1);
TextDrawSetShadow(Textdraw9,1);

Textdraw3 = TextDrawCreate(211.000000,161.000000,"Voditelj Mappera");
Textdraw4 = TextDrawCreate(255.000000,192.000000,"i Glavni Mapper");
Textdraw21 = TextDrawCreate(172.000000,261.000000,"~b~");
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawAlignment(Textdraw21,0);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawBackgroundColor(Textdraw21,0x000000ff);
TextDrawFont(Textdraw3,0);
TextDrawLetterSize(Textdraw3,0.899999,2.699999);
TextDrawFont(Textdraw4,0);
TextDrawLetterSize(Textdraw4,0.899999,2.799999);
TextDrawFont(Textdraw21,0);
TextDrawLetterSize(Textdraw21,1.000000,2.499999);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawColor(Textdraw21,0xffffffff);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetOutline(Textdraw21,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetProportional(Textdraw21,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);
TextDrawSetShadow(Textdraw21,1);

Textdraw10 = TextDrawCreate(200.000000,144.000000,"Vlasnik Servera");
Textdraw11 = TextDrawCreate(255.000000,181.000000,"Marko Ruzic");
Textdraw12 = TextDrawCreate(266.000000,211.000000,"I");
TextDrawAlignment(Textdraw10,0);
TextDrawAlignment(Textdraw11,0);
TextDrawAlignment(Textdraw12,0);
TextDrawBackgroundColor(Textdraw10,0x000000ff);
TextDrawBackgroundColor(Textdraw11,0x000000ff);
TextDrawBackgroundColor(Textdraw12,0x000000ff);
TextDrawFont(Textdraw10,0);
TextDrawLetterSize(Textdraw10,1.000000,2.699999);
TextDrawFont(Textdraw11,0);
TextDrawLetterSize(Textdraw11,1.000000,2.599999);
TextDrawFont(Textdraw12,0);
TextDrawLetterSize(Textdraw12,1.000000,2.599999);
TextDrawColor(Textdraw10,0xffffffff);
TextDrawColor(Textdraw11,0x00ff00cc);
TextDrawColor(Textdraw12,0x00ff00cc);
TextDrawSetOutline(Textdraw10,1);
TextDrawSetOutline(Textdraw11,1);
TextDrawSetOutline(Textdraw12,1);
TextDrawSetProportional(Textdraw10,1);
TextDrawSetProportional(Textdraw11,1);
TextDrawSetProportional(Textdraw12,1);
TextDrawSetShadow(Textdraw10,1);
TextDrawSetShadow(Textdraw11,1);
TextDrawSetShadow(Textdraw12,1);

Textdraw13 = TextDrawCreate(203.000000,197.000000,"UW");
Textdraw14 = TextDrawCreate(342.000000,248.000000,"RolePlay");
TextDrawAlignment(Textdraw13,0);
TextDrawAlignment(Textdraw14,0);
TextDrawBackgroundColor(Textdraw13,0x0000ff33);
TextDrawBackgroundColor(Textdraw14,0x00000066);
TextDrawFont(Textdraw13,0);
TextDrawLetterSize(Textdraw13,1.500000,5.799996);
TextDrawFont(Textdraw14,1);
TextDrawLetterSize(Textdraw14,0.399999,1.000000);
TextDrawColor(Textdraw13,0x00ffffcc);
TextDrawColor(Textdraw14,0x00ff0066);
TextDrawSetOutline(Textdraw13,1);
TextDrawSetOutline(Textdraw14,1);
TextDrawSetProportional(Textdraw13,1);
TextDrawSetProportional(Textdraw14,1);
TextDrawSetShadow(Textdraw13,1);
TextDrawSetShadow(Textdraw14,1);

