Detaljan opis problema:Stavio sam toEdit fs,to je SetObjectMaterialText,cmd je /cto i kad napisem cto i odaberem neki dialog daje mi dialog sto sam zadnji put koristio,primer kad se logujem i napisem cto daje mi opet login dialog.
Dio skripte:
#include
#include <../include/gl_common.inc>
new Object,
Text,
Size = 50,
Index = 0,
UseBold = 0,
TextAlign = 1,
FontName,
FontSize = 24,
TextColor,
BackgColor,
OName,
ObjectID = 19353,
Float:Pos, Float:Rot;
new bool:ObjectType = false,
bool:CreatingTextO = false;
#define R "{FF0000}" //Red
#define G "{C4C4C4}" //Grey
#define Y "{EEEA00}" //Yellow
#define B "{00A7EE}" //Blue
#define MainDialog 556644
#define OTypeDialog 556666
#define OModelDialog 556633
#define TextDialog 556622
#define IndexDialog 556611
#define SizesDialog 445566
#define FontNDialog 447788
#define FontSDialog 448899
#define BoldDialog 442233
#define ColorDialog 995577
#define BackgDialog 883311
#define BackgColorD 557733
#define AlignDialog 999999
#define SaveDialog 888889
#define ColorDialog2 888888
#define ColorDialog3 888887
#define ColorDialog4 888886
#define ColorDialog5 888885
public OnFilterScriptInit()
{
print(" ____________________________");
print(" |-Text Object Editor Loaded- |");
print(" | Scripted by irinel1996 |");
print(" | Copyright © 2012-2013 |");
print(" | Keep the credits! |");
print(" |____________________________|");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/createot", true) || !strcmp(cmdtext, "/cto", true) || !strcmp(cmdtext, "/create", true))
{
if(CreatingTextO == false)
{
TextAlign = 1,
Text = "Example",
FontName = "Arial",
TextColor = HexToInt("0xFFFF8200"),
BackgColor = HexToInt("0xFF000000");
CreatingTextO = true, ShowMainMenu(playerid);
GetPlayerPos(playerid, Pos, Pos, Pos), GetPlayerFacingAngle(playerid, Pos);
new Float:x = Pos + (5.0 * floatsin(-Pos, degrees));
new Float:y = Pos + (5.0 * floatcos(-Pos, degrees));
Object = CreatePlayerObject(playerid, ObjectID, x, y, Pos+0.5, 0.0, 0.0, Pos - 90.0);
SetPlayerObjectMaterialText(playerid, Object, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
SendClientMessage(playerid,-1,""R"* "B"INFO: "Y"New Text Object created.");
} else { ShowMainMenu(playerid); }
return 1;
}
if(!strcmp(cmdtext, "/test", true))
{
new MiObjeto = CreateObject(19353, 1965.633911, 1343.049560, 15.874607, 0.000000, 0.000000, 179.142486);
SetObjectMaterialText(MiObjeto, "Example", 0, 50, "Arial", 24, 0, -32256, -16777216, 1);
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == MainDialog){
if(response){
switch(listitem) {
case 0:{
new string, type;
if(ObjectType == false) type = "Normal Object";
else if(ObjectType == true) type = "Player Object";
format(string, sizeof(string),""B"Curret Object Type: "Y"%s\
\n"G"Please, select your Object Type below:",type);
ShowPlayerDialog(playerid,OTypeDialog,DIALOG_STYLE_MSGBOX," "R"Object Type",string,"Normal O.","Player O.");
}
case 1:{
new string;
format(string, sizeof(string), ""B"Current Object Model ID: "Y"%d\
\n"G"Please, type below a Model ID for the object (example = 19353):",ObjectID);
ShowPlayerDialog(playerid,OModelDialog,DIALOG_STYLE_INPUT," "R"Object Model ID",string,"Change","Back");
