Skripta koju koristim: Croatia Sky
Problem: nasao sam FS garage system na ovom forumu i stavim sve i to i udjem napravim garazu i kupim o onda /garaza otvori se dialog klikcem na promjeni ime-- otkljucaj zakljucaj -- prodaj nmg da otkljucam garazu da udjem kliknem na svaki ovaj nista NEOCITAVA...
Deo Skripte://
Zaključano
(Pomoc)Garage
941
pregleda
12
postova
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pre 12 godina
Evo ti uradi pa mi posalji
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
//1643.839843,-1514.819580,13.566620
// id 0 LS Garage
#include
#include
#include
#include
forward SaveGrage(id);
#define SCM SendClientMessage //Saves time
#define BPATH "/Garages/%i.ini" //Defines the path y_ini will use to find the .ini file we need.
#define DIALOG_GARAZA 3123
#define DIALOG_G_IME 3124
//The below colors do not have to be used, but you will need to edit the script if you choose not to use them.
#define NEWBIE_COLOR 0x7DAEFFFF
#define TCOLOR_WHITE 0xFFFFFF00
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BLACK 0x000001FF
#define COLOR_BLUE 0x007BD0FF
#define COLOR_LIGHTORANGE 0xFFA100FF
#define COLOR_FLASH 0xFF000080
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x01FCFFC8
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_LIGHTYELLOW 0xFFFF91FF
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
enum gInfo {
gOwned,
gPrice,
gOwner,
gType,
gLocked,
gMoney,
Float:gEntranceX,
Float:gEntranceY,
Float:gEntranceZ,
Float:gEntranceA,
Float:gExitX,
Float:gExitY,
Float:gExitZ,
Float:gExitA,
gInt,
gWorld,
gInsideInt,
gInsideWorld,
gInsideIcon,
gOutsideIcon,
gName
}
new GarageInfo;
new Text3D:GarageText;
new InsideGarage;
stock SledecaGarazaID()
{
new
firma;
for(new f = 1; f<= 200; f++)
{
format(firma, sizeof(firma), "/Garages/%i.ini", f);
if(!fexist(firma)) return f;
}
return true;
}
public SaveGrage(id)
{
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
forward loadgarage_data(idx, name[], value[]);
public loadgarage_data(idx, name[], value[])
{
INI_Int("gOwned", GarageInfo);
INI_Int("gPrice", GarageInfo);
INI_String("gOwner", GarageInfo, 24);
INI_Int("gType", GarageInfo);
INI_Int("gLocked", GarageInfo);
INI_Int("gMoney", GarageInfo);
INI_Float("gEntranceX", GarageInfo);
INI_Float("gEntranceY", GarageInfo);
INI_Float("gEntranceZ", GarageInfo);
INI_Float("gEntranceA", GarageInfo);
INI_Float("gExitX", GarageInfo);
INI_Float("gExitY", GarageInfo);
INI_Float("gExitZ", GarageInfo);
INI_Float("gExitA", GarageInfo);
INI_Int("gInt", GarageInfo);
INI_Int("gWorld", GarageInfo);
INI_Int("gInsideInt", GarageInfo);
INI_Int("gInsideWorld", GarageInfo);
INI_String("gName", GarageInfo, 128);
return 1;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
OnGameModeInit();
return 1;
}
public OnFilterScriptExit()
{
OnGameModeExit();
return 1;
}
public OnGameModeInit()
{
new str;
for(new idx = 1; idx < sizeof(GarageInfo); idx++)
{
format(str, sizeof(str), BPATH, idx);
INI_ParseFile(str, "loadgarage_%s", .bExtra = true, .extra = idx );
if(GarageInfo == 0)
{
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
if(GarageInfo == 1)
{
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SPRINT)
{
if(!IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
if(IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
}
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_G_IME:
{
if(response)
{
new imeu;
if(sscanf(inputtext, "s", imeu)) return ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
strmid(GarageInfo, imeu, 0, strlen(imeu), 255);
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
}
}
}
if(dialogid == DIALOG_GARAZA)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
}
if(listitem == 1)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
strmid(GarageInfo, "Niko", 0, strlen("Niko"), 255);
//\n/kupigarazu
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
GivePlayerMoney(playerid, GarageInfo);
SCM(playerid, -1, "Prodali ste garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 2)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 1;
SCM(playerid, -1, "Zakljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 3)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
SCM(playerid, -1, "Otkljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
CMD:napravigarazu(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SCM(playerid, COLOR_GREY, "Niste ovlasteni");
new cena;
if(sscanf(params, "i", cena)) return SCM(playerid, COLOR_WHITE, "/napravigarazu ");
new Float:Pos;
new world;
GetPlayerPos(playerid, Pos, Pos, Pos);
world = GetPlayerVirtualWorld(playerid);
new Float: A;
GetPlayerFacingAngle(playerid, A);
new int = GetPlayerInterior(playerid);
new id = SledecaGarazaID();
GarageInfo = 0;
GarageInfo = 1643.839843;
GarageInfo = -1514.819580;
GarageInfo = 13.566620;
GarageInfo = 0;
GarageInfo = cena;
GarageInfo = 4;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = 180;
GarageInfo = 1;
GarageInfo = int;
GarageInfo =world;
GarageInfo = id;
new string;
format(string, sizeof(string), "None");
strmid(GarageInfo, string, 0, strlen(string), 255);
new str1;
format(str1, sizeof(str1), "Niko");
strmid(GarageInfo, str1, 0, strlen(str1), 255);
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
CMD:kupigarazu(playerid, params[])
{
for(new id=1;id <= sizeof(GarageInfo);id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, true ) == 0) return 0;
if(IsPlayerInRangeOfPoint(playerid, 3.0, GarageInfo, GarageInfo, GarageInfo))
{
if(GetPlayerMoney(playerid) < GarageInfo) return SCM(playerid, -1, "Nemate dovoljno novca");
GivePlayerMoney(playerid, -GarageInfo);
strmid(GarageInfo, ime, 0, strlen(ime), 255);
GarageInfo = 1;
SCM(playerid, -1, "Kupili ste garazu, koristite /garaza za ostalu pomoc");
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
return 1;
}
CMD:garaza(playerid, params[])
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
if(IsPlayerInRangeOfPoint(playerid, 30.0, GarageInfo, GarageInfo, GarageInfo))
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
ShowPlayerDialog(playerid, DIALOG_GARAZA, DIALOG_STYLE_LIST, "Garaza", "Ime\nProdaj drzavi\nZakljucaj\nOtkljucaj", "Odaberi", "Odustani");
}
}
}
return 1;
}
pre 12 godina
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
//1643.839843,-1514.819580,13.566620
// id 0 LS Garage
#include
#include
#include
#include
forward SaveGrage(id);
#define SCM SendClientMessage //Saves time
#define BPATH "/Garages/%i.ini" //Defines the path y_ini will use to find the .ini file we need.
#define DIALOG_GARAZA 33334
#define DIALOG_G_IME 33335
//The below colors do not have to be used, but you will need to edit the script if you choose not to use them.
#define NEWBIE_COLOR 0x7DAEFFFF
#define TCOLOR_WHITE 0xFFFFFF00
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BLACK 0x000001FF
#define COLOR_BLUE 0x007BD0FF
#define COLOR_LIGHTORANGE 0xFFA100FF
#define COLOR_FLASH 0xFF000080
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x01FCFFC8
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_LIGHTYELLOW 0xFFFF91FF
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
enum gInfo {
gOwned,
gPrice,
gOwner,
gType,
gLocked,
gMoney,
Float:gEntranceX,
Float:gEntranceY,
Float:gEntranceZ,
Float:gEntranceA,
Float:gExitX,
Float:gExitY,
Float:gExitZ,
Float:gExitA,
gInt,
gWorld,
gInsideInt,
gInsideWorld,
gInsideIcon,
gOutsideIcon,
gName
}
new GarageInfo;
new Text3D:GarageText;
new InsideGarage;
stock SledecaGarazaID()
{
new
firma;
for(new f = 1; f<= 200; f++)
{
format(firma, sizeof(firma), "/Garages/%i.ini", f);
if(!fexist(firma)) return f;
}
return true;
}
public SaveGrage(id)
{
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
forward loadgarage_data(idx, name[], value[]);
public loadgarage_data(idx, name[], value[])
{
INI_Int("gOwned", GarageInfo);
INI_Int("gPrice", GarageInfo);
INI_String("gOwner", GarageInfo, 24);
INI_Int("gType", GarageInfo);
INI_Int("gLocked", GarageInfo);
INI_Int("gMoney", GarageInfo);
INI_Float("gEntranceX", GarageInfo);
INI_Float("gEntranceY", GarageInfo);
INI_Float("gEntranceZ", GarageInfo);
INI_Float("gEntranceA", GarageInfo);
INI_Float("gExitX", GarageInfo);
INI_Float("gExitY", GarageInfo);
INI_Float("gExitZ", GarageInfo);
INI_Float("gExitA", GarageInfo);
INI_Int("gInt", GarageInfo);
INI_Int("gWorld", GarageInfo);
INI_Int("gInsideInt", GarageInfo);
INI_Int("gInsideWorld", GarageInfo);
INI_String("gName", GarageInfo, 12😎;
return 1;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
OnGameModeInit();
return 1;
}
public OnFilterScriptExit()
{
OnGameModeExit();
return 1;
}
public OnGameModeInit()
{
new str;
for(new idx = 1; idx < sizeof(GarageInfo); idx++)
{
format(str, sizeof(str), BPATH, idx);
INI_ParseFile(str, "loadgarage_%s", .bExtra = true, .extra = idx );
if(GarageInfo == 0)
{
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
if(GarageInfo == 1)
{
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SPRINT)
{
if(!IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
if(IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
}
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_G_IME:
{
if(response)
{
new imeu;
if(sscanf(inputtext, "s", imeu)) return ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
strmid(GarageInfo, imeu, 0, strlen(imeu), 255);
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
}
}
}
if(dialogid == DIALOG_GARAZA)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
}
if(listitem == 1)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
strmid(GarageInfo, "Niko", 0, strlen("Niko"), 255);
//\n/kupigarazu
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
GivePlayerMoney(playerid, GarageInfo);
SCM(playerid, -1, "Prodali ste garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 2)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 1;
SCM(playerid, -1, "Zakljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 3)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
SCM(playerid, -1, "Otkljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
CMD:napravigarazu(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SCM(playerid, COLOR_GREY, "Niste ovlasteni");
new cena;
if(sscanf(params, "i", cena)) return SCM(playerid, COLOR_WHITE, "/napravigarazu ");
new Float😛os;
new world;
GetPlayerPos(playerid, Pos, Pos, Pos);
world = GetPlayerVirtualWorld(playerid);
new Float: A;
GetPlayerFacingAngle(playerid, A);
new int = GetPlayerInterior(playerid);
new id = SledecaGarazaID();
GarageInfo = 0;
GarageInfo = 1643.839843;
GarageInfo = -1514.819580;
GarageInfo = 13.566620;
GarageInfo = 0;
GarageInfo = cena;
GarageInfo = 4;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = 180;
GarageInfo = 1;
GarageInfo = int;
GarageInfo =world;
GarageInfo = id;
new string;
format(string, sizeof(string), "None");
strmid(GarageInfo, string, 0, strlen(string), 255);
new str1;
format(str1, sizeof(str1), "Niko");
strmid(GarageInfo, str1, 0, strlen(str1), 255);
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
CMD:kupigarazu(playerid, params[])
{
for(new id=1;id <= sizeof(GarageInfo);id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, true ) == 0) return 0;
if(IsPlayerInRangeOfPoint(playerid, 3.0, GarageInfo, GarageInfo, GarageInfo))
{
if(GetPlayerMoney(playerid) < GarageInfo) return SCM(playerid, -1, "Nemate dovoljno novca");
GivePlayerMoney(playerid, -GarageInfo);
strmid(GarageInfo, ime, 0, strlen(ime), 255);
GarageInfo = 1;
SCM(playerid, -1, "Kupili ste garazu, koristite /garaza za ostalu pomoc");
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
return 1;
}
CMD:garaza(playerid, params[])
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
if(IsPlayerInRangeOfPoint(playerid, 30.0, GarageInfo, GarageInfo, GarageInfo))
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
ShowPlayerDialog(playerid, DIALOG_GARAZA, DIALOG_STYLE_LIST, "Garaza", "Ime\nProdaj drzavi\nZakljucaj\nOtkljucaj", "Odaberi", "Odustani");
}
}
}
return 1;
}
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
//1643.839843,-1514.819580,13.566620
// id 0 LS Garage
#include
#include
#include
#include
forward SaveGrage(id);
#define SCM SendClientMessage //Saves time
#define BPATH "/Garages/%i.ini" //Defines the path y_ini will use to find the .ini file we need.
#define DIALOG_GARAZA 33334
#define DIALOG_G_IME 33335
//The below colors do not have to be used, but you will need to edit the script if you choose not to use them.
