Deo skripte:
public OnPlayerDamageDone(playerid, Float:amount, issuerid, weapon, bodypart)
{
if( IsPlayerNPC( playerid ) || AdminDuty[ playerid ] || antiSpawnKill[ playerid ] == 1 ) return 0;
if( issuerid != INVALID_PLAYER_ID ) {
if( NaDmEventu[ playerid ] == false && WARPInfo[ playerid ][ WARIgrac ] == -1 && tdm_player_info[ playerid ][ tdm_Team ] == 0 ) {
if( weapon >= 22 && weapon <= 42 ) {
if( GetWeapon( issuerid ) == 23 && ImaTazer[ issuerid ] == true ) { }
else {
if( !dsys_info[ playerid ][ ds_b_w ] && GetPlayerInterior( playerid ) == 0 && GetPlayerVirtualWorld( playerid ) == 0 ) {
new Float:HP;
GetPlayerHealth( playerid, HP );
if( HP <= 10 ) {
HP = 10;
if( !dsys_info[ playerid ][ ds_b_w ] ) {
dsys_info[ playerid ][ ds_b_w ] = true;
dsys_info[ playerid ][ ds_b_istek ] = true;
dsys_info[ playerid ][ ds_bl_time ] = 30;
dsys_info[ playerid ][ ds_b_reason ] = weapon;
dsys_info[ playerid ][ ds_b_killed_ID ] = issuerid;
dsys_info[ playerid ][ ds_b_killed_xID ] = PlayerInfo[ issuerid ][ xID ];
new stringce[ 40 ];
format( stringce, sizeof( stringce ), "Umirete za %d sekundi", dsys_info[ playerid ][ ds_bl_time ] );
NotifyPlayer( playerid, "Ranjeni ste", stringce, 0, 30000 );
if( GetPlayerVehicleID( playerid ) != INVALID_VEHICLE_ID ) KGEyes_RemovePlayerFromVehicle( playerid );
SetPlayerHealth( playerid, 10.0 );
format( globalstring, sizeof( globalstring ), "(( Ovaj igrac je ranjen, imate %ds da mu pomognete. ))", dsys_info[ playerid ][ ds_bl_time ] );
SetPlayerChatBubble( playerid, globalstring, SVETLOCRVENA, 9.5, 600000 );
KGEyes_TogglePlayerControllable( playerid, false );
ApplyAnimation( playerid, "SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
ApplyAnimation( playerid, "SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
SendInfoMessage( playerid, "Ranjeni ste, imate %ds da vam neko pomogne.", dsys_info[ playerid ][ ds_bl_time ] );
if( GetFactionType( issuerid ) != ORG_TIP_PD ) PostaviWanted( issuerid, "Pokusaj ubistva", "Nepoznati", 6 );
switch( weapon ) {
case 4, 41, 42: {
damagedPlayersCounter[ issuerid ] ++;
if( attackedPlayerTimer[ issuerid ] > gettime() ) {
if(damagedPlayersCounter[ issuerid ] > 3 ) {
if( PlayerInfo[ issuerid ][ xAdmin ] < 1 ) format( globalstring, sizeof( globalstring ), "~r~ANTICHEAT)~w~ %s je kikovan, Cheat: Multi Kill!!", ImeIgraca( issuerid ) );
p_sendboxmessage(globalstring);
new acstr[ 144 ];
format( acstr, sizeof acstr, ""col_red"(ANTICHEAT) "col_white"Ti si kickovan sa servera. Razlog: "col_server"MultiKill - in 3 seconds ranjavanje" );
SendClientMessage(issuerid, -1, acstr);
AntiCheatKickWithDesync(issuerid, 28);
foreach( new p : Player) {
if( attackedPlayer[ p ] == issuerid ) {
SetPlayerHealth(p, damagedPlayerHealth[ p ]);
KGEyes_SetPlayerArmour(p, damagedPlayerArmour[ p ]);
attackedPlayer[ p ] = INVALID_PLAYER_ID;
damagedPlayerHealth[ p ] = 0.0;
damagedPlayerArmour[ p ] = 0.0;
PlayerInfo[ p ][ xGoToHospital ] = 0;
SetPlayerChatBubble( p, " ", BELA, 9.5, 1);
clear_damages_info( p );
VremeTDControl( p, false );
ClearAnimations( p );
ugasiNotifikaciju( p );
KGEyes_TogglePlayerControllable( p, true );
}
}
}
}
}
}
return 0;Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//
