[POMOC]ERRORI

Započeo karburator
9. Jul 2016.
639
pregleda
9
postova
Herarhije
5
Godfather
9. Jul 2016.
Skripta: Moja od 0 (TDM)


Opis: Hocu da ubacim TDove iz ipleomaxa uskriptu alimi izbacuju errore kadapogledam u drugu skrptu sveje isto uradjeno ali tu nea errora
Dio skripte: Ovo ubacim na vrhskripte poslije includsa:
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new PlayerText:Textdraw4;
new PlayerText:Textdraw5;
new PlayerText:Textdraw6;
new PlayerText:Textdraw7;
new PlayerText:Textdraw8;
new PlayerText:Textdraw9;
new PlayerText:Textdraw10;
new PlayerText:Textdraw11;
new PlayerText:Textdraw12;
new PlayerText:Textdraw13;
new PlayerText:Textdraw14;
new PlayerText:Textdraw15;
new PlayerText:Textdraw16;
new PlayerText:Textdraw17;
new PlayerText:Textdraw18;
new PlayerText:Textdraw19;
new PlayerText:Textdraw20;
new PlayerText:Textdraw21;
new PlayerText:Textdraw22;
new PlayerText:Textdraw23;
new PlayerText:Textdraw24;
new PlayerText:Textdraw25;
new PlayerText:Textdraw26;
new PlayerText:Textdraw27;
new PlayerText:Textdraw28;
new PlayerText:Textdraw29;
new PlayerText:Textdraw30;

A ovo pod OnGamemodeInit

Textdraw0 = CreatePlayerTextDraw(playerid, 497.695465, 112.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0, 0.000000, 22.433336);
PlayerTextDrawTextSize(playerid, Textdraw0, 149.332366, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0, 1);
PlayerTextDrawColor(playerid, Textdraw0, 0);
PlayerTextDrawUseBox(playerid, Textdraw0, true);
PlayerTextDrawBoxColor(playerid, Textdraw0, 102);
PlayerTextDrawSetShadow(playerid, Textdraw0, 0);
PlayerTextDrawSetOutline(playerid, Textdraw0, 0);
PlayerTextDrawFont(playerid, Textdraw0, 0);

Textdraw1 = CreatePlayerTextDraw(playerid, 485.513916, 126.333335, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1, 0.000000, 19.646295);
PlayerTextDrawTextSize(playerid, Textdraw1, 160.576873, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1, 1);
PlayerTextDrawColor(playerid, Textdraw1, 0);
PlayerTextDrawUseBox(playerid, Textdraw1, true);
PlayerTextDrawBoxColor(playerid, Textdraw1, -757935514);
PlayerTextDrawSetShadow(playerid, Textdraw1, 0);
PlayerTextDrawSetOutline(playerid, Textdraw1, 0);
PlayerTextDrawFont(playerid, Textdraw1, 0);

Textdraw2 = CreatePlayerTextDraw(playerid, 163.045379, 214.083328, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw2, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw2, 320.937042, 1.166656);
PlayerTextDrawAlignment(playerid, Textdraw2, 1);
PlayerTextDrawColor(playerid, Textdraw2, -1);
PlayerTextDrawSetShadow(playerid, Textdraw2, 0);
PlayerTextDrawSetOutline(playerid, Textdraw2, 0);
PlayerTextDrawFont(playerid, Textdraw2, 4);

Textdraw3 = CreatePlayerTextDraw(playerid, 297.042419, 124.833335, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3, 0.937042, 180.833343);
PlayerTextDrawAlignment(playerid, Textdraw3, 1);
PlayerTextDrawColor(playerid, Textdraw3, -1);
PlayerTextDrawSetShadow(playerid, Textdraw3, 0);
PlayerTextDrawSetOutline(playerid, Textdraw3, 0);
PlayerTextDrawFont(playerid, Textdraw3, 4);

Textdraw4 = CreatePlayerTextDraw(playerid, 224.890197, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw4, 1);
PlayerTextDrawColor(playerid, Textdraw4, -1);
PlayerTextDrawSetShadow(playerid, Textdraw4, 0);
PlayerTextDrawSetOutline(playerid, Textdraw4, 0);
PlayerTextDrawFont(playerid, Textdraw4, 4);

Textdraw5 = CreatePlayerTextDraw(playerid, 364.509368, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw5, 1);
PlayerTextDrawColor(playerid, Textdraw5, -1);
PlayerTextDrawSetShadow(playerid, Textdraw5, 0);
PlayerTextDrawSetOutline(playerid, Textdraw5, 0);
PlayerTextDrawFont(playerid, Textdraw5, 4);

Textdraw6 = CreatePlayerTextDraw(playerid, 171.478759, 201.250000, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw6, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6, 1);
PlayerTextDrawColor(playerid, Textdraw6, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw6, 0);
PlayerTextDrawSetOutline(playerid, Textdraw6, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6, 51);
PlayerTextDrawFont(playerid, Textdraw6, 3);
PlayerTextDrawSetProportional(playerid, Textdraw6, 1);

Textdraw7 = CreatePlayerTextDraw(playerid, 236.603134, 200.666687, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw7, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7, 1);
PlayerTextDrawColor(playerid, Textdraw7, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw7, 0);
PlayerTextDrawSetOutline(playerid, Textdraw7, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7, 51);
PlayerTextDrawFont(playerid, Textdraw7, 3);
PlayerTextDrawSetProportional(playerid, Textdraw7, 1);