#define NEWBIE_COLOR 0x7DAEFFFF
#define TCOLOR_WHITE 0xFFFFFF00
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BLACK 0x000001FF
#define COLOR_BLUE 0x007BD0FF
#define COLOR_LIGHTORANGE 0xFFA100FF
#define COLOR_FLASH 0xFF000080
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x01FCFFC8
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_LIGHTYELLOW 0xFFFF91FF
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
enum gInfo {
gOwned,
gPrice,
gOwner,
gType,
gLocked,
gMoney,
Float:gEntranceX,
Float:gEntranceY,
Float:gEntranceZ,
Float:gEntranceA,
Float:gExitX,
Float:gExitY,
Float:gExitZ,
Float:gExitA,
gInt,
gWorld,
gInsideInt,
gInsideWorld,
gInsideIcon,
gOutsideIcon,
gName
}
new GarageInfo;
new Text3D:GarageText;
new InsideGarage;
stock SledecaGarazaID()
{
new
firma;
for(new f = 1; f<= 200; f++)
{
format(firma, sizeof(firma), "/Garages/%i.ini", f);
if(!fexist(firma)) return f;
}
return true;
}
public SaveGrage(id)
{
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
forward loadgarage_data(idx, name[], value[]);
public loadgarage_data(idx, name[], value[])
{
INI_Int("gOwned", GarageInfo);
INI_Int("gPrice", GarageInfo);
INI_String("gOwner", GarageInfo, 24);
INI_Int("gType", GarageInfo);
INI_Int("gLocked", GarageInfo);
INI_Int("gMoney", GarageInfo);
INI_Float("gEntranceX", GarageInfo);
INI_Float("gEntranceY", GarageInfo);
INI_Float("gEntranceZ", GarageInfo);
INI_Float("gEntranceA", GarageInfo);
INI_Float("gExitX", GarageInfo);
INI_Float("gExitY", GarageInfo);
INI_Float("gExitZ", GarageInfo);
INI_Float("gExitA", GarageInfo);
INI_Int("gInt", GarageInfo);
INI_Int("gWorld", GarageInfo);
INI_Int("gInsideInt", GarageInfo);
INI_Int("gInsideWorld", GarageInfo);
INI_String("gName", GarageInfo, 12😎;
return 1;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
OnGameModeInit();
return 1;
}
public OnFilterScriptExit()
{
OnGameModeExit();
return 1;
}
public OnGameModeInit()
{
new str;
for(new idx = 1; idx < sizeof(GarageInfo); idx++)
{
format(str, sizeof(str), BPATH, idx);
INI_ParseFile(str, "loadgarage_%s", .bExtra = true, .extra = idx );
if(GarageInfo == 0)
{
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
if(GarageInfo == 1)
{
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
}
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SPRINT)
{
if(!IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetPlayerPos(playerid, GarageInfo, GarageInfo, GarageInfo);
SetPlayerFacingAngle(playerid, GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
if(IsPlayerInAnyVehicle(playerid))
{
for(new b = 1; b < sizeof(GarageInfo); b++)//Loops through all the businesses.
{
if(IsPlayerInRangeOfPoint(playerid, 1.0, GarageInfo, GarageInfo, GarageInfo))//Checks if player is near the entrance.
{
if(GarageInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "Ova garaza je zakljucana");//Checks it it is locked/
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = b;
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 2.0, GarageInfo, GarageInfo, GarageInfo) && GetPlayerVirtualWorld(playerid) == GarageInfo)//Checks if player is in near the exit.