Textdraw16 = TextDrawCreate(156.000000,140.000000,"Zahvale");
Textdraw17 = TextDrawCreate(295.000000,180.000000,"Forum:");
Textdraw18 = TextDrawCreate(386.000000,187.000000,"");
Textdraw19 = TextDrawCreate(297.000000,207.000000,"");
Textdraw20 = TextDrawCreate(294.000000,230.000000,"");
TextDrawAlignment(Textdraw16,0);
TextDrawAlignment(Textdraw17,0);
TextDrawAlignment(Textdraw18,0);
TextDrawAlignment(Textdraw19,1);
TextDrawAlignment(Textdraw20,0);
TextDrawBackgroundColor(Textdraw16,0x000000ff);
TextDrawBackgroundColor(Textdraw17,0x000000ff);
TextDrawBackgroundColor(Textdraw18,0x000000ff);
TextDrawBackgroundColor(Textdraw19,0x000000ff);
TextDrawBackgroundColor(Textdraw20,0x000000ff);
TextDrawFont(Textdraw16,1);
TextDrawLetterSize(Textdraw16,0.799999,2.899999);
TextDrawFont(Textdraw17,1);
TextDrawLetterSize(Textdraw17,0.699999,2.700000);
TextDrawFont(Textdraw18,2);
TextDrawLetterSize(Textdraw18,0.599999,1.700000);
TextDrawFont(Textdraw19,1);
TextDrawLetterSize(Textdraw19,0.499999,2.499999);
TextDrawFont(Textdraw20,1);
TextDrawLetterSize(Textdraw20,0.599999,2.599999);
TextDrawColor(Textdraw16,0xffff00ff);
TextDrawColor(Textdraw17,0x0000ffff);
TextDrawColor(Textdraw18,0xffffffff);
TextDrawColor(Textdraw19,0x0000ffff);
TextDrawColor(Textdraw20,0x0000ffff);
TextDrawSetOutline(Textdraw16,1);
TextDrawSetOutline(Textdraw17,1);
TextDrawSetOutline(Textdraw18,1);
TextDrawSetOutline(Textdraw19,1);
TextDrawSetOutline(Textdraw20,1);
TextDrawSetProportional(Textdraw16,1);
TextDrawSetProportional(Textdraw17,1);
TextDrawSetProportional(Textdraw18,1);
TextDrawSetProportional(Textdraw19,1);
TextDrawSetProportional(Textdraw20,1);
TextDrawSetShadow(Textdraw16,1);
TextDrawSetShadow(Textdraw17,1);
TextDrawSetShadow(Textdraw18,1);
TextDrawSetShadow(Textdraw19,1);
TextDrawSetShadow(Textdraw20,1);

Neke slikeza lakse dobivanje pomoci: //
[WW]ivan
5
Kingpin
8. Maj 2012.
koja dva warninga..
nije to sve moras sad postavit da te textdrawove pokazuju prije registracije
Deleted User
Obrisan korisnik
8. Maj 2012.
Quote from May 8, 2012, 12:42 pm:
koja dva warninga..
nije to sve moras sad postavit da te textdrawove pokazuju prije registracije
e jesi mi objasnio kako to da postavim ?
Marko Koprivanac
5
Underboss
8. Maj 2012.
Satake wrote on May 8, 2012, 12:42 pm:
koja dva warninga..
nije to sve moras sad postavit da te textdrawove pokazuju prije registracije
e jesi mi objasnio kako to da postavim ?

http://wiki.sa-mp.com/wiki/TextDrawShowForPlayer

npr TextDrawShowForPlayer(playerid,TextDraw24);
To sluzi da igracu pokaze taj TextDraw24
I tako stavis za sve textdrawove,i onda mozes da koristis :

http://wiki.sa-mp.com/wiki/TextDrawHideForPlayer

Npr TextDrawHideForPlayer(playerid,TextDraw24);
To sluzi da sakrijemo taj TextDraw24 !!

NADAM SE DA SI RAZUMEO !!
Deleted User
Obrisan korisnik
8. Maj 2012.
znaci stavim

TextDrawShowForPlayer(playerid,Textdraw0)

i onda
TextDrawHideForPlayer(playerid,Textdraw0)

😕?
I gde to stavim 😕
[WW]ivan
5
Kingpin
8. Maj 2012.
Satake wrote on May 8, 2012, 12:53 pm:
znaci stavim

TextDrawShowForPlayer(playerid,Textdraw0)

i onda
TextDrawHideForPlayer(playerid,Textdraw0)

😕?
I gde to stavim 😕


ides ovako:

nadi u skripti dije onaj dialog za registriranje kad udes prvi put na server:
e tamo postavis ovako..

