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[Pomoc]Checkpoint

Započeo m-a-r-k-o
pre 14 godina
838
pregleda
4
postova
m-a-r-k-o
Shot Caller
pre 14 godina
Mod koji koristim: Raven's
Opis problema:napravio sam rute za posao cistaca ulica i kad kicam /cisti pojavi se prvi CP  i onda odem do njega makne se ali mi nedolazi drugi..

Komanda:
	if(strcmp(cmd, "/cisti", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo > 0)
            {
    SendClientMessage(playerid, COLOR_GREY, "*Vec imas aktivirano ciscenje!");
    return 1;
            }
if(PlayerInfo == 19)//<---- tu si stavite id koji stavite za taj posao
{

                  SendClientMessage(playerid,COLOR_PINK,"*Aktivirao si kosenje");
      PlayerInfo = 1;//---- tu stavite vrijednos 1 za kosenje za toga igraca
          SetPlayerCheckpoint(playerid, 1963.7349853516,-1882.8819580078,13.3828125,1.00);// tu stavite koordinate prvog cp-a
}
else
{
        SendClientMessage(playerid, COLOR_GREY, "Nemas posao cistaca ulica!");
                return 1;
        }
}
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    if(PlayerInfo > 0)
    {
//--------ruta1
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp1
        {
            if(PlayerInfo == 1)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)//tu stavite id od vozila za kosenje
      {
                          PlayerInfo = 2;// dodajemo vrijednost da se slucajno ne pogodi isti cp, ovo nije potrebno
                          SetPlayerCheckpoint(playerid,1963.7349853516,-1882.8819580078,13.3828125,4.00);//
  }
            }
        }
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp2
        {
            if(PlayerInfo == 2)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 3;//
                          SetPlayerCheckpoint(playerid,2084.0275878906,-1727.4145507813,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2084.0275878906,-1727.4145507813,13.3828125))//cp2
        {
            if(PlayerInfo == 3)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 4;//
                          SetPlayerCheckpoint(playerid,2147.1875,-1629.3638916016,13.37114238739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2147.1875,-1629.3638916016,13.37114238739))//cp2
        {
            if(PlayerInfo == 4)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 5;//
                          SetPlayerCheckpoint(playerid,2342.6928710938,-1665.2958984375,15.280256271362,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2342.6928710938,-1665.2958984375,15.280256271362))//cp2
        {
            if(PlayerInfo == 5)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 6;//
                          SetPlayerCheckpoint(playerid,2330.7778320313,-1730.6768798828,13.359375,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2330.7778320313,-1730.6768798828,13.359375))//cp2
        {
            if(PlayerInfo == 6)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 7;//
                          SetPlayerCheckpoint(playerid,2216.3610839844,-1883.6473388672,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2216.3610839844,-1883.6473388672,13.3828125))//cp2
        {
            if(PlayerInfo == 7)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 8;//
                          SetPlayerCheckpoint(playerid,2311.4436035156,-1906.6313476563,13.383687973022,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2311.4436035156,-1906.6313476563,13.383687973022))//cp2
        {
            if(PlayerInfo == 8)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 9;//
                          SetPlayerCheckpoint(playerid,2275.6796875,-1969.5339355469,13.381767272949,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2275.6796875,-1969.5339355469,13.381767272949))//cp2
        {
            if(PlayerInfo == 9)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 10;//
                          SetPlayerCheckpoint(playerid,2217.3195800781,-1952.3175048828,13.341398239136,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2217.3195800781,-1952.3175048828,13.341398239136))//cp2
        {
            if(PlayerInfo == 10)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 11;//
                          SetPlayerCheckpoint(playerid,2187.5070800781,-1891.8587646484,13.509676933289,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2187.5070800781,-1891.8587646484,13.509676933289))//cp2
        {
            if(PlayerInfo == 12)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 13;//
                          SetPlayerCheckpoint(playerid,1848.2686767578,-1929.9166259766,13.383943557739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1848.2686767578,-1929.9166259766,13.383943557739))//cp2
        {
            if(PlayerInfo == 13)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 14;//
                          SetPlayerCheckpoint(playerid,1894.5124511719,-1882.6596679688,13.478686332703,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1894.5124511719,-1882.6596679688,13.478686332703))//cp2
        {
            if(PlayerInfo == 14)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 15;//
                          SetPlayerCheckpoint(playerid,1897.4320068359,-1858.0073242188,13.572692871094,4.00);//
  }
            }
}
        if(PlayerToPoint(4.00, playerid,1897.4320068359,-1858.0073242188,13.572692871094))//cp n-zi
        {
            if(PlayerInfo == n)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 0;//
                          DisablePlayerCheckpoint(playerid);
                          SendClientMessage(playerid, COLOR_GREEN ,"Ciscenje uspjesno zavrseno");
//---------------------------------------------------------------ovo ispod nije potrebno
  GivePlayerMoney(playerid, 250);
                          SendClientMessage(playerid, COLOR_CORAL ,"Zarada = 250$");
  }
            }
}
[BWW] nåяcо
Enforcer
pre 14 godina
m-a-r-k-o wrote on August 24, 2011, 9:59 pm:
Mod koji koristim: Raven's
Opis problema:napravio sam rute za posao cistaca ulica i kad kicam /cisti pojavi se prvi CP  i onda odem do njega makne se ali mi nedolazi drugi..