Textdraw8 = CreatePlayerTextDraw(playerid, 308.287139, 199.500015, "$1500");
PlayerTextDrawLetterSize(playerid, Textdraw8, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8, 1);
PlayerTextDrawColor(playerid, Textdraw8, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw8, 0);
PlayerTextDrawSetOutline(playerid, Textdraw8, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8, 51);
PlayerTextDrawFont(playerid, Textdraw8, 3);
PlayerTextDrawSetProportional(playerid, Textdraw8, 1);

Textdraw9 = CreatePlayerTextDraw(playerid, 369.194641, 200.083358, "$2500");
PlayerTextDrawLetterSize(playerid, Textdraw9, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9, 1);
PlayerTextDrawColor(playerid, Textdraw9, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw9, 0);
PlayerTextDrawSetOutline(playerid, Textdraw9, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9, 51);
PlayerTextDrawFont(playerid, Textdraw9, 3);
PlayerTextDrawSetProportional(playerid, Textdraw9, 1);

Textdraw10 = CreatePlayerTextDraw(playerid, 431.039581, 201.250061, "$5000");
PlayerTextDrawLetterSize(playerid, Textdraw10, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10, 1);
PlayerTextDrawColor(playerid, Textdraw10, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw10, 0);
PlayerTextDrawSetOutline(playerid, Textdraw10, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10, 51);
PlayerTextDrawFont(playerid, Textdraw10, 3);
PlayerTextDrawSetProportional(playerid, Textdraw10, 1);

Textdraw11 = CreatePlayerTextDraw(playerid, 167.730575, 291.083404, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw11, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw11, 1);
PlayerTextDrawColor(playerid, Textdraw11, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw11, 0);
PlayerTextDrawSetOutline(playerid, Textdraw11, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11, 51);
PlayerTextDrawFont(playerid, Textdraw11, 3);
PlayerTextDrawSetProportional(playerid, Textdraw11, 1);

Textdraw12 = CreatePlayerTextDraw(playerid, 313.440673, 293.416564, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw12, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw12, 1);
PlayerTextDrawColor(playerid, Textdraw12, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw12, 0);
PlayerTextDrawSetOutline(playerid, Textdraw12, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12, 51);
PlayerTextDrawFont(playerid, Textdraw12, 3);
PlayerTextDrawSetProportional(playerid, Textdraw12, 1);

Textdraw13 = CreatePlayerTextDraw(playerid, 423.543243, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw13, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw13, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw13, 1);
PlayerTextDrawColor(playerid, Textdraw13, -1);
PlayerTextDrawSetShadow(playerid, Textdraw13, 0);
PlayerTextDrawSetOutline(playerid, Textdraw13, 0);
PlayerTextDrawFont(playerid, Textdraw13, 4);

Textdraw14 = CreatePlayerTextDraw(playerid, 373.879882, 292.249908, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw14, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw14, 1);
PlayerTextDrawColor(playerid, Textdraw14, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw14, 0);
PlayerTextDrawSetOutline(playerid, Textdraw14, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw14, 51);
PlayerTextDrawFont(playerid, Textdraw14, 3);
PlayerTextDrawSetProportional(playerid, Textdraw14, 1);

Textdraw15 = CreatePlayerTextDraw(playerid, 243.631011, 291.666564, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw15, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15, 1);
PlayerTextDrawColor(playerid, Textdraw15, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw15, 0);
PlayerTextDrawSetOutline(playerid, Textdraw15, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15, 51);
PlayerTextDrawFont(playerid, Textdraw15, 3);
PlayerTextDrawSetProportional(playerid, Textdraw15, 1);

Textdraw16 = CreatePlayerTextDraw(playerid, 431.039550, 292.833312, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw16, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw16, 1);
PlayerTextDrawColor(playerid, Textdraw16, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw16, 0);
PlayerTextDrawSetOutline(playerid, Textdraw16, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw16, 51);
PlayerTextDrawFont(playerid, Textdraw16, 3);
PlayerTextDrawSetProportional(playerid, Textdraw16, 1);

Textdraw17 = CreatePlayerTextDraw(playerid, 162.576873, 90.416671, "S");
PlayerTextDrawLetterSize(playerid, Textdraw17, 0.658491, 3.379167);
PlayerTextDrawTextSize(playerid, Textdraw17, 46.852115, -314.999969);
PlayerTextDrawAlignment(playerid, Textdraw17, 1);
PlayerTextDrawColor(playerid, Textdraw17, 8388863);
PlayerTextDrawUseBox(playerid, Textdraw17, true);
PlayerTextDrawBoxColor(playerid, Textdraw17, 0);
PlayerTextDrawSetShadow(playerid, Textdraw17, 0);
PlayerTextDrawSetOutline(playerid, Textdraw17, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw17, 51);
PlayerTextDrawFont(playerid, Textdraw17, 0);
PlayerTextDrawSetProportional(playerid, Textdraw17, 1);

Textdraw18 = CreatePlayerTextDraw(playerid, 178.506591, 103.250030, "apphire");
PlayerTextDrawLetterSize(playerid, Textdraw18, 0.482796, 2.066667);
PlayerTextDrawAlignment(playerid, Textdraw18, 1);
PlayerTextDrawColor(playerid, Textdraw18, -1);
PlayerTextDrawUseBox(playerid, Textdraw18, true);
PlayerTextDrawBoxColor(playerid, Textdraw18, 0);
PlayerTextDrawSetShadow(playerid, Textdraw18, 0);
PlayerTextDrawSetOutline(playerid, Textdraw18, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw18, 51);
PlayerTextDrawFont(playerid, Textdraw18, 0);
PlayerTextDrawSetProportional(playerid, Textdraw18, 1);

Textdraw19 = CreatePlayerTextDraw(playerid, 446.501007, 86.333320, "S");
PlayerTextDrawLetterSize(playerid, Textdraw19, 0.705343, 3.612500);
PlayerTextDrawAlignment(playerid, Textdraw19, 1);
PlayerTextDrawColor(playerid, Textdraw19, 8388863);
PlayerTextDrawUseBox(playerid, Textdraw19, true);
PlayerTextDrawBoxColor(playerid, Textdraw19, 0);
PlayerTextDrawSetShadow(playerid, Textdraw19, 0);
PlayerTextDrawSetOutline(playerid, Textdraw19, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw19, 51);
PlayerTextDrawFont(playerid, Textdraw19, 0);
PlayerTextDrawSetProportional(playerid, Textdraw19, 1);

Textdraw20 = CreatePlayerTextDraw(playerid, 464.304656, 104.416648, "hop");
PlayerTextDrawLetterSize(playerid, Textdraw20, 0.503879, 1.891666);
PlayerTextDrawAlignment(playerid, Textdraw20, 1);
PlayerTextDrawColor(playerid, Textdraw20, -1);
PlayerTextDrawUseBox(playerid, Textdraw20, true);
PlayerTextDrawBoxColor(playerid, Textdraw20, 0);
PlayerTextDrawSetShadow(playerid, Textdraw20, 0);
PlayerTextDrawSetOutline(playerid, Textdraw20, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw20, 51);
PlayerTextDrawFont(playerid, Textdraw20, 0);
PlayerTextDrawSetProportional(playerid, Textdraw20, 1);

Textdraw21 = CreatePlayerTextDraw(playerid, 163.982406, 119.000022, "9MM");
PlayerTextDrawLetterSize(playerid, Textdraw21, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw21, 79.648605, 104.416671);
PlayerTextDrawAlignment(playerid, Textdraw21, 1);
PlayerTextDrawColor(playerid, Textdraw21, -1);
PlayerTextDrawUseBox(playerid, Textdraw21, true);
PlayerTextDrawBoxColor(playerid, Textdraw21, 0);
PlayerTextDrawSetShadow(playerid, Textdraw21, 0);
PlayerTextDrawSetOutline(playerid, Textdraw21, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw21, 52567808);
PlayerTextDrawFont(playerid, Textdraw21, 5);
PlayerTextDrawSetProportional(playerid, Textdraw21, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw21, true);

Textdraw22 = CreatePlayerTextDraw(playerid, 237.540237, 135.333358, "DEAGLE");
PlayerTextDrawLetterSize(playerid, Textdraw22, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw22, 76.837471, 80.500022);
PlayerTextDrawAlignment(playerid, Textdraw22, 1);
PlayerTextDrawColor(playerid, Textdraw22, -1);
PlayerTextDrawUseBox(playerid, Textdraw22, true);
PlayerTextDrawBoxColor(playerid, Textdraw22, 0);
PlayerTextDrawSetShadow(playerid, Textdraw22, 0);
PlayerTextDrawSetOutline(playerid, Textdraw22, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw22, 52567808);
PlayerTextDrawFont(playerid, Textdraw22, 5);
PlayerTextDrawSetProportional(playerid, Textdraw22, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw22, true);

Textdraw23 = CreatePlayerTextDraw(playerid, 305.475952, 127.749961, "SMG");
PlayerTextDrawLetterSize(playerid, Textdraw23, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw23, 91.830146, 79.333328);
PlayerTextDrawAlignment(playerid, Textdraw23, 1);
PlayerTextDrawColor(playerid, Textdraw23, -1);
PlayerTextDrawUseBox(playerid, Textdraw23, true);
PlayerTextDrawBoxColor(playerid, Textdraw23, 0);
PlayerTextDrawSetShadow(playerid, Textdraw23, 0);
PlayerTextDrawSetOutline(playerid, Textdraw23, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw23, 52567808);
PlayerTextDrawFont(playerid, Textdraw23, 5);
PlayerTextDrawSetProportional(playerid, Textdraw23, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw23, true);

Textdraw24 = CreatePlayerTextDraw(playerid, 370.600006, 159.833374, "AK47");
PlayerTextDrawLetterSize(playerid, Textdraw24, 0.390497, 2.912500);
PlayerTextDrawAlignment(playerid, Textdraw24, 1);
PlayerTextDrawColor(playerid, Textdraw24, -1);
PlayerTextDrawSetShadow(playerid, Textdraw24, 0);
PlayerTextDrawSetOutline(playerid, Textdraw24, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw24, 51);
PlayerTextDrawFont(playerid, Textdraw24, 2);
PlayerTextDrawSetProportional(playerid, Textdraw24, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw24, true);

Textdraw25 = CreatePlayerTextDraw(playerid, 433.850891, 162.166671, "AWP");
PlayerTextDrawLetterSize(playerid, Textdraw25, 0.456090, 2.860001);
PlayerTextDrawAlignment(playerid, Textdraw25, 1);
PlayerTextDrawColor(playerid, Textdraw25, -1);
PlayerTextDrawSetShadow(playerid, Textdraw25, 0);
PlayerTextDrawSetOutline(playerid, Textdraw25, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw25, 51);
PlayerTextDrawFont(playerid, Textdraw25, 2);
PlayerTextDrawSetProportional(playerid, Textdraw25, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw25, true);

Textdraw26 = CreatePlayerTextDraw(playerid, 155.080520, 221.666687, "ARMOURFULL");
PlayerTextDrawLetterSize(playerid, Textdraw26, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw26, 67.467048, 85.749977);
PlayerTextDrawAlignment(playerid, Textdraw26, 1);
PlayerTextDrawColor(playerid, Textdraw26, -1);
PlayerTextDrawUseBox(playerid, Textdraw26, true);
PlayerTextDrawBoxColor(playerid, Textdraw26, 0);
PlayerTextDrawSetShadow(playerid, Textdraw26, 0);
PlayerTextDrawSetOutline(playerid, Textdraw26, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw26, 52567808);
PlayerTextDrawFont(playerid, Textdraw26, 5);
PlayerTextDrawSetProportional(playerid, Textdraw26, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw26, true);

Textdraw27 = CreatePlayerTextDraw(playerid, 230.980926, 216.999984, "TSHIRT");
PlayerTextDrawLetterSize(playerid, Textdraw27, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw27, 60.907756, 89.250000);
PlayerTextDrawAlignment(playerid, Textdraw27, 1);
PlayerTextDrawColor(playerid, Textdraw27, -1);
PlayerTextDrawUseBox(playerid, Textdraw27, true);
PlayerTextDrawBoxColor(playerid, Textdraw27, 0);
PlayerTextDrawSetShadow(playerid, Textdraw27, 0);
PlayerTextDrawSetOutline(playerid, Textdraw27, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw27, 52567808);
PlayerTextDrawFont(playerid, Textdraw27, 5);
PlayerTextDrawSetProportional(playerid, Textdraw27, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw27, true);

Textdraw28 = CreatePlayerTextDraw(playerid, 220.204971, 194.833282, "WEAPON_GRENADE");
PlayerTextDrawLetterSize(playerid, Textdraw28, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw28, 196.778884, 148.166656);
PlayerTextDrawAlignment(playerid, Textdraw28, 1);
PlayerTextDrawColor(playerid, Textdraw28, -1);
PlayerTextDrawUseBox(playerid, Textdraw28, true);
PlayerTextDrawBoxColor(playerid, Textdraw28, 0);
PlayerTextDrawSetShadow(playerid, Textdraw28, 0);
PlayerTextDrawSetOutline(playerid, Textdraw28, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw28, 52567808);
PlayerTextDrawFont(playerid, Textdraw28, 5);
PlayerTextDrawSetProportional(playerid, Textdraw28, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw28, true);

Textdraw29 = CreatePlayerTextDraw(playerid, 298.916839, 208.833374, "MOLTOV");
PlayerTextDrawLetterSize(playerid, Textdraw29, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw29, 157.891647, 102.666603);
PlayerTextDrawAlignment(playerid, Textdraw29, 1);
PlayerTextDrawColor(playerid, Textdraw29, -1);
PlayerTextDrawUseBox(playerid, Textdraw29, true);
PlayerTextDrawBoxColor(playerid, Textdraw29, 0);
PlayerTextDrawSetShadow(playerid, Textdraw29, 0);
PlayerTextDrawSetOutline(playerid, Textdraw29, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw29, 52567808);
PlayerTextDrawFont(playerid, Textdraw29, 5);
PlayerTextDrawSetProportional(playerid, Textdraw29, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw29, true);

Textdraw30 = CreatePlayerTextDraw(playerid, 433.382202, 238.583343, "HEART");
PlayerTextDrawLetterSize(playerid, Textdraw30, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw30, 40.292823, 56.000000);
PlayerTextDrawAlignment(playerid, Textdraw30, 1);
PlayerTextDrawColor(playerid, Textdraw30, -1);
PlayerTextDrawUseBox(playerid, Textdraw30, true);
PlayerTextDrawBoxColor(playerid, Textdraw30, 0);
PlayerTextDrawSetShadow(playerid, Textdraw30, 0);
PlayerTextDrawSetOutline(playerid, Textdraw30, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw30, 52567808);
PlayerTextDrawFont(playerid, Textdraw30, 5);
PlayerTextDrawSetProportional(playerid, Textdraw30, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw30, true);





Slike: Evo eerori:
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : warning 217: loose indentation
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 017: undefined symbol "Textdraw0"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 017: undefined symbol "playerid"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 029: invalid expression, assumed zero
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.
Shadow_BS
4
Shot Caller
9. Jul 2016.
Probaj na ovo new da maknes max palyers i dje si ti stavio ovo ?
Shadow_BS
4
Shot Caller
9. Jul 2016.
i makni ovo playerid i stavi onplayerspawn TextDrawShowForPlayer(playerid, textdraw0); itd itd
MikkiBE#
4
Enforcer
9. Jul 2016.
Ovaljda ovi textdraw-ovi idu u OnPlayerConnect ?
Mada, ne znam, samo predpostavljam 😄
Shadow_BS
4
Shot Caller
9. Jul 2016.
sta ce mu onPlayerConnect ovo su donji td-ovi neka stavi spawn 🙂
Rudimental
5
OG Legend
9. Jul 2016.
Sto ne razmisljate bar malo ? Koristis player TD imas i playerid a stavljas TD-ove u public OnGamemodeInit koji nema parametar playerid i kako onda mislis da prodjes bez errora ?
U public OnGamemodeInit stavljas globalne TD-ove znaci oni koji nemaju playerid u sebi dok ovaj player TD stavljas u public OnPlayerConnect
Herarhije
5
Godfather
9. Jul 2016.
Ubacio sam Tdove pod onplayerconnect
i dobijem ove errore:
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 017: undefined symbol "Textdraw0"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : warning 215: expression has no effect
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 001: expected token: ";", but found "]"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 029: invalid expression, assumed zero
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.
Rax_King
5
Godfather
10. Jul 2016.
na vrh ovo
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new PlayerText:Textdraw4;
new PlayerText:Textdraw5;
new PlayerText:Textdraw6;
new PlayerText:Textdraw7;
new PlayerText:Textdraw8;
new PlayerText:Textdraw9;
new PlayerText:Textdraw10;
new PlayerText:Textdraw11;
new PlayerText:Textdraw12;
new PlayerText:Textdraw13;
new PlayerText:Textdraw14;
new PlayerText:Textdraw15;
new PlayerText:Textdraw16;
new PlayerText:Textdraw17;
new PlayerText:Textdraw18;
new PlayerText:Textdraw19;
new PlayerText:Textdraw20;
new PlayerText:Textdraw21;
new PlayerText:Textdraw22;
new PlayerText:Textdraw23;
new PlayerText:Textdraw24;
new PlayerText:Textdraw25;
new PlayerText:Textdraw26;
new PlayerText:Textdraw27;
new PlayerText:Textdraw28;
new PlayerText:Textdraw29;
new PlayerText:Textdraw30;


pod OnPlayerConnect ovo
Textdraw0 = CreatePlayerTextDraw(playerid, 497.695465, 112.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0, 0.000000, 22.433336);
PlayerTextDrawTextSize(playerid, Textdraw0, 149.332366, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0, 1);
PlayerTextDrawColor(playerid, Textdraw0, 0);
PlayerTextDrawUseBox(playerid, Textdraw0, true);
PlayerTextDrawBoxColor(playerid, Textdraw0, 102);
PlayerTextDrawSetShadow(playerid, Textdraw0, 0);
PlayerTextDrawSetOutline(playerid, Textdraw0, 0);
PlayerTextDrawFont(playerid, Textdraw0, 0);

Textdraw1 = CreatePlayerTextDraw(playerid, 485.513916, 126.333335, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1, 0.000000, 19.646295);
PlayerTextDrawTextSize(playerid, Textdraw1, 160.576873, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1, 1);
PlayerTextDrawColor(playerid, Textdraw1, 0);
PlayerTextDrawUseBox(playerid, Textdraw1, true);
PlayerTextDrawBoxColor(playerid, Textdraw1, -757935514);
PlayerTextDrawSetShadow(playerid, Textdraw1, 0);
PlayerTextDrawSetOutline(playerid, Textdraw1, 0);
PlayerTextDrawFont(playerid, Textdraw1, 0);

Textdraw2 = CreatePlayerTextDraw(playerid, 163.045379, 214.083328, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw2, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw2, 320.937042, 1.166656);
PlayerTextDrawAlignment(playerid, Textdraw2, 1);
PlayerTextDrawColor(playerid, Textdraw2, -1);
PlayerTextDrawSetShadow(playerid, Textdraw2, 0);
PlayerTextDrawSetOutline(playerid, Textdraw2, 0);
PlayerTextDrawFont(playerid, Textdraw2, 4);

Textdraw3 = CreatePlayerTextDraw(playerid, 297.042419, 124.833335, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3, 0.937042, 180.833343);
PlayerTextDrawAlignment(playerid, Textdraw3, 1);
PlayerTextDrawColor(playerid, Textdraw3, -1);
PlayerTextDrawSetShadow(playerid, Textdraw3, 0);
PlayerTextDrawSetOutline(playerid, Textdraw3, 0);
PlayerTextDrawFont(playerid, Textdraw3, 4);

Textdraw4 = CreatePlayerTextDraw(playerid, 224.890197, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw4, 1);
PlayerTextDrawColor(playerid, Textdraw4, -1);
PlayerTextDrawSetShadow(playerid, Textdraw4, 0);
PlayerTextDrawSetOutline(playerid, Textdraw4, 0);
PlayerTextDrawFont(playerid, Textdraw4, 4);

Textdraw5 = CreatePlayerTextDraw(playerid, 364.509368, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw5, 1);
PlayerTextDrawColor(playerid, Textdraw5, -1);
PlayerTextDrawSetShadow(playerid, Textdraw5, 0);
PlayerTextDrawSetOutline(playerid, Textdraw5, 0);
PlayerTextDrawFont(playerid, Textdraw5, 4);

Textdraw6 = CreatePlayerTextDraw(playerid, 171.478759, 201.250000, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw6, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6, 1);
PlayerTextDrawColor(playerid, Textdraw6, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw6, 0);
PlayerTextDrawSetOutline(playerid, Textdraw6, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6, 51);
PlayerTextDrawFont(playerid, Textdraw6, 3);
PlayerTextDrawSetProportional(playerid, Textdraw6, 1);