Prvi sliku intra znaci TexdrawShowForPlayer(playerid, Textdraw0);
itd..

onda postavis neki timer
pr:
SetTimerEx("registracija",500, false, "i", playerid);

ili mozes postavit odma timer pa prvu sliku intra..

onda ides
napravis public za timer
forward registracija(playerid);
public registracija(playerid)
{
//stavis funkciju TextDrawHideForPlayer(playerid,Textdraw0) da ugasi ovaj posljedni textdraw
//postavis kodove za druge textdrawove kao i ono gore
//i sljedeci timer
return 1;
}

i tako nastavljas do zadnjeg textdrava

public zadnjireg(playerid)
{
//ubacis dialog za registriranje
return 1;
}
Deleted User
Obrisan korisnik
8. Maj 2012.
moze ovako nekkako?
forward TextDrawregistracija1(playerid);
public TextDrawregistracija1(playerid)
{
ClearChatbox(playerid, 20);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw0);
    TextDrawShowForPlayer(playerid,Textdraw1);
    TextDrawShowForPlayer(playerid,Textdraw2);
  SetPlayerPos(playerid, 2093.1743,1161.0341,24.5625);
SetPlayerCameraPos(playerid, 2093.1743,1161.0341,24.5625);
SetPlayerCameraLookAt(playerid, 2228.7537,1092.4023,59.7591);
SetTimerEx("TextDrawregistracija2",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija2(playerid);
public TextDrawregistracija2(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw5);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
SetTimerEx("TextDrawregistracija3",4000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija3(playerid);
public TextDrawregistracija3(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw5);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw13);
    TextDrawShowForPlayer(playerid,Textdraw14);
SetTimerEx("TextDrawregistracija4",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija4(playerid);
public TextDrawregistracija4(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw7);
    TextDrawShowForPlayer(playerid,Textdraw8);
    TextDrawShowForPlayer(playerid,Textdraw9);
SetTimerEx("TextDrawregistracija5",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija5(playerid);
public TextDrawregistracija5(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw3);
    TextDrawShowForPlayer(playerid,Textdraw4);
    TextDrawShowForPlayer(playerid,Textdraw21);
SetTimerEx("TextDrawregistracija6",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija6(playerid);
public TextDrawregistracija6(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw21);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw10);
    TextDrawShowForPlayer(playerid,Textdraw11);
    TextDrawShowForPlayer(playerid,Textdraw12);
SetTimerEx("TextDrawregistracijat",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracijat(playerid);
public TextDrawregistracijat(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw16);
    TextDrawShowForPlayer(playerid,Textdraw17);
    TextDrawShowForPlayer(playerid,Textdraw18);
    TextDrawShowForPlayer(playerid,Textdraw19);
    TextDrawShowForPlayer(playerid,Textdraw20);
SetTimerEx("TextDrawregistracija7",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija7(playerid);
public TextDrawregistracija7(playerid)
{
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
SetTimerEx("TextDrawUnisti",5000, false, "i", playerid);
return 1;
}


forward TextDrawUnisti(playerid);
public TextDrawUnisti(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw17);
TextDrawHideForPlayer(playerid, Textdraw18);
TextDrawHideForPlayer(playerid, Textdraw19);
TextDrawHideForPlayer(playerid, Textdraw20);
TextDrawHideForPlayer(playerid, Textdraw21);
TextDrawHideForPlayer(playerid, Textdraw22);
TextDrawHideForPlayer(playerid, Textdraw23);
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);
Deleted User
Obrisan korisnik
8. Maj 2012.
napravio sam ovo
forward TextDrawregistracija1(playerid);
public TextDrawregistracija1(playerid)
{
ClearChatbox(playerid, 20);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw0);
    TextDrawShowForPlayer(playerid,Textdraw1);
    TextDrawShowForPlayer(playerid,Textdraw2);
  SetPlayerPos(playerid, 2093.1743,1161.0341,24.5625);
SetPlayerCameraPos(playerid, 2093.1743,1161.0341,24.5625);
SetPlayerCameraLookAt(playerid, 2228.7537,1092.4023,59.7591);
SetTimerEx("TextDrawregistracija2",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija2(playerid);
public TextDrawregistracija2(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw5);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
SetTimerEx("TextDrawregistracija3",4000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija3(playerid);
public TextDrawregistracija3(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw5);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw13);
    TextDrawShowForPlayer(playerid,Textdraw14);
SetTimerEx("TextDrawregistracija4",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija4(playerid);
public TextDrawregistracija4(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw7);
    TextDrawShowForPlayer(playerid,Textdraw8);
    TextDrawShowForPlayer(playerid,Textdraw9);
SetTimerEx("TextDrawregistracija5",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija5(playerid);
public TextDrawregistracija5(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw3);
    TextDrawShowForPlayer(playerid,Textdraw4);
    TextDrawShowForPlayer(playerid,Textdraw21);
SetTimerEx("TextDrawregistracija6",5000, false, "i", playerid);
return 1;
}
forward TextDrawregistracija6(playerid);
public TextDrawregistracija6(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw21);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw10);
    TextDrawShowForPlayer(playerid,Textdraw11);
    TextDrawShowForPlayer(playerid,Textdraw12);
SetTimerEx("TextDrawregistracijat",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracijat(playerid);
public TextDrawregistracijat(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
    TextDrawShowForPlayer(playerid,Textdraw16);
    TextDrawShowForPlayer(playerid,Textdraw17);
    TextDrawShowForPlayer(playerid,Textdraw18);
    TextDrawShowForPlayer(playerid,Textdraw19);
    TextDrawShowForPlayer(playerid,Textdraw20);
SetTimerEx("TextDrawregistracija7",5000, false, "i", playerid);
return 1;
}

forward TextDrawregistracija7(playerid);
public TextDrawregistracija7(playerid)
{
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
SetTimerEx("TextDrawUnisti",5000, false, "i", playerid);
return 1;
}

forward TextDrawUnisti(playerid);
public TextDrawUnisti(playerid)
{
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw4);
TextDrawHideForPlayer(playerid, Textdraw5);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw7);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw17);
TextDrawHideForPlayer(playerid, Textdraw18);
TextDrawHideForPlayer(playerid, Textdraw19);
TextDrawHideForPlayer(playerid, Textdraw20);
TextDrawHideForPlayer(playerid, Textdraw21);
TextDrawHideForPlayer(playerid, Textdraw22);
TextDrawHideForPlayer(playerid, Textdraw23);
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);

i gde god stavim baca errore ovo sam uzo odakle sam video onaj intro aj mi samo reci gde da stavim ja sam lupo svugde

sry za dp
[WW]ivan
5
Kingpin
8. Maj 2012.
stavi na kraj skripte
Deleted User
Obrisan korisnik
8. Maj 2012.
Quote from May 8, 2012, 2:00 pm:
stavi na kraj skripte
baca mi 1 error za neky liniju koja ne postoji
[WW]ivan
5
Kingpin
8. Maj 2012.
Satake wrote on May 8, 2012, 2:00 pm:
stavi na kraj skripte
baca mi 1 error za neky liniju koja ne postoji

daj taj eror nemoj samo napisat da ti daje odma ga postaj
CH | Marko
5
Underboss
8. Maj 2012.
Quote from May 8, 2012, 2:00 pm:
stavi na kraj skripte
baca mi 1 error za neky liniju koja ne postoji

daj taj eror nemoj samo napisat da ti daje odma ga postaj

a da se ne pravis pametan ?! -Ljepo je reko da mu baca error na liniji koja NE postoji.
[WW]ivan
5
Kingpin
8. Maj 2012.
Claude_ wrote on May 8, 2012, 2:00 pm:
stavi na kraj skripte
baca mi 1 error za neky liniju koja ne postoji

daj taj eror nemoj samo napisat da ti daje odma ga postaj

ajd procitaj moj post!!!
nisam trazio liniju nego eror a mislim da ima eror od neke funkcije koja se ne koristi

a da se ne pravis pametan ?! -Ljepo je reko da mu baca error na liniji koja NE postoji.
Luis
5
Godfather
8. Maj 2012.
radi ovako :
new Text:Textdraw0;

onda textdraw koj zelis stavis pod public OnPlayerConnect :
Textdraw0 = TextDrawCreate(265.000000,143.000000,"UnderWorld");
TextDrawAlignment(Textdraw0,0);

.... nastavak tvog textdrawa
i onda za prikazivanje textdrawa :
TextDrawShowForPlayer(playerid,Textdraw0);

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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