[POMOC]ENTER/EXIT

Započeo Matrix_Green
1. Feb. 2012. Zaključano
433
pregleda
2
postova
sandman12wolf
4
Enforcer
1. Feb. 2012.
Skripta:CLRP
Problem:Kako da dodam komandu exit za stanove,radio sma stanove i ne prihvaca m iexit i enter pa ako mi moze tko sta rec kako da dodam
Dio skripte:Nezz sta treba
sandman12wolf
4
Enforcer
1. Feb. 2012.
StjepanS wrote on February 1, 2012, 9:17 am:
Pa daj te svoje komande da popravim.

evo enter
if(strcmp(cmd, "/enter", true) == 0)
{
    if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
//printf("Found House :%d",i);
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~w~Dobrodosli kuci", 5000, 1);
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
//printf("Found House :%d",i);
if(!IsACop(playerid) && i == 3)
{
    SendClientMessage(playerid, COLOR_GREY, "  Samo Policija !");
    return 1;
}
if(PlayerInfo == i || GetPlayerMoney(playerid) >= BizzInfo)
{
if(PlayerInfo != i)
{
if(BizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
if (PlayerToPoint(3.0, playerid,1199.323974,-918.954528,43.116638))
{
OnPlayerEnterFood(playerid, 5);
}
else if (PlayerToPoint(3.0, playerid,811.321411,-1616.181030,13.546875))
{
OnPlayerEnterFood(playerid, 6);
}
else if (PlayerToPoint(3.0, playerid,927.906250,-1352.942626,13.343750))
{
OnPlayerEnterFood(playerid, 7);
}
GivePlayerCash(playerid,-BizzInfo);
format(string, sizeof(string), "~r~-$%d~n~~w~kucajte /exit~n~da izadjete", BizzInfo);
BizzInfo += BizzInfo;
ExtortionBiz(i, BizzInfo);
BizzInfo--;
OnPropUpdate();
GameTextForPlayer(playerid, string, 5000, 3);
}
SetPlayerInterior(playerid,BizzInfo);
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = BizzInfo;
PlayerInfo = i+99;
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da bi usao u biznis %d", dood, BizzInfo, i);
printf("%s", string);
PayLog(string);
//PlayerInfo = i;
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (PlayerToPoint(3, playerid,SBizzInfo, SBizzInfo, SBizzInfo))
{
if(PlayerInfo == i || GetPlayerMoney(playerid) >= SBizzInfo)
{
if(PlayerInfo != i)
{
if(SBizzInfo == 1)
{
GameTextForPlayer(playerid, "~r~Zatvoreno", 5000, 1);
return 1;
}
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
if(i == 10)
{
    PaintballPlayers ++;
    PlayerPaintballing = 1;
    new rand = random(sizeof(PaintballSpawns));
SetPlayerPos(playerid, PaintballSpawns, PaintballSpawns, PaintballSpawns);
TogglePlayerControllable(playerid, 0);
}
else if(i == 11)
{
    PlayerKarting = 1;
    SendClientMessage(playerid, TEAM_GROVE_COLOR, "Sada mozete ucestvovati u Karting Trci, sjednite u vozilo.");
}
else
{
    return 1;
}
GivePlayerCash(playerid,-SBizzInfo);
gSpentCash = GetPlayerMoney(playerid);
SBizzInfo--;
SBizzInfo += SBizzInfo;
ExtortionSBiz(i, SBizzInfo);
new dood;
GetPlayerName(playerid, dood, sizeof(dood));
format(string, sizeof(string), "%s je platio $%d da udje u sbiz %d", dood, SBizzInfo, i);
printf("%s", string);
PayLog(string);
OnPropUpdate();
}
}
else
{
GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
}
}
}
if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
{
    GameTextForPlayer(playerid, "~w~Dobrodosli u 8ball Track", 5000, 1);
    SetPlayerInterior(playerid,7);
    PlayerInfo = 7;
SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
}
else if (PlayerToPoint(8.0, playerid,-2111.5686,-443.9720,38.7344))
{
    GameTextForPlayer(playerid, "~w~Dobrodosli na Dirt Track", 5000, 1);
    SetPlayerInterior(playerid,4);
    PlayerInfo = 4;
SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
}
else if (PlayerToPoint(8.0, playerid,-2080.3079,-406.0309,38.7344))
{
    GameTextForPlayer(playerid, "~w~Dobrodosli na Stunting Track", 5000, 1);
    SetPlayerInterior(playerid,14);
    PlayerInfo = 14;
SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
}
else if (PlayerToPoint(4, playerid,2073.2979,-1831.1228,13.5469))
{ // Pay & Spray
    if(GetPlayerState(playerid) == 2)
    {
        if(GetPlayerMoney(playerid) > SBizzInfo + 100)
        {
            if(SBizzInfo > 0)
            {
          new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 2062.1294,-1831.5498,13.5469);
        SetVehicleZAngle(tmpcar, 90);
        GivePlayerCash(playerid, - SBizzInfo);
        SBizzInfo += SBizzInfo;
        SBizzInfo--;
        SetTimerEx("AfterSpray1", 5000, false, "i", playerid);
}
else
{
    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
    }
}
else if (PlayerToPoint(4, playerid,1024.9756,-1030.7930,32.0257))
{ // Pay & Spray
    if(GetPlayerState(playerid) == 2)
    {
        if(GetPlayerMoney(playerid) > SBizzInfo + 100)
        {
            if(SBizzInfo > 0)
            {
          new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1024.9763,-1021.8850,32.1016);
        SetVehicleZAngle(tmpcar, 0);
        GivePlayerCash(playerid, - SBizzInfo);
        SBizzInfo += SBizzInfo;
        SBizzInfo--;
        SetTimerEx("AfterSpray2", 5000, false, "i", playerid);
}
else
{
    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
    }
}
else if (PlayerToPoint(4, playerid,488.3819,-1733.0563,11.1752))
{ // Pay & Spray
    if(GetPlayerState(playerid) == 2)
    {
        if(GetPlayerMoney(playerid) > SBizzInfo + 100)
        {
            if(SBizzInfo > 0)
            {
          new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 487.4099,-1741.4585,11.1330);
        SetVehicleZAngle(tmpcar, 180);
        GivePlayerCash(playerid, - SBizzInfo);
        SBizzInfo += SBizzInfo;
        SBizzInfo--;
        SetTimerEx("AfterSpray3", 5000, false, "i", playerid);
}
else
{
    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
    }
}
else if (PlayerToPoint(4, playerid,719.8940,-464.8272,16.3359))
{ // Pay & Spray
    if(GetPlayerState(playerid) == 2)
    {
        if(GetPlayerMoney(playerid) > SBizzInfo + 100)
        {
            if(SBizzInfo > 0)
            {
          new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 720.3924,-456.0286,16.3359);
        SetVehicleZAngle(tmpcar, 0);
        GivePlayerCash(playerid, - SBizzInfo);
        SBizzInfo += SBizzInfo;
        SBizzInfo--;
        SetTimerEx("AfterSpray4", 5000, false, "i", playerid);
}
else
{
    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
}
    }
}
}
return 1;
}