Textdraw7 = CreatePlayerTextDraw(playerid, 236.603134, 200.666687, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw7, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7, 1);
PlayerTextDrawColor(playerid, Textdraw7, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw7, 0);
PlayerTextDrawSetOutline(playerid, Textdraw7, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7, 51);
PlayerTextDrawFont(playerid, Textdraw7, 3);
PlayerTextDrawSetProportional(playerid, Textdraw7, 1);

Textdraw8 = CreatePlayerTextDraw(playerid, 308.287139, 199.500015, "$1500");
PlayerTextDrawLetterSize(playerid, Textdraw8, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8, 1);
PlayerTextDrawColor(playerid, Textdraw8, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw8, 0);
PlayerTextDrawSetOutline(playerid, Textdraw8, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8, 51);
PlayerTextDrawFont(playerid, Textdraw8, 3);
PlayerTextDrawSetProportional(playerid, Textdraw8, 1);

Textdraw9 = CreatePlayerTextDraw(playerid, 369.194641, 200.083358, "$2500");
PlayerTextDrawLetterSize(playerid, Textdraw9, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9, 1);
PlayerTextDrawColor(playerid, Textdraw9, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw9, 0);
PlayerTextDrawSetOutline(playerid, Textdraw9, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9, 51);
PlayerTextDrawFont(playerid, Textdraw9, 3);
PlayerTextDrawSetProportional(playerid, Textdraw9, 1);

Textdraw10 = CreatePlayerTextDraw(playerid, 431.039581, 201.250061, "$5000");
PlayerTextDrawLetterSize(playerid, Textdraw10, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10, 1);
PlayerTextDrawColor(playerid, Textdraw10, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw10, 0);
PlayerTextDrawSetOutline(playerid, Textdraw10, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10, 51);
PlayerTextDrawFont(playerid, Textdraw10, 3);
PlayerTextDrawSetProportional(playerid, Textdraw10, 1);

Textdraw11 = CreatePlayerTextDraw(playerid, 167.730575, 291.083404, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw11, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw11, 1);
PlayerTextDrawColor(playerid, Textdraw11, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw11, 0);
PlayerTextDrawSetOutline(playerid, Textdraw11, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11, 51);
PlayerTextDrawFont(playerid, Textdraw11, 3);
PlayerTextDrawSetProportional(playerid, Textdraw11, 1);

Textdraw12 = CreatePlayerTextDraw(playerid, 313.440673, 293.416564, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw12, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw12, 1);
PlayerTextDrawColor(playerid, Textdraw12, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw12, 0);
PlayerTextDrawSetOutline(playerid, Textdraw12, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12, 51);
PlayerTextDrawFont(playerid, Textdraw12, 3);
PlayerTextDrawSetProportional(playerid, Textdraw12, 1);

Textdraw13 = CreatePlayerTextDraw(playerid, 423.543243, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw13, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw13, 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw13, 1);
PlayerTextDrawColor(playerid, Textdraw13, -1);
PlayerTextDrawSetShadow(playerid, Textdraw13, 0);
PlayerTextDrawSetOutline(playerid, Textdraw13, 0);
PlayerTextDrawFont(playerid, Textdraw13, 4);

Textdraw14 = CreatePlayerTextDraw(playerid, 373.879882, 292.249908, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw14, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw14, 1);
PlayerTextDrawColor(playerid, Textdraw14, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw14, 0);
PlayerTextDrawSetOutline(playerid, Textdraw14, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw14, 51);
PlayerTextDrawFont(playerid, Textdraw14, 3);
PlayerTextDrawSetProportional(playerid, Textdraw14, 1);

Textdraw15 = CreatePlayerTextDraw(playerid, 243.631011, 291.666564, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw15, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15, 1);
PlayerTextDrawColor(playerid, Textdraw15, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw15, 0);
PlayerTextDrawSetOutline(playerid, Textdraw15, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15, 51);
PlayerTextDrawFont(playerid, Textdraw15, 3);
PlayerTextDrawSetProportional(playerid, Textdraw15, 1);

Textdraw16 = CreatePlayerTextDraw(playerid, 431.039550, 292.833312, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw16, 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw16, 1);
PlayerTextDrawColor(playerid, Textdraw16, 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw16, 0);
PlayerTextDrawSetOutline(playerid, Textdraw16, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw16, 51);
PlayerTextDrawFont(playerid, Textdraw16, 3);
PlayerTextDrawSetProportional(playerid, Textdraw16, 1);

Textdraw17 = CreatePlayerTextDraw(playerid, 162.576873, 90.416671, "S");
PlayerTextDrawLetterSize(playerid, Textdraw17, 0.658491, 3.379167);
PlayerTextDrawTextSize(playerid, Textdraw17, 46.852115, -314.999969);
PlayerTextDrawAlignment(playerid, Textdraw17, 1);
PlayerTextDrawColor(playerid, Textdraw17, 8388863);
PlayerTextDrawUseBox(playerid, Textdraw17, true);
PlayerTextDrawBoxColor(playerid, Textdraw17, 0);
PlayerTextDrawSetShadow(playerid, Textdraw17, 0);
PlayerTextDrawSetOutline(playerid, Textdraw17, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw17, 51);
PlayerTextDrawFont(playerid, Textdraw17, 0);
PlayerTextDrawSetProportional(playerid, Textdraw17, 1);

