[POMOC]3D Text

Započeo mayk
29. Sep. 2011.
709
pregleda
5
postova
mayk
3
Hustler
29. Sep. 2011.
Skripta koju koristim:bu
Detaljan opis problema:da mi napravite da e 3d text, skriptata od kade ja najdov link : http://balkan-samp.com/forum/index.php?topic=6231.0
Dio skripte:
Quote
public ReadPlayerHouseData(playerid)
{
new string, house;
for(new h = 0; h <= MAX_HOUSES; h++){
format(house, sizeof(house), "/Houses/%d.dini.save", h);
    if(dini_Exists(house)){
if(HouseInfo == 1){
  if(PlayerToPoint(PTP_RADIUS, playerid, HouseInfo, HouseInfo, HouseInfo)) {
format(string, sizeof(string), "~g~] House for Sale ]~n~~w~Owner:~y~ %s~n~~w~Level:~r~ %d~n~~w~Sell Price:~r~ %d~n~~w~Rent Cost:~r~ %d", HouseInfo, HouseInfo, HouseInfo, HouseInfo);
GameTextForPlayer(playerid,string, 1500, 3);
}
} else if(HouseInfo == 0){
if(PlayerToPoint(PTP_RADIUS, playerid, HouseInfo, HouseInfo, HouseInfo)) {
format(string, sizeof(string), "~w~Owner:~y~ %s~n~~w~Level:~r~ %d~n~~w~Rent Cost:~r~ %d", HouseInfo, HouseInfo, HouseInfo);
GameTextForPlayer(playerid,string, 1500, 3);
} } } }
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Luis
5
Godfather
29. Sep. 2011.
sta zelis da bude 3dtext umjseto GameTextForPlayer radis pomocu Create3DTextLabel
http://wiki.sa-mp.com/wiki/Create3DTextLabel
mayk
3
Hustler
30. Sep. 2011.
Quote
C:\Users\Next\Desktop\Dreamworld RPG v0.2.0\filterscripts\Properties.pwn(439) : error 017: undefined symbol "Create3DTextLabel"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

1 Error.

??
Luis
5
Godfather
30. Sep. 2011.
mayk wrote on September 30, 2011, 6:37 am:
Quote
C:\Users\Next\Desktop\ RPG v0.2.0\filterscripts\Properties.pwn(439) : error 017: undefined symbol "Create3DTextLabel"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

1 Error.

??

e moras definirati npr. ovako :
new Text3D:Kuca[sizeof(HouseInfo)];
Kuca = Create3DTextLabel..... dio koda
mayk
3
Hustler
30. Sep. 2011.
neznam ako moze kod so se, ok inace taka neznam pa pavam i pak nisto eroriiiiiiiiiiiiiiiiiiiiiii hfala
Quote
public ReadPlayerHouseData(playerid)
{
  new string, house;
  for(new h = 0; h <= MAX_HOUSES; h++){
     format(house, sizeof(house), "/Houses/%d.dini.save", h);
      if(dini_Exists(house)){
        if(HouseInfo == 1){
             if(PlayerToPoint(PTP_RADIUS, playerid, HouseInfo, HouseInfo, HouseInfo)) {
              format(string, sizeof(string), "~g~] House for Sale ]~n~~w~Owner:~y~ %s~n~~w~Level:~r~ %d~n~~w~Sell Price:~r~ %d~n~~w~Rent Cost:~r~ %d", HouseInfo, HouseInfo, HouseInfo, HouseInfo);
              GameTextForPlayer(playerid,string, 1500, 3);
           }
        } else if(HouseInfo == 0){
           if(PlayerToPoint(PTP_RADIUS, playerid, HouseInfo, HouseInfo, HouseInfo)) {
              format(string, sizeof(string), "~w~Owner:~y~ %s~n~~w~Level:~r~ %d~n~~w~Rent Cost:~r~ %d", HouseInfo, HouseInfo, HouseInfo);
              GameTextForPlayer(playerid,string, 1500, 3);
           } } } }
}

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