Exit
if(strcmp(cmd, "/exit", true) == 0)
{
    if(IsPlayerConnected(playerid))
{
for(new i = 0; i <  sizeof(HouseInfo); i++)
{
//printf("House :%d",i);
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
    if(HouseEntered == i)
    {
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
PlayerInfo = 0;
PlayerInfo = 255;
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid,0);
HouseEntered = 255;
if(HouseInfo == 1)
{
new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if(tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
}
}
return 1;
}
}
}
for(new i = 0; i <  sizeof(BizzInfo); i++)
{
//printf("Bizz :%d",i);
if (PlayerToPoint(3, playerid,BizzInfo, BizzInfo, BizzInfo))
{
SetPlayerInterior(playerid,0);
PlayerInfo = 0;
SetPlayerPos(playerid,BizzInfo,BizzInfo,BizzInfo);
PlayerInfo = 255;
}
else if(PlayerToPoint(3,playerid,1189.790161,-912.604858,1.311782) || PlayerToPoint(3,playerid,793.063415,-1622.839111,-10.992186) || PlayerToPoint(3,playerid,932.051208,-1353.114013,-22.488183))
{
    OnPlayerExitFood(playerid);
    InAFoodPlace = 0;
}
}
new carid = GetPlayerVehicleID(playerid);
if (IsABus(carid))
{
TogglePlayerControllable(playerid, 1);
//GangZoneHideForPlayer(playerid, buszoneeast);
//GangZoneHideForPlayer(playerid, buszonewest);
RemovePlayerFromVehicle(playerid);
if (BusrouteEast != 0 || BusrouteWest != 0) BusrouteEnd(playerid, carid);
}
if (IsASweeper(carid))
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if (IsADjubretar(carid))
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if(IsAHarvest(carid))
{
    if (carid != 0)
{
SetVehicleToRespawn(carid);
}
if(FarmerPickup >= 1 && FarmerPickup <= 22)
{
FarmerPickup--;
}
    TogglePlayerControllable(playerid, 1);
    RemovePlayerFromVehicle(playerid);
    FarmerVar = 0;
    DisablePlayerCheckpoint(playerid);

