Detaljan opis problema😛a ovako napravio sam da kad ukucam /buy da mu izbaci dialog kako da napravim da mu uzme pare i da npr kupi bon i da mi se prebaci na racun,kad kupi pivo da mu se heal poveca za 20% i sl.
Dio skripte:
#define DIALOG_/buy 10225
ShowPlayerDialog(playerid, DIALOG_/buy, DIALOG_STYLE_LIST, "24/7", "Bon\nPivo\nCigarete\nKondom\nUpaljac\nSat", "Buy", "Close");
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_/buy){
if(response){
switch(listitem)){
case 0:
{
//Selected Item: "Bon"
}
case 1:
{
//Selected Item: "Pivo"
}
case 2:
{
//Selected Item: "Cigarete"
}
case 3:
{
//Selected Item: "Kondom"
}
case 4:
{
//Selected Item: "Upaljac"
}
case 5:
{
//Selected Item: "Sat"
}
}
else{
//The player has pressed "Buy".
switch(listitem{
case 0:
{
//Selected Item: "Bon"
}
case 1:
{
//Selected Item: "Pivo"
}
case 2:
{
//Selected Item: "Cigarete"
}
case 3:
{
//Selected Item: "Kondom"
}
case 4:
{
//Selected Item: "Upaljac"
}
case 5:
{
//Selected Item: "Sat"
}
}
}
return 0;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):