}
case 2:{
new string;
format(string, sizeof(string),""B"Current Object Text: "Y"%s\
\n"G"Please, type below your text for the object:",Text);
ShowPlayerDialog(playerid,TextDialog,DIALOG_STYLE_INPUT," "R"Object Text",string,"Change","Back");
}
case 3: {
new string;
format(string, sizeof(string),""B"Current Material Index: "Y"%d\
\n"G"Please, type below the Material Index which you want use (default = 0):",Index);
ShowPlayerDialog(playerid,IndexDialog,DIALOG_STYLE_INPUT," "R"Material Index",string,"Change","Back");
}
case 4: {
new sizes;
strcat(sizes,""Y"1. "B"32x32 "G"(10)\
\n"Y"2. "B"64x32 "G"(20)\
\n"Y"3. "B"64x64 "G"(30)\
\n"Y"4. "B"128x32 "G"(40)\
\n"Y"5. "B"128x64 "G"(50)\
\n"Y"6. "B"128x128 "G"(60)\
\n"Y"7. "B"256x32 "G"(70)");
strcat(sizes,"\n"Y"8. "B"256x64 "G"(80)\
\n"Y"9. "B"256x128 "G"(90)\
\n"Y"10. "B"256x256 "G"(100)\
\n"Y"11. "B"512x64 "G"(110)\
\n"Y"12. "B"512x128 "G"(120)\
\n"Y"13. "B"512x256 "G"(130)\
\n"Y"14. "B"512x512 "G"(140)");
new current;
format(current, sizeof(current),""R"Material Size "G"| "B"Current size: "Y"%d",Size);
ShowPlayerDialog(playerid,SizesDialog,DIALOG_STYLE_LIST,current,sizes,"Change","Back");
}
case 5: {
new string;
format(string, sizeof(string), ""B"Current Text Font: "Y"%s\
\n"G"Please, type below the Text Font name which you want use:",FontName);
ShowPlayerDialog(playerid,FontNDialog,DIALOG_STYLE_INPUT," "R"Text Font",string,"Change","Back");
}
case 6: {
new string;
format(string, sizeof(string), ""B"Current Text Size: "Y"%d\
\n"G"Please, type below the Text Size which you want use:",FontSize);
ShowPlayerDialog(playerid,FontSDialog,DIALOG_STYLE_INPUT," "R"Text Size",string,"Change","Back");
}
case 7: {
new title; new yesorno;
if(UseBold == 0) yesorno = "No";
else if(UseBold == 1) yesorno = "Yes";
format(title, sizeof(title), ""R"Bold Text "G"| "B"Using Bold Text: "Y"%s",yesorno);
ShowPlayerDialog(playerid,BoldDialog,DIALOG_STYLE_LIST,title,""Y"1. "B"No\n"Y"2. "B"Yes","Change","Back");
}
case 8: {
new titulo;
format(titulo, sizeof(titulo),""R"Text Color "G"| "B"Current Text Color: "Y"%i",TextColor);
ShowPlayerDialog(playerid,ColorDialog,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Type a ARGB color code\
\n"Y"2. "B"Select a predefinded color","Next","Back");
}
case 9: {
new titulo;
format(titulo, sizeof(titulo),""R"Object Background "G"| "B"Current Text Color: "Y"%i",BackgColor);
ShowPlayerDialog(playerid,BackgColorD,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Disable Background\n"Y"2. "B"Type a ARGB color code\
\n"Y"3. "B"Select a predefinded color","Next","Back");
}
case 10: {
new title; new position;
if(TextAlign == 0) position = "Left";
else if(TextAlign == 1) position = "Center";
else if(TextAlign == 2) position = "Right";
format(title, sizeof(title), ""R"Text Alignment "G"| "B"Current Alignment: "Y"%s",position);
ShowPlayerDialog(playerid,AlignDialog,DIALOG_STYLE_LIST,title,""Y"1. "B"Left\n"Y"2. "B"Center\n"Y"3. "B"Right","Change","Back");
}
case 11: {
EditPlayerObject(playerid, Object);
SendClientMessage(playerid,-1,""R"* "B"INFO: "Y"Use "G"ESC "Y"to cancel the object edition.");
}
case 12: {