}
if(IsADrugHarvest(carid))
{
    if (carid != 0)
    {
        SetVehicleToRespawn(carid);
    }
    if(DrugFarmerPickup >= 1 && DrugFarmerPickup <= 37)
    {
        DrugFarmerPickup--;
    }
    TogglePlayerControllable(playerid, 1);
    RemovePlayerFromVehicle(playerid);
    DrugFarmerVar = 0;
    DisablePlayerCheckpoint(playerid);
}
if(IsASmuggleCar(carid))
{
    if(carid != 0)
    {
        SetVehicleToRespawn(carid);
    }
    TogglePlayerControllable(playerid, 1);
    RemovePlayerFromVehicle(playerid);
    SmugglerWork = 0;
    DisablePlayerCheckpoint(playerid);
}
    if(IsPlayerInAnyVehicle(playerid) && !engineOn[GetPlayerVehicleID(playerid)] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
if(GetPlayerVehicleID(playerid) >= 113 && GetPlayerVehicleID(playerid) <= 160 || GetPlayerVehicleID(playerid) >= 161 && GetPlayerVehicleID(playerid) <= 210)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
}
else if (PlayerToPoint(3.0, playerid,387.7978,173.8582,1008.3828))
{
    SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1481.0206,-1771.1138,18.7958);
PlayerInfo = 0;
PlayerInfo = 255;
}
else if (PlayerToPoint(6.0, playerid,-1404.5299,-259.0602,1043.6563))
{
    SetPlayerInterior(playerid,0);
    PlayerInfo = 0;
SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);
}
else if (PlayerToPoint(8.0, playerid,-1443.0554,-581.1879,1055.0472))
{
    SetPlayerInterior(playerid,0);
    PlayerInfo = 0;
SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);
}
else if (PlayerToPoint(8.0, playerid,-1464.7732,1557.5533,1052.5313))
{
    SetPlayerInterior(playerid,0);
    PlayerInfo = 0;
SetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);
}
else if(NoFuel == 1)
{
    TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
NoFuel = 0;
}
}
return 1;
}
if(strcmp(cmd, "/home", true) == 0)
{
    if(IsPlayerConnected(playerid))
{
if(PlayerInfo != 255)
{
    if(PlayerOnMission > 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "  Trenutno ste na misiji, ne mozete koristiti tu komandu !");
        return 1;
    }
SetPlayerCheckpoint(playerid,HouseInfo[PlayerInfo], HouseInfo[PlayerInfo], HouseInfo[PlayerInfo], 4.0);
GameTextForPlayer(playerid, "~w~Lokacija je postavljena ~r~Kuca", 5000, 1);
gPlayerCheckpointStatus = CHECKPOINT_HOME;
}
else
{
GameTextForPlayer(playerid, "~w~Beskucnik ste", 5000, 1);
}
}
return 1;
}

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