Textdraw18 = CreatePlayerTextDraw(playerid, 178.506591, 103.250030, "apphire");
PlayerTextDrawLetterSize(playerid, Textdraw18, 0.482796, 2.066667);
PlayerTextDrawAlignment(playerid, Textdraw18, 1);
PlayerTextDrawColor(playerid, Textdraw18, -1);
PlayerTextDrawUseBox(playerid, Textdraw18, true);
PlayerTextDrawBoxColor(playerid, Textdraw18, 0);
PlayerTextDrawSetShadow(playerid, Textdraw18, 0);
PlayerTextDrawSetOutline(playerid, Textdraw18, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw18, 51);
PlayerTextDrawFont(playerid, Textdraw18, 0);
PlayerTextDrawSetProportional(playerid, Textdraw18, 1);

Textdraw19 = CreatePlayerTextDraw(playerid, 446.501007, 86.333320, "S");
PlayerTextDrawLetterSize(playerid, Textdraw19, 0.705343, 3.612500);
PlayerTextDrawAlignment(playerid, Textdraw19, 1);
PlayerTextDrawColor(playerid, Textdraw19, 8388863);
PlayerTextDrawUseBox(playerid, Textdraw19, true);
PlayerTextDrawBoxColor(playerid, Textdraw19, 0);
PlayerTextDrawSetShadow(playerid, Textdraw19, 0);
PlayerTextDrawSetOutline(playerid, Textdraw19, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw19, 51);
PlayerTextDrawFont(playerid, Textdraw19, 0);
PlayerTextDrawSetProportional(playerid, Textdraw19, 1);

Textdraw20 = CreatePlayerTextDraw(playerid, 464.304656, 104.416648, "hop");
PlayerTextDrawLetterSize(playerid, Textdraw20, 0.503879, 1.891666);
PlayerTextDrawAlignment(playerid, Textdraw20, 1);
PlayerTextDrawColor(playerid, Textdraw20, -1);
PlayerTextDrawUseBox(playerid, Textdraw20, true);
PlayerTextDrawBoxColor(playerid, Textdraw20, 0);
PlayerTextDrawSetShadow(playerid, Textdraw20, 0);
PlayerTextDrawSetOutline(playerid, Textdraw20, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw20, 51);
PlayerTextDrawFont(playerid, Textdraw20, 0);
PlayerTextDrawSetProportional(playerid, Textdraw20, 1);

Textdraw21 = CreatePlayerTextDraw(playerid, 163.982406, 119.000022, "9MM");
PlayerTextDrawLetterSize(playerid, Textdraw21, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw21, 79.648605, 104.416671);
PlayerTextDrawAlignment(playerid, Textdraw21, 1);
PlayerTextDrawColor(playerid, Textdraw21, -1);
PlayerTextDrawUseBox(playerid, Textdraw21, true);
PlayerTextDrawBoxColor(playerid, Textdraw21, 0);
PlayerTextDrawSetShadow(playerid, Textdraw21, 0);
PlayerTextDrawSetOutline(playerid, Textdraw21, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw21, 52567808);
PlayerTextDrawFont(playerid, Textdraw21, 5);
PlayerTextDrawSetProportional(playerid, Textdraw21, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw21, true);

Textdraw22 = CreatePlayerTextDraw(playerid, 237.540237, 135.333358, "DEAGLE");
PlayerTextDrawLetterSize(playerid, Textdraw22, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw22, 76.837471, 80.500022);
PlayerTextDrawAlignment(playerid, Textdraw22, 1);
PlayerTextDrawColor(playerid, Textdraw22, -1);
PlayerTextDrawUseBox(playerid, Textdraw22, true);
PlayerTextDrawBoxColor(playerid, Textdraw22, 0);
PlayerTextDrawSetShadow(playerid, Textdraw22, 0);
PlayerTextDrawSetOutline(playerid, Textdraw22, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw22, 52567808);
PlayerTextDrawFont(playerid, Textdraw22, 5);
PlayerTextDrawSetProportional(playerid, Textdraw22, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw22, true);

Textdraw23 = CreatePlayerTextDraw(playerid, 305.475952, 127.749961, "SMG");
PlayerTextDrawLetterSize(playerid, Textdraw23, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw23, 91.830146, 79.333328);
PlayerTextDrawAlignment(playerid, Textdraw23, 1);
PlayerTextDrawColor(playerid, Textdraw23, -1);
PlayerTextDrawUseBox(playerid, Textdraw23, true);
PlayerTextDrawBoxColor(playerid, Textdraw23, 0);
PlayerTextDrawSetShadow(playerid, Textdraw23, 0);
PlayerTextDrawSetOutline(playerid, Textdraw23, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw23, 52567808);
PlayerTextDrawFont(playerid, Textdraw23, 5);
PlayerTextDrawSetProportional(playerid, Textdraw23, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw23, true);

Textdraw24 = CreatePlayerTextDraw(playerid, 370.600006, 159.833374, "AK47");
PlayerTextDrawLetterSize(playerid, Textdraw24, 0.390497, 2.912500);
PlayerTextDrawAlignment(playerid, Textdraw24, 1);
PlayerTextDrawColor(playerid, Textdraw24, -1);
PlayerTextDrawSetShadow(playerid, Textdraw24, 0);
PlayerTextDrawSetOutline(playerid, Textdraw24, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw24, 51);
PlayerTextDrawFont(playerid, Textdraw24, 2);
PlayerTextDrawSetProportional(playerid, Textdraw24, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw24, true);

Textdraw25 = CreatePlayerTextDraw(playerid, 433.850891, 162.166671, "AWP");
PlayerTextDrawLetterSize(playerid, Textdraw25, 0.456090, 2.860001);
PlayerTextDrawAlignment(playerid, Textdraw25, 1);
PlayerTextDrawColor(playerid, Textdraw25, -1);
PlayerTextDrawSetShadow(playerid, Textdraw25, 0);
PlayerTextDrawSetOutline(playerid, Textdraw25, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw25, 51);
PlayerTextDrawFont(playerid, Textdraw25, 2);
PlayerTextDrawSetProportional(playerid, Textdraw25, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw25, true);

Textdraw26 = CreatePlayerTextDraw(playerid, 155.080520, 221.666687, "ARMOURFULL");
PlayerTextDrawLetterSize(playerid, Textdraw26, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw26, 67.467048, 85.749977);
PlayerTextDrawAlignment(playerid, Textdraw26, 1);
PlayerTextDrawColor(playerid, Textdraw26, -1);
PlayerTextDrawUseBox(playerid, Textdraw26, true);
PlayerTextDrawBoxColor(playerid, Textdraw26, 0);
PlayerTextDrawSetShadow(playerid, Textdraw26, 0);
PlayerTextDrawSetOutline(playerid, Textdraw26, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw26, 52567808);
PlayerTextDrawFont(playerid, Textdraw26, 5);
PlayerTextDrawSetProportional(playerid, Textdraw26, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw26, true);

Textdraw27 = CreatePlayerTextDraw(playerid, 230.980926, 216.999984, "TSHIRT");
PlayerTextDrawLetterSize(playerid, Textdraw27, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw27, 60.907756, 89.250000);
PlayerTextDrawAlignment(playerid, Textdraw27, 1);
PlayerTextDrawColor(playerid, Textdraw27, -1);
PlayerTextDrawUseBox(playerid, Textdraw27, true);
PlayerTextDrawBoxColor(playerid, Textdraw27, 0);
PlayerTextDrawSetShadow(playerid, Textdraw27, 0);
PlayerTextDrawSetOutline(playerid, Textdraw27, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw27, 52567808);
PlayerTextDrawFont(playerid, Textdraw27, 5);
PlayerTextDrawSetProportional(playerid, Textdraw27, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw27, true);

Textdraw28 = CreatePlayerTextDraw(playerid, 220.204971, 194.833282, "WEAPON_GRENADE");
PlayerTextDrawLetterSize(playerid, Textdraw28, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw28, 196.778884, 148.166656);
PlayerTextDrawAlignment(playerid, Textdraw28, 1);
PlayerTextDrawColor(playerid, Textdraw28, -1);
PlayerTextDrawUseBox(playerid, Textdraw28, true);
PlayerTextDrawBoxColor(playerid, Textdraw28, 0);
PlayerTextDrawSetShadow(playerid, Textdraw28, 0);
PlayerTextDrawSetOutline(playerid, Textdraw28, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw28, 52567808);
PlayerTextDrawFont(playerid, Textdraw28, 5);
PlayerTextDrawSetProportional(playerid, Textdraw28, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw28, true);

Textdraw29 = CreatePlayerTextDraw(playerid, 298.916839, 208.833374, "MOLTOV");
PlayerTextDrawLetterSize(playerid, Textdraw29, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw29, 157.891647, 102.666603);
PlayerTextDrawAlignment(playerid, Textdraw29, 1);
PlayerTextDrawColor(playerid, Textdraw29, -1);
PlayerTextDrawUseBox(playerid, Textdraw29, true);
PlayerTextDrawBoxColor(playerid, Textdraw29, 0);
PlayerTextDrawSetShadow(playerid, Textdraw29, 0);
PlayerTextDrawSetOutline(playerid, Textdraw29, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw29, 52567808);
PlayerTextDrawFont(playerid, Textdraw29, 5);
PlayerTextDrawSetProportional(playerid, Textdraw29, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw29, true);

Textdraw30 = CreatePlayerTextDraw(playerid, 433.382202, 238.583343, "HEART");
PlayerTextDrawLetterSize(playerid, Textdraw30, 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw30, 40.292823, 56.000000);
PlayerTextDrawAlignment(playerid, Textdraw30, 1);
PlayerTextDrawColor(playerid, Textdraw30, -1);
PlayerTextDrawUseBox(playerid, Textdraw30, true);
PlayerTextDrawBoxColor(playerid, Textdraw30, 0);
PlayerTextDrawSetShadow(playerid, Textdraw30, 0);
PlayerTextDrawSetOutline(playerid, Textdraw30, 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw30, 52567808);
PlayerTextDrawFont(playerid, Textdraw30, 5);
PlayerTextDrawSetProportional(playerid, Textdraw30, 1);
PlayerTextDrawSetSelectable(playerid, Textdraw30, true);


kada hoces prikazat TD radis PlayerTextDrawShow(playerid, TextDrawID);
a za sakrivanje PlayerTextDrawHide sa istim parametrima 😄
MikkiBE#
4
Enforcer
10. Jul 2016.
Eto bio sam u pravu 😄

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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