Komanda:
	if(strcmp(cmd, "/cisti", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo > 0)
            {
     SendClientMessage(playerid, COLOR_GREY, "*Vec imas aktivirano ciscenje!");
     return 1;
            }
if(PlayerInfo == 19)//<---- tu si stavite id koji stavite za taj posao
{

                   SendClientMessage(playerid,COLOR_PINK,"*Aktivirao si kosenje");
       PlayerInfo = 1;//---- tu stavite vrijednos 1 za kosenje za toga igraca
             SetPlayerCheckpoint(playerid, 1963.7349853516,-1882.8819580078,13.3828125,1.00);// tu stavite koordinate prvog cp-a
}
else
{
        SendClientMessage(playerid, COLOR_GREY, "Nemas posao cistaca ulica!");
                return 1;
        }
}
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    if(PlayerInfo > 0)
    {
//--------ruta1
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp1
        {
            if(PlayerInfo == 1)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)//tu stavite id od vozila za kosenje
      {
                           PlayerInfo = 2;// dodajemo vrijednost da se slucajno ne pogodi isti cp, ovo nije potrebno
                           SetPlayerCheckpoint(playerid,1963.7349853516,-1882.8819580078,13.3828125,4.00);//
  }
            }
        }
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp2
        {
            if(PlayerInfo == 2)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 3;//
                           SetPlayerCheckpoint(playerid,2084.0275878906,-1727.4145507813,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2084.0275878906,-1727.4145507813,13.3828125))//cp2
        {
            if(PlayerInfo == 3)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 4;//
                           SetPlayerCheckpoint(playerid,2147.1875,-1629.3638916016,13.37114238739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2147.1875,-1629.3638916016,13.37114238739))//cp2
        {
            if(PlayerInfo == 4)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 5;//
                           SetPlayerCheckpoint(playerid,2342.6928710938,-1665.2958984375,15.280256271362,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2342.6928710938,-1665.2958984375,15.280256271362))//cp2
        {
            if(PlayerInfo == 5)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 6;//
                           SetPlayerCheckpoint(playerid,2330.7778320313,-1730.6768798828,13.359375,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2330.7778320313,-1730.6768798828,13.359375))//cp2
        {
            if(PlayerInfo == 6)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 7;//
                           SetPlayerCheckpoint(playerid,2216.3610839844,-1883.6473388672,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2216.3610839844,-1883.6473388672,13.3828125))//cp2
        {
            if(PlayerInfo == 7)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 8;//
                           SetPlayerCheckpoint(playerid,2311.4436035156,-1906.6313476563,13.383687973022,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2311.4436035156,-1906.6313476563,13.383687973022))//cp2
        {
            if(PlayerInfo == 8)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 9;//
                           SetPlayerCheckpoint(playerid,2275.6796875,-1969.5339355469,13.381767272949,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2275.6796875,-1969.5339355469,13.381767272949))//cp2
        {
            if(PlayerInfo == 9)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 10;//
                           SetPlayerCheckpoint(playerid,2217.3195800781,-1952.3175048828,13.341398239136,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2217.3195800781,-1952.3175048828,13.341398239136))//cp2
        {
            if(PlayerInfo == 10)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 11;//
                           SetPlayerCheckpoint(playerid,2187.5070800781,-1891.8587646484,13.509676933289,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2187.5070800781,-1891.8587646484,13.509676933289))//cp2
        {
            if(PlayerInfo == 12)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 13;//
                           SetPlayerCheckpoint(playerid,1848.2686767578,-1929.9166259766,13.383943557739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1848.2686767578,-1929.9166259766,13.383943557739))//cp2
        {
            if(PlayerInfo == 13)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 14;//
                           SetPlayerCheckpoint(playerid,1894.5124511719,-1882.6596679688,13.478686332703,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1894.5124511719,-1882.6596679688,13.478686332703))//cp2
        {
            if(PlayerInfo == 14)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 15;//
                           SetPlayerCheckpoint(playerid,1897.4320068359,-1858.0073242188,13.572692871094,4.00);//
  }
            }
}
        if(PlayerToPoint(4.00, playerid,1897.4320068359,-1858.0073242188,13.572692871094))//cp n-zi
        {
            if(PlayerInfo == n)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                           PlayerInfo = 0;//
                           DisablePlayerCheckpoint(playerid);
                           SendClientMessage(playerid, COLOR_GREEN ,"Ciscenje uspjesno zavrseno");
//---------------------------------------------------------------ovo ispod nije potrebno
   GivePlayerMoney(playerid, 250);
                           SendClientMessage(playerid, COLOR_CORAL ,"Zarada = 250$");
  }
            }
}


probaj ovako..

if(strcmp(cmd, "/cisti", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo > 0)
            {
    SendClientMessage(playerid, COLOR_GREY, "*Vec imas aktivirano ciscenje!");
    return 1;
            }
if(PlayerInfo == 19)//<---- tu si stavite id koji stavite za taj posao
{

                  SendClientMessage(playerid,COLOR_PINK,"*Aktivirao si kosenje");
      PlayerInfo = 1;//---- tu stavite vrijednos 1 za kosenje za toga igraca
          SetPlayerCheckpoint(playerid, 1963.7349853516,-1882.8819580078,13.3828125,4.00);// tu stavite koordinate prvog cp-a
}
else
{
        SendClientMessage(playerid, COLOR_GREY, "Nemas posao cistaca ulica!");
                return 1;
        }
}
return 1;
}
m-a-r-k-o
Shot Caller
pre 14 godina
Narco_VK wrote on August 24, 2011, 9:59 pm:
Mod koji koristim: Raven's
Opis problema:napravio sam rute za posao cistaca ulica i kad kicam /cisti pojavi se prvi CP  i onda odem do njega makne se ali mi nedolazi drugi..

Komanda:
	if(strcmp(cmd, "/cisti", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo > 0)
            {
    SendClientMessage(playerid, COLOR_GREY, "*Vec imas aktivirano ciscenje!");
    return 1;
            }
if(PlayerInfo == 19)//<---- tu si stavite id koji stavite za taj posao
{

