Izvolte
public OnPlayerDeath(playerid, killerid, reason)
{
new name;
new ime;
new string;
//new dmessage;
//new deathreason;
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;
victimteam = gTeam;
killerteam = gTeam;
gPlayerSpawned = 0;
PlayerInfo = 0;
PlayerInfo = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo = 255;
GetPlayerPos(playerid, px, py, pz);
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
if(ProxDetectorS(20, killerid, playerid))
{
if(!IsPlayerInAnyVehicle(playerid))
{
GetPlayerName(killerid, name, sizeof(name));
GetPlayerName(playerid, ime, sizeof(ime));
format(string, 256, "{6EF83C}King's AC:{ffffff}%s{00C0FF} ID:{ffffff} %d je uradio Drive By ubistvo nad igracem %s",name,killerid,ime);
SendAdminsMessage(COLOR_YELLOW,string);
return 1;
}
WantedPoints += 4;
SetPlayerCriminal(killerid,255, "Ubistvo autom");
return 1;
}
}
}
if (gPlayerCheckpointStatus > 4 && gPlayerCheckpointStatus < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus = CHECKPOINT_NONE;
}
new caller = Mobile;
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller, COLOR_GRAD2, " Linija se prekinula....");
CellTime = 0;
CellTime = 0;
Mobile = 255;
}
Mobile = 255;
CellTime = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing != 0)
{
PlayerPaintballKills ++;
if(PlayerPaintballKills > PaintballWinnerKills)
{
new killer;
PaintballWinner = killerid;
PaintballWinnerKills = PlayerPaintballKills;
GetPlayerName(killerid, killer, sizeof(killer));
foreach (Player, i)
{
if(PlayerPaintballing != 0)
{
format(string, sizeof(string), "* %s je u vodstvu sa %d ubistava.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
}
}
}
return 1;
}
if(GettingCK < 999)
{
if(IsPlayerConnected(killerid))
{
if(OnCK < 999)
{
new killer;
new dier;
GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, ne mozete igrati sa vasim likom vise.",killer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
CKLog(string);
BroadCast(COLOR_LIGHTRED, string);
PlayerInfo = 1;
if(GettingCK < 999) { GettingCK = 999; }
else if(OnCK < 999) { OnCK = 999; }
if(GettingCK < 999) { GettingCK = 999; }
else if(OnCK < 999) { OnCK = 999; }
KickPlayer = 1;
}
}
}
if(PlayerInfo > 0)
{
if(IsPlayerConnected(killerid))
{
if(gTeam == 10 || PlayerInfo == 8)
{
if(GoChase == playerid)
{
new killer;
GetPlayerName(killerid, killer, sizeof(killer));
JBC_GivePlayerMoney(killerid, PlayerInfo);
format(string,128,"<< Hitman %s je izvrsio svoju metu %s i zaradio $%d >>",killer,name,PlayerInfo);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo = 0;
GotHit = 0;
GetChased = 999;
GoChase = 999;
}
}
}
}
if(victimteam >= 4)
{
if(IsPlayerConnected(killerid))
{
//new killer;
//GetPlayerName(killerid, killer, sizeof(killer));
new slice = 100; //$100
playercash = JBC_GetPlayerMoney(playerid);
if(gTeam != 2) { WantedPoints += 2; } //+ 2 wanted points
if(SafeTime <= 0)
{
if(gTeam != gTeam)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo = PlayerInfo + 2;
}
else
{
PlayerInfo++;
}
PlayerInfo--;
}
}
/*if (strlen(deathreason) > 0)// patch
{
if (((gTeam) == 1) || ((gTeam) == 3 && civnokill) || gTeam == gTeam)//med kill criminal
{
format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);
}
else
{
format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);
}
}
else
{
if (((gTeam) == 1) || ((gTeam) == 3 && civnokill || gTeam == gTeam))
{
format(string, sizeof(string), ".: %s murdered %s :.", killer, name);
}
else
{
format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);
}
}*/
if (((gTeam) == 1) || ((gTeam) == 3 && civnokill) || (gTeam == gTeam && gTeam != 4))
{
slice = 0;
}
if (((gTeam) != 4) && ((gTeam) == gTeam))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
JBC_GivePlayerMoney(playerid, -slice);
}
else
{
slice = slice+500;
}
//JBC_GivePlayerMoney(killerid, slice);
//GameTextForPlayer(playerid, dmessage, 5000, 2);
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if (((gTeam) == 3) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
}
else if (victimteam == 2)
{
if(IsPlayerConnected(killerid))
{
//new killer;
//GetPlayerName(killerid, killer, sizeof(killer));
// Cop kill
PlayerInfo--;
if (gTeam == 2)//cops kill cop
{
//format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
}
if (gTeam >= 3)
{
WantedPoints += 2; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
if(gTeam >= 5 && SafeTime <= 0)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo = PlayerInfo+2;
}
else
{
PlayerInfo++;
}
WantedPoints+=2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
if(IsPlayerConnected(killerid))
{
//new killer;
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam) == 2)//cops kill civ
{
if(WantedLevel < 1)
{
//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
WantedPoints += 2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
if(IsPlayerConnected(killerid))
{
//new killer;
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam) == 2)//cops kill civ
{
//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else if ((gTeam) == 1)//med kill civ
{
//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
}
if (((gTeam) == 4) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
//BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints > 0 && killerteam == 2)
{
SetPlayerFree(playerid,killerid, "Je ubijen");
}
if(SmugglerWork != 0)
{
SmugglerWork = 0;
DisablePlayerCheckpoint(playerid);
}
return 1;
}