Započeo Marcony.amx
•11. Mar. 2014.• Zaključano[POMOC]Errori
249
pregleda
3
postova
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
64
Postovi:
17
Teme:
Pridružio se:Avg. 2013
11. Mar. 2014.
Skriptu koju koristim:EGRP
Detaljan opis problema:Znaci izbaci mi ove erroe
To ubacujem sa Old Team moda na EGRP sve ubacim al ne kuzim ovo gdje se mora ubaciti ovo mozda sam na pogresno mjesto ubacio
POMOC
Dio skripte_/
Detaljan opis problema:Znaci izbaci mi ove erroe
AttachObjectToVehicle(lspdnatpis300, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis300, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis301, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000, -90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis301, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis302, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis302, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis303, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000, -90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis303, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis304, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis304, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis305, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000,-90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis305, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
To ubacujem sa Old Team moda na EGRP sve ubacim al ne kuzim ovo gdje se mora ubaciti ovo mozda sam na pogresno mjesto ubacio
POMOC
Dio skripte_/
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
64
Postovi:
17
Teme:
Pridružio se:Avg. 2013
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
64
Postovi:
17
Teme:
Pridružio se:Avg. 2013
11. Mar. 2014.
Sabo aj mi molim te ubaci ovo u mod evo ti mod http://www.solidfiles.com/d/6b4a4b5fd5/Novo_WinRAR_arhiva.rar ili bilo ko ko zna hvala
Molim te ako mozes
Poz iz Pule 🙂
new pozar1;
new pozar3;
new pozar4;
new pozar5;
new pozar6;
new VatraEquip;
new Pozarcic = 0;
new Float:PozarX, Float:PozarY, Float:PozarZ;
new randpozar = random(300000)+1350000;
SetTimer("Pozar", randpozar, 1);
if(HOLDING( KEY_FIRE ))
{
if(IsPlayerInRangeOfPoint(playerid, 7, PozarX, PozarY, PozarZ))
{
if(Pozarcic == 1)
{
if(GetPlayerWeapon(playerid) == 42)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
if(VatraEquip == 1)
{
GameTextForPlayer(playerid, "~w~Gasite ~r~vatru~w~!~n~Prskajte ~r~vatru ~b~10 sekundi~n~~w~da biste je ugasili~n~i zaradili novac!", 3000, 3);
SetTimerEx("TestGasenje",10000, false, "i", playerid);
}
}
}
}
}
}
if(HOLDING( KEY_FIRE | KEY_HANDBRAKE))
{
if(IsPlayerInRangeOfPoint(playerid, 7, PozarX, PozarY, PozarZ))
{
if(Pozarcic == 1)
{
if(GetPlayerWeapon(playerid) == 42)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
if(VatraEquip == 1)
{
GameTextForPlayer(playerid, "~w~Gasite ~r~vatru~w~!~n~Prskajte ~r~vatru ~b~10 sekundi~n~~w~da biste je ugasili~n~i zaradili novac!", 3000, 3);
SetTimerEx("TestGasenje",10000, false, "i", playerid);
}
}
}
}
}
}
FUNCTION: TestGasenje(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 5, PozarX, PozarY, PozarZ))
{
if(Pozarcic == 1)
{
if(GetPlayerWeapon(playerid) == 42)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
if(VatraEquip == 1)
{
if(IsPlayerShooting(playerid))
{
GameTextForPlayer(playerid, "~w~Ugasili ste ~r~vatru~w~!", 3000, 4);
Pozarcic = 0;
PozarX = 0;
PozarY = 0;
PozarZ = 0;
new novac = random(400)+800;
PlayerInfo += novac;
SCMF(playerid, SVETLOZUTA, "* Ugasili ste vatru i zaradili ste: $%d.",novac);
SCMF(playerid, SVETLOZUTA, "* Sada se vratite do vatrogasne stanice da obucete vase staro odelo.");
new str;
format(str, 128, "{1AE6D1} {D92638}Pozar je ugasen. Pohvala za vatrogasnu jedinicu!");
SCMTA(BELA2, str);
DestroyObject(pozar1);
DestroyObject(pozar3);
DestroyObject(pozar4);
DestroyObject(pozar5);
DestroyObject(pozar6);
}
}
}
}
}
}
return 1;
}
FUNCTION: Pozar()
{
new rand = random(6)+1;
Pozarcic = 1;
if(rand == 1)
{
PozarX = 2054.5825;
PozarY = -1248.9137;
PozarZ = 23.8313;
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
new str;
format(str, 128, "{1AE6D1} {D92638}Upravo je izbio pozar u oblasti Glen Parka. Molimo sve vatrogasce da krenu!");
SCMTA(BELA2, str);
pozar3 = CreateObject(3461, 2056.23, -1250.22, 21.36, 0.00, 0.00, 0.00);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
SetPlayerCheckpoint(i, 2054.5825,-1248.9137,23.8313, 5.0);
SCM(i, SCRVENA, ": Izbio je pozar! Mesto pozara oznaceno je na radaru!");
}
}
}
if(rand == 2)
{
PozarX = 1709.5983;
PozarY = -1697.4121;
PozarZ = 14.1641;
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
new str;
format(str, 128, "{1AE6D1} {D92638}Upravo je izbio pozar u oblasti opstine. Molimo sve vatrogasce da krenu!");
SCMTA(BELA2, str);
pozar6 = CreateObject(3461, 1708.90, -1697.84, 11.58, 0.00, 0.00, 0.00);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
SetPlayerCheckpoint(i, 1709.5983,-1697.4121,14.1641, 5.0);
SCM(i, SCRVENA, ": Izbio je pozar! Mesto pozara oznaceno je na radaru!");
}
}
}
if(rand == 3)
{
PozarX = 1573.4175;
PozarY = -2236.2119;
PozarZ = 14.8098;
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
new str;
format(str, 128, "{1AE6D1} {D92638}Upravo je izbio pozar u oblasti Aerodroma. Molimo sve vatrogasce da krenu!");
SCMTA(BELA2, str);
pozar1 = CreateObject(3461, 1573.36, -2237.02, 10.97, 0.00, 0.00, 0.00);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
SetPlayerCheckpoint(i, 1573.4175,-2236.2119,14.8098, 5.0);
SCM(i, SCRVENA, ": Izbio je pozar! Mesto pozara oznaceno je na radaru!");
}
}
}
if(rand == 4)
{
PozarX = 1512.2186;
PozarY = -2059.5305;
PozarZ = 29.2153;
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
new str;
format(str, 128, "{1AE6D1} {D92638}Upravo je izbio pozar u oblasti Verdant Bluffsa. Molimo sve vatrogasce da krenu!");
SCMTA(BELA2, str);
pozar5 = CreateObject(3461, 1513.51, -2061.54, 26.22, 0.00, 0.00, 0.00);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
SetPlayerCheckpoint(i, 1512.2186,-2059.5305,29.2153, 5.0);
SCM(i, SCRVENA, ": Izbio je pozar! Mesto pozara oznaceno je na radaru!");
}
}
}
if(rand == 5)
{
PozarX = 1375.8622;
PozarY = -1860.2269;
PozarZ = 14.0010;
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
CreateExplosion(Float:PozarX, Float:PozarY, Float:PozarZ, 7, 100000);
new str;
format(str, 128, "{1AE6D1} {D92638}Upravo je izbio pozar u oblasti opstine. Molimo sve vatrogasce da krenu!");
SCMTA(BELA2, str);
pozar4 = CreateObject(3461, 1375.04, -1860.97, 11.37, 0.00, 0.00, 0.00);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo == 16 || PlayerInfo == 16)
{
SetPlayerCheckpoint(i, 1375.8622,-1860.2269,14.0010, 5.0);
SCM(i, SCRVENA, ": Izbio je pozar! Mesto pozara oznaceno je na radaru!");
}
}
}
return 1;
}
AttachObjectToVehicle(lspdnatpis300, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis300, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis301, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000, -90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis301, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis302, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis302, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis303, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000, -90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis303, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis304, vatrogasci, 1.1254, -0.2681, 0.0634, 0.000000, 0.000000, 90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis304, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
AttachObjectToVehicle(lspdnatpis305, vatrogasci, -1.1254, -0.2681, 0.0634, 0.000000, 0.000000,-90.449951); //Object Model: 19327|
SetObjectMaterialText(lspdnatpis305, "VATROGASCI", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 30, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
Molim te ako mozes
Poz iz Pule 🙂
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava