Mod koji koristim: Moj
Problem: Kako da stavim kada PD ubije nekoga da ne dobija wanted ali ako ubije civila da izgubi 1000 iz dzepa tako isto i za Vojsku?
[POMOC] WL
427
pregleda
12
postova
28. Apr. 2013.
Ma uredu je to sa /su to i nije problem ko da wl ja ga prison najmanji problem ali treba mi ovi idovi org da nemaju wl kad ubiju 1-2-3-4-7-9 Ako neko moze a u pitanju je mod B E balkan E x p rr ees
28. Apr. 2013.
Evo vam /su komanda pa ako mozete pomagajte
/su
/su
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(OnDuty == 1 && PlayerInfo == 1 || OnDuty == 1 && PlayerInfo == 1 || OnDuty == 1 && PlayerInfo == 2 || OnDuty == 1 && PlayerInfo == 2 || OnDuty == 1 && PlayerInfo == 3 || OnDuty == 1 && PlayerInfo == 3) { }
else
{
SendClientMessage(playerid, COLOR_GREY, " Niste na duznosti !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [playerid/ime] ");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (gTeam == 2 || IsACop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (gTeam != 2)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [playerid/ime] ");
return 1;
}
/*if(WantedPoints == 0) { WantedPoints = 1; }
else { WantedPoints+= 1; }*/
WantedLevel += 1;
//WantedPoints += 1;
strmid(PlayerCrime, result, 0, strlen(result), 255);
SetPlayerCriminalEx(giveplayerid,playerid, result);
format(string,sizeof(string),"Milicajac: %s vam je dao wanted level, razlog: %s",sendername, (result));
SendClientMessage(giveplayerid,COLOR_WHITE,string);
SetPlayerColor(giveplayerid, COLOR_RED);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Ne mozete da osumnjicite policajca !");
}
}
}
else
{
format(string, sizeof(string), " %d nije na serveru.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Nisi policajac / Interventna Agent / Nacionalni cuvar !");
}
}
return 1;
}28. Apr. 2013.
ovo dodaj pod onplayerdeath
if(PlayerInfo == 1 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 2 || PlayerInfo == 3 || PlayerInfo == 3 || PlayerInfo == 4 || PlayerInfo == 4 || PlayerInfo == 7 || PlayerInfo == 7 || PlayerInfo == 9 || PlayerInfo == 9)
{
GivePlayerMoney(killerid, -1000);
}
else
{
//ovde daje wl ostalim igracima
WantedPoints ++;
SetPlayerWantedLevel(killerid, WantedPoints);
} Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava