Problem: Kada se se registrujem, automatski me uloguje, a kad izadjem sa servera, ne sacuva mi podatke i pisi da Y_INI nije uspeo da sacuva. Molim da neko pomogne, treci put radim Reg i Log sistem, sa tri razlicita tutorijala, i skoro uvek se svede na isto.
Deo scripte:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include
#include
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define UserPath "/Users/%s.ini/"
main()
{
return 1;
}
native WP_Hash(buffer[],len,const str[]);
enum pInfo
{
pPassword,
pCash,
pAdmin,
pScore,
pKills,
pDeaths
}
new PlayerInfo;
stock Path(playerid)
{
new str, name;
GetPlayerName(playerid, name, sizeof(name));
format(str, sizeof(str), UserPath, name);
return str;
}
forward loadaccount_user(playerid, name[], value[]);
public loadaccount_user(playerid, name[], value[])
{
INI_String("Password", PlayerInfo, 129);
INI_Int("Cash", PlayerInfo);
INI_Int("AdminLevel", PlayerInfo);
INI_Int("Score", PlayerInfo);
INI_Int("Ubistva", PlayerInfo);
INI_Int("Smrti", PlayerInfo);
return 1;
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new name;
GetPlayerName(playerid, name, sizeof(name));
if(fexist(Path(playerid)))
{
INI_ParseFile(Path(playerid), "loadaccount_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Login", "Dobrodosli! Ovaj account je registrovan", "U redu", "Izadji");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Register", "Dobrodosli! Ovaj account nije registrovan", "U redu", "Izadji");
return 1;
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(Path(playerid));
INI_SetTag(File, "Data");
INI_WriteInt(File, "Novac", PlayerInfo);
INI_WriteInt(File, "Admin", PlayerInfo);
INI_WriteInt(File, "Score", PlayerInfo);
INI_WriteInt(File, "Ubistva", PlayerInfo);
INI_WriteInt(File, "Smrti", PlayerInfo);
INI_Close(File);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo++;
PlayerInfo++;
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_REGISTER:
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "Dobrodosli! Ovaj account nije registrovan", "U redu", "Izadji");
return 1;
}
new hashpass;
WP_Hash(hashpass, sizeof(hashpass), inputtext);
new INI:File = INI_Open(Path(playerid));
INI_SetTag(File, "Data");
INI_WriteString(File, "Password", hashpass);
INI_WriteInt(File, "Cash", 0);
INI_WriteInt(File, "Admin", 0);
INI_WriteInt(File, "Score", 0);
INI_WriteInt(File, "Ubistva", 0);
INI_WriteInt(File, "Smrti", 0);
INI_Close(File);
SendClientMessage(playerid, -1, "Uspesno ste se registrovali");
return 1;
}
}
case DIALOG_LOGIN:
{
if(!response) return Kick(playerid);
if(response)
{
new hashpass;
WP_Hash(hashpass, sizeof(hashpass), inputtext);
if(!strcmp(hashpass, PlayerInfo, false))
{
INI_ParseFile(Path(playerid), "loadaccount_%s", .bExtra = true, .extra = playerid);
SetPlayerScore(playerid, PlayerInfo);
GivePlayerMoney(playerid, PlayerInfo);
SendClientMessage(playerid, -1, "Dobrodosli naazad! Uspesno ste se ulogovali");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Login", "Dobrodosli nazad. Ovaj account je registrovan", "U redu", "Izadji");
return 1;
}
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}