                  SendClientMessage(playerid,COLOR_PINK,"*Aktivirao si kosenje");
      PlayerInfo = 1;//---- tu stavite vrijednos 1 za kosenje za toga igraca
          SetPlayerCheckpoint(playerid, 1963.7349853516,-1882.8819580078,13.3828125,1.00);// tu stavite koordinate prvog cp-a
}
else
{
        SendClientMessage(playerid, COLOR_GREY, "Nemas posao cistaca ulica!");
                return 1;
        }
}
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    if(PlayerInfo > 0)
    {
//--------ruta1
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp1
        {
            if(PlayerInfo == 1)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)//tu stavite id od vozila za kosenje
      {
                          PlayerInfo = 2;// dodajemo vrijednost da se slucajno ne pogodi isti cp, ovo nije potrebno
                          SetPlayerCheckpoint(playerid,1963.7349853516,-1882.8819580078,13.3828125,4.00);//
  }
            }
        }
        if(PlayerToPoint(4.00, playerid,1963.7349853516,-1882.8819580078,13.3828125))//cp2
        {
            if(PlayerInfo == 2)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 3;//
                          SetPlayerCheckpoint(playerid,2084.0275878906,-1727.4145507813,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2084.0275878906,-1727.4145507813,13.3828125))//cp2
        {
            if(PlayerInfo == 3)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 4;//
                          SetPlayerCheckpoint(playerid,2147.1875,-1629.3638916016,13.37114238739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2147.1875,-1629.3638916016,13.37114238739))//cp2
        {
            if(PlayerInfo == 4)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 5;//
                          SetPlayerCheckpoint(playerid,2342.6928710938,-1665.2958984375,15.280256271362,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2342.6928710938,-1665.2958984375,15.280256271362))//cp2
        {
            if(PlayerInfo == 5)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 6;//
                          SetPlayerCheckpoint(playerid,2330.7778320313,-1730.6768798828,13.359375,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2330.7778320313,-1730.6768798828,13.359375))//cp2
        {
            if(PlayerInfo == 6)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 7;//
                          SetPlayerCheckpoint(playerid,2216.3610839844,-1883.6473388672,13.3828125,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2216.3610839844,-1883.6473388672,13.3828125))//cp2
        {
            if(PlayerInfo == 7)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 8;//
                          SetPlayerCheckpoint(playerid,2311.4436035156,-1906.6313476563,13.383687973022,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2311.4436035156,-1906.6313476563,13.383687973022))//cp2
        {
            if(PlayerInfo == 8)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 9;//
                          SetPlayerCheckpoint(playerid,2275.6796875,-1969.5339355469,13.381767272949,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2275.6796875,-1969.5339355469,13.381767272949))//cp2
        {
            if(PlayerInfo == 9)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 10;//
                          SetPlayerCheckpoint(playerid,2217.3195800781,-1952.3175048828,13.341398239136,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2217.3195800781,-1952.3175048828,13.341398239136))//cp2
        {
            if(PlayerInfo == 10)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 11;//
                          SetPlayerCheckpoint(playerid,2187.5070800781,-1891.8587646484,13.509676933289,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,2187.5070800781,-1891.8587646484,13.509676933289))//cp2
        {
            if(PlayerInfo == 12)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 13;//
                          SetPlayerCheckpoint(playerid,1848.2686767578,-1929.9166259766,13.383943557739,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1848.2686767578,-1929.9166259766,13.383943557739))//cp2
        {
            if(PlayerInfo == 13)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 14;//
                          SetPlayerCheckpoint(playerid,1894.5124511719,-1882.6596679688,13.478686332703,4.00);//
  }
            }
}
if(PlayerToPoint(4.00, playerid,1894.5124511719,-1882.6596679688,13.478686332703))//cp2
        {
            if(PlayerInfo == 14)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 15;//
                          SetPlayerCheckpoint(playerid,1897.4320068359,-1858.0073242188,13.572692871094,4.00);//
  }
            }
}
        if(PlayerToPoint(4.00, playerid,1897.4320068359,-1858.0073242188,13.572692871094))//cp n-zi
        {
            if(PlayerInfo == n)//
            {
                      new Veh = GetPlayerVehicleID(playerid);
                      if(Veh == 574)
      {
                          PlayerInfo = 0;//
                          DisablePlayerCheckpoint(playerid);
                          SendClientMessage(playerid, COLOR_GREEN ,"Ciscenje uspjesno zavrseno");
//---------------------------------------------------------------ovo ispod nije potrebno
  GivePlayerMoney(playerid, 250);
                          SendClientMessage(playerid, COLOR_CORAL ,"Zarada = 250$");
  }
            }
}


probaj ovako..

if(strcmp(cmd, "/cisti", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
            if(PlayerInfo > 0)
            {
    SendClientMessage(playerid, COLOR_GREY, "*Vec imas aktivirano ciscenje!");
    return 1;
            }
if(PlayerInfo == 19)//<---- tu si stavite id koji stavite za taj posao
{

                  SendClientMessage(playerid,COLOR_PINK,"*Aktivirao si kosenje");
      PlayerInfo = 1;//---- tu stavite vrijednos 1 za kosenje za toga igraca
          SetPlayerCheckpoint(playerid, 1963.7349853516,-1882.8819580078,13.3828125,4.00);// tu stavite koordinate prvog cp-a
}
else
{
        SendClientMessage(playerid, COLOR_GREY, "Nemas posao cistaca ulica!");
                return 1;
        }
}
return 1;
}


nista probo sam i ja mjenjat radius al nista...
DeFox
Underboss
pre 14 godina
Probaj umjesto PlayerToPoint koristit IsPlayerInCheckpoint(playerid);

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava