[POMOC]Error u pawno

Započeo Matrix_Green
1. Maj 2011.
780
pregleda
6
postova
sandman12wolf
4
Enforcer
1. Maj 2011.
kripta koju koristim: Ravens
Detaljan opis problema: Radi komandu od kupi kucu i hocu napraivit nes kao kupistan i ja sve napraivm i izbacuje mi ove errore
/C:\DOCUME~1\sandman\Desktop\RAVEN'~1.3C\FILTER~1\VCS.pwn(83) : error 001: expected token: ",", but found "["
C:\DOCUME~1\sandman\Desktop\RAVEN'~1.3C\FILTER~1\VCS.pwn(83) : error 029: invalid expression, assumed zero
C:\DOCUME~1\sandman\Desktop\RAVEN'~1.3C\FILTER~1\VCS.pwn(83) : warning 215: expression has no effect
C:\DOCUME~1\sandman\Desktop\RAVEN'~1.3C\FILTER~1\VCS.pwn(83) : error 001: expected token: ";", but found "]"
C:\DOCUME~1\sandman\Desktop\RAVEN'~1.3C\FILTER~1\VCS.pwn(83) : fatal error 107: too many error messages on one line

Dio skripte:    if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo) && HouseInfo, == 0)
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Mr.Lowrey
5
Godfather
1. Maj 2011.
probaj
if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0);
sandman12wolf
4
Enforcer
1. Maj 2011.
System32 wrote on May 1, 2011, 7:40 am:
probaj
if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0);


i opet isti error
Mr.Lowrey
5
Godfather
1. Maj 2011.
ajde daj cijelu komandu za kupit kucu
sandman12wolf
4
Enforcer
1. Maj 2011.
if(strcmp(cmdtext, "/kupistan", true) == 0)
{
      if(IsPlayerConnected(playerid))
   {
new Float😮ldposx, Float😮ldposy, Float😮ldposz;
GetPlayerName(playerid,playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h= 0; h< sizeof(HouseInfo); h++)
{
if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0);
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), " Moraš biti level %d da bi kupio ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 9999 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "   Već imaÅ¡ stan, napiÅ¡i /prodajstan ako želiÅ¡ kupiti ovaj !");
return 1;
}

if(GetPlayerMoney(playerid) > HouseInfo)
{
   if(PlayerInfo == 1)
   {
PlayerInfo = h;
HouseInfo = 1;
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
SafeGivePlayerMoney(playerid,-HouseInfo);
PlayerPlayMusic(playerid);
GameTextForPlayer(playerid, "~w~Vas stan~n~Da bi izasao pridji vratima i napisi /exit", 5000, 3);
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo, na novoj nekretnini !");
OnPropUpdate(1,h);
OnPlayerUpdateEx(playerid);
OnPropTextdrawUpdate(1, h);
OnHousePickupUpdate(h);
new y, m, d;
new h1,mi,s;
getdate(y,m,d);
gettime(h1,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /kupistan [$%d]",d,m,y,h1,mi,s,sendername, HouseInfo);
PayLog(string);
if (PlayerInfo == 0)
{
   TextDrawSetString(Textdraw64,"Cestitamo! ~n~~n~Osvojio si Medalju ~n~~b~Home, Sweet, Home. (1😎 ~n~~n~~w~Nagrada: ~g~$1337");
    ShowAchievement(playerid);
SafeGivePlayerMoney(playerid, 1337);
PlayerInfo = 1;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* Zbog sigurnosti, Lozinka je potrebna da bi se kupio stan!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "   NemaÅ¡ dovoljno novca !");
return 1;
}
}
}
}
return 1;
}


evo komande cjele
pavle.bakun
5
Crime Lord
1. Maj 2011.

if(strcmp(cmdtext, "/kupistan", true) == 0)
  {
      if(IsPlayerConnected(playerid))
      {
        new Float:oldposx, Float:oldposy, Float:oldposz;
        GetPlayerName(playerid,playername, sizeof(playername));
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        for(new h= 0; h< sizeof(HouseInfo); h++)
        {
        if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
            {
              if(PlayerInfo < HouseInfo)
              {
                  format(string, sizeof(string), " MoraÅ¡ biti level %d da bi kupio ovo !", HouseInfo);
                  SendClientMessage(playerid, COLOR_GRAD5, string);
                  return 1;
              }
              if(PlayerInfo != 9999 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
              {
                  SendClientMessage(playerid, COLOR_WHITE, "  Vec imaÅ¡ stan, napiÅ¡i /prodajstan ako želiÅ¡ kupiti ovaj !");
                  return 1;
              }

              if(GetPlayerMoney(playerid) > HouseInfo)
              {
                  if(PlayerInfo == 1)
                  {
                    PlayerInfo = h;
                    HouseInfo = 1;
                    strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
                    SafeGivePlayerMoney(playerid,-HouseInfo);
                    PlayerPlayMusic(playerid);
                    GameTextForPlayer(playerid, "~w~Vas stan~n~Da bi izasao pridji vratima i napisi /exit", 5000, 3);
                    SendClientMessage(playerid, COLOR_WHITE, "Cestitamo, na novoj nekretnini !");
                    OnPropUpdate(1,h);
                    OnPlayerUpdateEx(playerid);
                    OnPropTextdrawUpdate(1, h);
                    OnHousePickupUpdate(h);
                    new y, m, d;
                    new h1,mi,s;
                    getdate(y,m,d);
                    gettime(h1,mi,s);
                    format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /kupistan [$%d]",d,m,y,h1,mi,s,sendername, HouseInfo);
                    PayLog(string);
                    if (PlayerInfo == 0)
                    {
                        TextDrawSetString(Textdraw64,"Cestitamo! ~n~~n~Osvojio si Medalju ~n~~b~Home, Sweet, Home. (18) ~n~~n~~w~Nagrada: ~g~$1337");
                        ShowAchievement(playerid);
                        SafeGivePlayerMoney(playerid, 1337);
                        PlayerInfo = 1;
                    }
                  }
                  else
                  {
                    SendClientMessage(playerid, COLOR_WHITE, "* Zbog sigurnosti, Lozinka je potrebna da bi se kupio stan!");
                    return 1;
                  }
              }
              else
              {
                  SendClientMessage(playerid, COLOR_WHITE, "  NemaÅ¡ dovoljno novca !");
                  return 1;
              }
            }
        }
      }
      return 1;
  }

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