ShowPlayerDialog(playerid,SaveDialog,DIALOG_STYLE_INPUT," "R"Exporting Lines",
"Please, type a name for the object below (example = MyObject):","Export","Back");
}
case 13: {
CreatingTextO = false, DestroyPlayerObject(playerid, Object);
TextAlign = 1, Text = "Example", FontName = "Arial",
TextColor = HexToInt("0xFFFF8200"), BackgColor = HexToInt("0xFF000000"),
Size = 50, Index = 0, UseBold = 0,
FontSize = 24, OName = "0", ObjectID = 19353;
SendClientMessage(playerid,-1,""R"* "B"INFO: "Y"All settings have been reseted.");
}
}
}
return 1;
}
if(dialogid == OTypeDialog)
{
if(response)
{
ObjectType = false;
SendClientMessage(playerid,-1,""R"* "B"Object Type: "Y"Normal Object"); ShowMainMenu(playerid);
} else {
ObjectType = true;
SendClientMessage(playerid,-1,""R"* "B"Object Type: "Y"Player Object"); ShowMainMenu(playerid);
}
return 1;
}
if(dialogid == OModelDialog)
{
if(response)
{
if(!isNumeric(inputtext)) return SendClientMessage(playerid,-1,""Y"* "R"ERROR: "G"Please, use a numeric value"R"!"), ShowMainMenu(playerid);
new string;
ObjectID = strval(inputtext);
format(string, sizeof(string), ""R"* "B"Object Model ID: "Y"%d",ObjectID);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == TextDialog){
if(response){
new string;
format(string, sizeof(string),"%s",inputtext);
Text = string; format(string, sizeof(string), ""R"* "B"Object Text: "Y"%s",Text);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == IndexDialog){
if(response){
if(!isNumeric(inputtext)) return SendClientMessage(playerid,-1,""Y"* "R"ERROR: "G"Please, use a numeric value"R"!"), ShowMainMenu(playerid);
new string;
Index = strval(inputtext);
format(string, sizeof(string),""R"* "B"Object Material Index: "Y"%d",Index);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == SizesDialog){
if(response)
{
switch(listitem) {
case 0: Size = 10;
case 1: Size = 20;
case 2: Size = 30;
case 3: Size = 40;
case 4: Size = 50;
case 5: Size = 60;
case 6: Size = 70;
case 7: Size = 80;
case 8: Size = 90;
case 9: Size = 100;
case 10: Size = 110;
case 11: Size = 120;
case 12: Size = 130;
case 13: Size = 140;
default: Size = 70;
}
new string;
format(string, sizeof(string), ""R"* "B"Object Material Size: "Y"%d",Size);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == FontNDialog)
{
if(response) {
new string; format(string, sizeof(string),"%s",inputtext); FontName = string;
format(string, sizeof(string), ""R"* "B"Text Font: "Y"%s",FontName); SendClientMessage(playerid,-1,string);
UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == FontSDialog)
{
if(response) {
if(!isNumeric(inputtext)) return SendClientMessage(playerid,-1,""Y"* "R"ERROR: "G"Please, use a numeric value"R"!"), ShowMainMenu(playerid);
new string; FontSize = strval(inputtext);
format(string, sizeof(string), ""R"* "B"Text Size: "Y"%d",FontSize); SendClientMessage(playerid,-1,string);
UpdateObject(playerid), ShowMainMenu(playerid);
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == BoldDialog)
{
if(response)
{
switch(listitem)
{
case 0: {
UseBold = 0;
SendClientMessage(playerid,-1,""R"* "B"Bold Text: "Y"No");
UpdateObject(playerid), ShowMainMenu(playerid);
}
case 1: {
UseBold = 1;
SendClientMessage(playerid,-1,""R"* "B"Bold Text: "Y"Yes");
UpdateObject(playerid), ShowMainMenu(playerid);
}
}
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == ColorDialog)
{
if(response)
{
switch(listitem)
{
case 0: {
ShowPlayerDialog(playerid,ColorDialog2,DIALOG_STYLE_INPUT," "R"Text Color",
""G"Please, type a ARGB color code below (example = 0xFFFF0000):","Change","Back");
}
case 1: {
ShowPlayerDialog(playerid,ColorDialog3,DIALOG_STYLE_LIST,""R"Color List",
"{FF0000}Red\n{04B404}Green\n{00B5CD}Sky-Blue\n{FFFF00}Yellow\
\n{0000FF}Blue\n{848484}Grey\n{FF00FF}Pink\n{FFFFFF}White","Change","Back");
}
}
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == ColorDialog2)
{
if(response) {
new string; TextColor = HexToInt(inputtext);
format(string, sizeof(string),""R"* "B"Text Color: "Y"%i", TextColor);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else {
new titulo;
format(titulo, sizeof(titulo),""R"Text Color "G"| "B"Current Text Color: "Y"%i",TextColor);
ShowPlayerDialog(playerid,ColorDialog,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Type a ARGB color code\
\n"Y"2. "B"Select a predefinded color","Next","Back");
}
return 1;
}
if(dialogid == ColorDialog3)
{
if(response) {
switch(listitem)
{
case 0: { TextColor = HexToInt("0xFFFF0000"); } //Red
case 1: { TextColor = HexToInt("0xFF04B404"); }
case 2: { TextColor = HexToInt("0xFF00B5CD"); }
case 3: { TextColor = HexToInt("0xFFFFFF00"); } //Yellow
case 4: { TextColor = HexToInt("0xFF0000FF"); }
case 5: { TextColor = HexToInt("0xFF848484"); }
case 6: { TextColor = HexToInt("0xFFFF00FF"); }
case 7: { TextColor = HexToInt("0xFFFFFFFF"); } //White
}
new string; UpdateObject(playerid);
format(string, sizeof(string),""R"* "B"Text Color: "Y"%i", TextColor);
SendClientMessage(playerid,-1,string); ShowMainMenu(playerid);
} else {
new titulo;
format(titulo, sizeof(titulo),""R"Text Color "G"| "B"Current Text Color: "Y"%i",TextColor);
ShowPlayerDialog(playerid,ColorDialog,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Type a ARGB color code\
\n"Y"2. "B"Select a predefinded color","Next","Back");
}
return 1;
}
if(dialogid == BackgColorD)
{
if(response)
{
switch(listitem)
{
case 0: { BackgColor = 0; UpdateObject(playerid); ShowMainMenu(playerid); SendClientMessage(playerid,-1,""R"* "B"Background Color: "Y"Disabled"); }
case 1: {
ShowPlayerDialog(playerid,ColorDialog4,DIALOG_STYLE_INPUT," "R"Background Color",
""G"Please, type a ARGB color code below (example = 0xFFFF0000):","Change","Back");
}
case 2: {
ShowPlayerDialog(playerid,ColorDialog5,DIALOG_STYLE_LIST,""R"Color List",
"{FF0000}Red\n{04B404}Green\n{00B5CD}Sky-Blue\n{FFFF00}Yellow\
\n{0000FF}Blue\n{848484}Grey\n{FF00FF}Pink\n{FFFFFF}White","Change","Back");
}
}
} else { ShowMainMenu(playerid); }
return 1;
}
if(dialogid == ColorDialog4)
{
if(response) {
new string; BackgColor = HexToInt(inputtext);
format(string, sizeof(string),""R"* "B"Background Color: "Y"%i", BackgColor);
SendClientMessage(playerid,-1,string); UpdateObject(playerid), ShowMainMenu(playerid);
} else {
new titulo;
format(titulo, sizeof(titulo),""R"Object Background "G"| "B"Current Text Color: "Y"%i",BackgColor);
ShowPlayerDialog(playerid,BackgColorD,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Disable Background\n"Y"2. "B"Type a ARGB color code\
\n"Y"3. "B"Select a predefinded color","Next","Back");
}
return 1;
}
if(dialogid == ColorDialog5)
{
if(response) {
switch(listitem)
{
case 0: { BackgColor = HexToInt("0xFFFF0000"); } //Red
case 1: { BackgColor = HexToInt("0xFF04B404"); }
case 2: { BackgColor = HexToInt("0xFF00B5CD"); }
case 3: { BackgColor = HexToInt("0xFFFFFF00"); } //Yellow
case 4: { BackgColor = HexToInt("0xFF0000FF"); }
case 5: { BackgColor = HexToInt("0xFF848484"); }
case 6: { BackgColor = HexToInt("0xFFFF00FF"); }
case 7: { BackgColor = HexToInt("0xFFFFFFFF"); } //White
}
new string; UpdateObject(playerid); ShowMainMenu(playerid);
format(string, sizeof(string),""R"* "B"Background Color: "Y"%i", BackgColor);
SendClientMessage(playerid,-1,string);
} else {
new titulo;
format(titulo, sizeof(titulo),""R"Object Background "G"| "B"Current Text Color: "Y"%i",BackgColor);
ShowPlayerDialog(playerid,BackgColorD,DIALOG_STYLE_LIST,titulo,""Y"1. "B"Disable Background\n"Y"2. "B"Type a ARGB color code\
\n"Y"3. "B"Select a predefinded color","Next","Back");
}
return 1;
}
if(dialogid == AlignDialog)
{
if(response) {
switch(listitem)
{
case 0: {
TextAlign = 0; UpdateObject(playerid);
SendClientMessage(playerid,-1,""R"* "B"Text Alignment: "Y"Left"), ShowMainMenu(playerid);
}
case 1: {
TextAlign = 1; UpdateObject(playerid);
SendClientMessage(playerid,-1,""R"* "B"Text Alignment: "Y"Center"), ShowMainMenu(playerid);
}
case 2: {
TextAlign = 2; UpdateObject(playerid);
SendClientMessage(playerid,-1,""R"* "B"Text Alignment: "Y"Right"), ShowMainMenu(playerid);
}
}
} else { ShowMainMenu(playerid); }
}
if(dialogid == SaveDialog)
{
if(response)
{
if(strlen(inputtext) <= 0) return SendClientMessage(playerid,-1,""Y"* "R"ERROR: "G"Please, type something for the object name"R"!"), ShowMainMenu(playerid);
new string, soname;
format(soname, sizeof(soname),"%s",inputtext); OName = soname;
new Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ;
GetPlayerObjectPos(playerid, Object, fX, fY, fZ),
GetPlayerObjectRot(playerid, Object, fRotX, fRotY, fRotZ);
if(!fexist("textobjects.txt"))
{
new File:archivo = fopen("textobjects.txt", io_write);
if(ObjectType == false) {
format(string, sizeof(string),"new %s = CreateObject(%d, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f);\
\r\nSetObjectMaterialText(%s, \"%s\", %d, %d, \"%s\", %d, %d, %i, %i, %d);",OName,ObjectID,
fX, fY, fZ, fRotX, fRotY, fRotZ, OName, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
fwrite(archivo,string);
fclose(archivo);
} else {
format(string, sizeof(string),"new %s = CreatePlayerObject(playerid, %d, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f);\
\r\nSetPlayerObjectMaterialText(playerid, %s, \"%s\", %d, %d, \"%s\", %d, %d, %i, %i, %d);",OName,ObjectID,
fX, fY, fZ, fRotX, fRotY, fRotZ, OName, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
fwrite(archivo,string); fclose(archivo);
}
} else {
new File:archivo = fopen("textobjects.txt", io_append);
if(ObjectType == false) {
format(string, sizeof(string),"\r\n\r\nnew %s = CreateObject(%d, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f);\
\r\nSetObjectMaterialText(%s, \"%s\", %d, %d, \"%s\", %d, %d, %i, %i, %d);",OName,ObjectID,
fX, fY, fZ, fRotX, fRotY, fRotZ, OName, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
fwrite(archivo,string); fclose(archivo);
} else {
format(string, sizeof(string),"\r\n\r\nnew %s = CreatePlayerObject(playerid, %d, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f, %0.4f);\
\r\nSetPlayerObjectMaterialText(playerid, %s, \"%s\", %d, %d, \"%s\", %d, %d, %i, %i, %d);",OName,ObjectID,
fX, fY, fZ, fRotX, fRotY, fRotZ, OName, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
fwrite(archivo,string); fclose(archivo);
}
}
//---
CreatingTextO = false, DestroyPlayerObject(playerid, Object);
TextAlign = 1, Text = "Example", FontName = "Arial",
TextColor = HexToInt("0xFFFF8200"), BackgColor = HexToInt("0xFF000000"),
Size = 50, Index = 0, UseBold = 0,
FontSize = 24, OName = "0", ObjectID = 19353;
//---
SendClientMessage(playerid,-1,""R"* "B"INFO: "Y"Script saved, check your "G"textobjects.txt "Y"in "G"scriptfiles"Y".");
SendClientMessage(playerid,-1,""R"* "B"INFO: "Y"All settings have been reseted.");
} else { ShowMainMenu(playerid); }
return 1;
}
return 0;
}
ShowMainMenu(playerid)
{
new string;
strcat(string,""Y"1. "B"Set Object Type\n"Y"2. "B"Set Object Model ID\n"Y"3. "B"Set Object Text\
\n"Y"4. "B"Set Material Index\n"Y"5. "B"Set Material Size\n");
strcat(string, ""Y"6. "B"Set Text Font\n"Y"7. "B"Set Text Size\n"Y"8. "B"Set Bold Text\
\n"Y"9. "B"Set Text Color\n"Y"10. "B"Set Background Color\n"Y"11. "B"Set Text Alignment\n"Y"12. "G"Edit Object\
\n"Y"13. "G"Export Lines\n"Y"14. "G"Reset Object");
ShowPlayerDialog(playerid,MainDialog,DIALOG_STYLE_LIST,""R"Text Object | Main Menu",string,"Continue","Exit");
return 1;
}
UpdateObject(playerid)
{
GetPlayerObjectPos(playerid, Object, Pos, Pos, Pos);
GetPlayerObjectRot(playerid, Object, Rot, Rot, Rot); DestroyPlayerObject(playerid, Object);
Object = CreatePlayerObject(playerid, ObjectID, Pos, Pos, Pos, Rot, Rot, Rot);
SetPlayerObjectMaterialText(playerid, Object, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
}
public OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ)
{
if(objectid == Object) {
if(response == EDIT_RESPONSE_FINAL)
{
SendClientMessage(playerid,-1,""R"* "B"Object Edition: "Y"Updated");
DestroyPlayerObject(playerid, Object);
Object = CreatePlayerObject(playerid, ObjectID, fX, fY, fZ, fRotX, fRotY, fRotZ);
SetPlayerObjectMaterialText(playerid, Object, Text, Index, Size, FontName,
FontSize, UseBold, TextColor, BackgColor, TextAlign);
ShowMainMenu(playerid);
} else if(response == EDIT_RESPONSE_CANCEL) {
SendClientMessage(playerid,-1,""R"* "B"Object Edition: "Y"No updated"); UpdateObject(playerid), ShowMainMenu(playerid);
}
}
}
stock HexToInt(string[]) //By Zamaroht, I think... =/
{
if (string==0) return 0;
new i;
new cur=1;
new res=0;
for (i=strlen(string);i>0;i--) {
if (string[i-1]<58) res=res+cur*(string[i-1]-48); else res=res+cur*(string[i-1]-65+10);
cur=cur*16;
}
return res;
}Neke slike/video za lakse dobivanje pomoci(neobavezno)://