{
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo, GarageInfo, GarageInfo);
SetVehicleZAngle(GetPlayerVehicleID(playerid), GarageInfo);
SetPlayerVirtualWorld(playerid, GarageInfo);
SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GarageInfo);
InsideGarage = 0;
return 1;
}
}
}
}
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_G_IME:
{
if(response)
{
new imeu;
if(sscanf(inputtext, "s", imeu)) return ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
strmid(GarageInfo, imeu, 0, strlen(imeu), 255);
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
}
}
}
if(dialogid == DIALOG_GARAZA)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid, DIALOG_G_IME, DIALOG_STYLE_INPUT, "Garaza", "Promeni novo ime", "Promeni", "Odustani");
}
if(listitem == 1)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
strmid(GarageInfo, "Niko", 0, strlen("Niko"), 255);
//\n/kupigarazu
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
GivePlayerMoney(playerid, GarageInfo);
SCM(playerid, -1, "Prodali ste garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 2)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 1;
SCM(playerid, -1, "Zakljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
if(listitem == 3)
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
GarageInfo = 0;
SCM(playerid, -1, "Otkljuco si garazu");
if(GarageInfo == 0) break;
SaveGrage(id);
}
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
CMD:napravigarazu(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SCM(playerid, COLOR_GREY, "Niste ovlasteni");
new cena;
if(sscanf(params, "i", cena)) return SCM(playerid, COLOR_WHITE, "/napravigarazu ");
new Float😛os;
new world;
GetPlayerPos(playerid, Pos, Pos, Pos);
world = GetPlayerVirtualWorld(playerid);
new Float: A;
GetPlayerFacingAngle(playerid, A);
new int = GetPlayerInterior(playerid);
new id = SledecaGarazaID();
GarageInfo = 0;
GarageInfo = 1643.839843;
GarageInfo = -1514.819580;
GarageInfo = 13.566620;
GarageInfo = 0;
GarageInfo = cena;
GarageInfo = 4;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = Pos;
GarageInfo = 180;
GarageInfo = 1;
GarageInfo = int;
GarageInfo =world;
GarageInfo = id;
new string;
format(string, sizeof(string), "None");
strmid(GarageInfo, string, 0, strlen(string), 255);
new str1;
format(str1, sizeof(str1), "Niko");
strmid(GarageInfo, str1, 0, strlen(str1), 255);
new str;
format(str, sizeof(str), "{00CED1}Garaza %s\nVlasnik: Drzava\nCena: %d\n/kupigarazu", GarageInfo, GarageInfo);
GarageText = Create3DTextLabel(str, 0x008080FF, GarageInfo, GarageInfo, GarageInfo, 40.0, 0, 0);
new file4;
format(file4, sizeof(file4), BPATH, id);
new INI:File = INI_Open(file4);
INI_SetTag(File,"data");
INI_WriteInt(File,"gOwned", GarageInfo);
INI_WriteInt(File,"gPrice", GarageInfo);
INI_WriteString(File,"gOwner", GarageInfo);
INI_WriteInt(File,"gType", GarageInfo);
INI_WriteInt(File,"gLocked", GarageInfo);
INI_WriteInt(File,"gMoney", GarageInfo);
INI_WriteFloat(File,"gEntranceX", GarageInfo);
INI_WriteFloat(File,"gEntranceY", GarageInfo);
INI_WriteFloat(File,"gEntranceZ", GarageInfo);
INI_WriteFloat(File,"gEntranceA", GarageInfo);
INI_WriteFloat(File,"gExitX", GarageInfo);
INI_WriteFloat(File,"gExitY", GarageInfo);
INI_WriteFloat(File,"gExitZ", GarageInfo);
INI_WriteFloat(File,"gExitA", GarageInfo);
INI_WriteInt(File,"gInt", GarageInfo);
INI_WriteInt(File,"gWorld", GarageInfo);
INI_WriteInt(File,"gInsideInt", GarageInfo);
INI_WriteInt(File,"gInsideWorld", GarageInfo);
INI_WriteString(File,"gName", GarageInfo);
INI_Close(File);
return 1;
}
CMD:kupigarazu(playerid, params[])
{
for(new id=1;id <= sizeof(GarageInfo);id++)
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, true ) == 0) return 0;
if(IsPlayerInRangeOfPoint(playerid, 3.0, GarageInfo, GarageInfo, GarageInfo))
{
if(GetPlayerMoney(playerid) < GarageInfo) return SCM(playerid, -1, "Nemate dovoljno novca");
GivePlayerMoney(playerid, -GarageInfo);
strmid(GarageInfo, ime, 0, strlen(ime), 255);
GarageInfo = 1;
SCM(playerid, -1, "Kupili ste garazu, koristite /garaza za ostalu pomoc");
new str;
format(str, sizeof(str), "{00FF22}Garaza %s\nVlasnik: %s\nSpace za ulazak", GarageInfo, GarageInfo);
Update3DTextLabelText(GarageText,-1,str);
}
}
return 1;
}
CMD:garaza(playerid, params[])
{
for(new id = 1;id <= sizeof(GarageInfo); id++)
{
if(IsPlayerInRangeOfPoint(playerid, 30.0, GarageInfo, GarageInfo, GarageInfo))
{
new ime;
GetPlayerName(playerid, ime, 24);
if(strcmp(GarageInfo,ime, false ) == 0)
{
ShowPlayerDialog(playerid, DIALOG_GARAZA, DIALOG_STYLE_LIST, "Garaza", "Ime\nProdaj drzavi\nZakljucaj\nOtkljucaj", "Odaberi", "Odustani");
}
}
}
return 1;
}
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