[Pomoc]HP i ARMOUR

Započeo Cimbur
8. Dec. 2012. Zaključano
581
pregleda
8
postova
Cimbur
5
Kingpin
8. Dec. 2012.
Skripta koju koristim:Od nule.
Detaljan opis problema😛ozdrav, napravio sam textdraw, i radi sve, ali, napravio sam i sistem, znaci kada imate 50hp, pise vam HP : 50% i tako dalje, i sada, meni pise samo HP : i ne pise koliko imas hp.
Dio skripte:
Health = TextDrawCreate(498.000000, 97.000000, "HP : 100%");
    TextDrawBackgroundColor(Health, 255);
    TextDrawFont(Health, 1);
    TextDrawLetterSize(Health, 0.500000, 1.000000);
    TextDrawColor(Health, -16776961);
    TextDrawSetOutline(Health, 0);
    TextDrawSetProportional(Health, 1);
    TextDrawSetShadow(Health, 1);

- i ovaj :
public vitals(playerid)
{
    new string;
    new Float:pHealth;
    GetPlayerHealth(playerid,pHealth);
    format(string, sizeof(string), "HP : %.0f%", pHealth);
    TextDrawSetString(Health, string);
}


Neke slike/video za lakse dobivanje pomoci(neobavezno):
Cimbur
5
Kingpin
8. Dec. 2012.
David (Sabljak) wrote on December 8, 2012, 12:01 pm:
U textdraw create ti nikako nesmije pisat 100%

Opet isto.
Cimbur
5
Kingpin
8. Dec. 2012.
David (Sabljak) wrote on December 8, 2012, 12:06 pm:
Jesi napravio forward

I mozda treba timer napravit?

Brate, sve sam uradio, napravio tajmer, i forward i nece.
Cimbur
5
Kingpin
8. Dec. 2012.
David (Sabljak) wrote on December 8, 2012, 12:08 pm:
Eh ja takoder ne vidim problem zasto nece o.O

Pa da, u tome je i stvar, a kada obrisem to HP : onda radi, pise samo 100%
Nitro
5
Godfather
8. Dec. 2012.

new string;

Probaj da povecas malo.
JohnW
3
Wheel Man
8. Dec. 2012.
public ProvjeraHeal(playerid)
{
    new string; //MORAS POVECATI
    new Float:Health;
    GetPlayerHealth(playerid, Health);
    format(string, sizeof(string), "HP : %0.f", Health);
    TextDrawSetString(Heal, string);
    return 1;
}
Cimbur
5
Kingpin
8. Dec. 2012.
Namestio sam, hvala momci.
Nitro
5
Godfather
8. Dec. 2012.
SeckoMuckoDjubre wrote on December 8, 2012, 1:24 pm:
public ProvjeraHeal(playerid)
{
    new string; //MORAS POVECATI
    new Float:Health;
    GetPlayerHealth(playerid, Health);
    format(string, sizeof(string), "HP : %0.f", Health);
    TextDrawSetString(Heal, string);
    return 1;
}


To sam mu isto rekao, nema potrebe da ponavljaš i + ne mora baš da stavi 64, može i 15...

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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