[Pomoc]/gov

Započeo caupton
2. Apr. 2011. Zaključano
727
pregleda
4
postova
[Bp]D.N
5
Kingpin
2. Apr. 2011.
Skripta koju koristim:FactionGame Edit
Detaljan opis problema:Ovako imam pitanje kako da namestim da kada PD,FBI,Gradonacelnik kada pisu /gov da se taj gov ocrtava na srediti ekrana ili dole u desnom uglu..Ako mi moze neko napraviti..bio bi mu zahvalan
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://

Code:
if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0)
{
   if(IsPlayerConnected(playerid))
   {
if(gTeam != 2)
{
   if(PlayerInfo != 7)
   {
    SendClientMessage(playerid, COLOR_GREY, "   Vi niste policajac !");
    return 1;
}
}
if(PlayerInfo < 6)
{
   SendClientMessage(playerid, COLOR_GREY, "   Morate biti rank 6 da bi ste koristili ovo !");
   return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/gov)ernment ");
return 1;
}
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|");
if(PlayerInfo == 1 || PlayerInfo == 1)
{
if(PlayerInfo == 😎 { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
   else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
   else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
SendClientMessageToAll(COLOR_BLUE, string);
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
format(string, sizeof(string), "Agent %s: %s", sendername, result);
SendClientMessageToAll(COLOR_GRAD2, string);
}
else if(PlayerInfo == 3 || PlayerInfo == 3)
{
format(string, sizeof(string), "Soldier %s: %s", sendername, result);
SendClientMessageToAll(COLOR_GREEN, string);
}
else if(PlayerInfo == 7)
{
format(string, sizeof(string), "Mayor %s: %s", sendername, result);
SendClientMessageToAll(COLOR_GREY, string);
}
}
return 1;
}

FlasHica
5
Kingpin
2. Apr. 2011.
napravi sa  GameTextForAll ili sa TextDrawom

Pr.

ovo
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|");
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           SendClientMessageToAll(COLOR_BLUE, string);
        }


»» ovako
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|"); // mozes i ovo ubacit u donji GameText
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           GameTextForAll(string, 5000, 5);//SendClientMessageToAll(COLOR_BLUE, string);
           // 5000 = vrijeme koliko ce dugo bit prikazan game text (1000 = 1 sec) :D
           // 5 = izgled texta - http://wiki.sa-mp.com/wiki/GameTextStyle (objasnjenje)
        }


a mozes i sa textdraw-om
for(new i = 0; i < MAX_PLAYERS; i++) // loop - http://wiki.sa-mp.com/wiki/Loop (objasnjenje)
pa onda

TextDrawSetString[ime_textdrawa,"Text";

[Bp]D.N
5
Kingpin
2. Apr. 2011.
K4Я!K3 wrote on April 2, 2011, 8:46 pm:
napravi sa  GameTextForAll ili sa TextDrawom

Pr.

ovo
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|");
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           SendClientMessageToAll(COLOR_BLUE, string);
        }


»» ovako
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|"); // mozes i ovo ubacit u donji GameText
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           GameTextForAll(string, 5000, 5);//SendClientMessageToAll(COLOR_BLUE, string);
           // 5000 = vrijeme koliko ce dugo bit prikazan game text
           // 5 = izgled texta - http://wiki.sa-mp.com/wiki/GameTextStyle (objasnjenje)
        }


a mozes i sa textdraw-om
for(new i = 0; i < MAX_PLAYERS; i++) // loop - http://wiki.sa-mp.com/wiki/Loop (objasnjenje)
pa onda

TextDrawSetString[ime_textdrawa,"Text";



Nista mi nije jasno..OVDE MOZE LOCK NEMOGU DA SE SNADJEM  😢
[ED].:Curtis:.
4
Enforcer
2. Apr. 2011.
Nikola_Hawks wrote on April 2, 2011, 8:46 pm:
napravi sa  GameTextForAll ili sa TextDrawom

Pr.

ovo
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|");
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           SendClientMessageToAll(COLOR_BLUE, string);
        }


»» ovako
SendClientMessageToAll(COLOR_WHITE, "|___________ Vladine vesti ___________|"); // mozes i ovo ubacit u donji GameText
        if(PlayerInfo == 1 || PlayerInfo == 1)
        {
           if(PlayerInfo == Cool { format(string, sizeof(string), "Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 7) { format(string, sizeof(string), "Deputy Chief %s: %s", sendername, result); }
            else if(PlayerInfo == 6) { format(string, sizeof(string), "Captain %s: %s", sendername, result); }
           GameTextForAll(string, 5000, 5);//SendClientMessageToAll(COLOR_BLUE, string);
           // 5000 = vrijeme koliko ce dugo bit prikazan game text
           // 5 = izgled texta - http://wiki.sa-mp.com/wiki/GameTextStyle (objasnjenje)
        }


a mozes i sa textdraw-om
for(new i = 0; i < MAX_PLAYERS; i++) // loop - http://wiki.sa-mp.com/wiki/Loop (objasnjenje)
pa onda

TextDrawSetString[ime_textdrawa,"Text";



Nista mi nije jasno..OVDE MOZE LOCK NEMOGU DA SE SNADJEM  😢

Kani se SKriptanja,pocni se baviti necim Drugim onda  😉

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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