[POMOC] Vozillo i lvl nestaje

Započeo KenBlok
11. Avg. 2014. Zaključano
480
pregleda
13
postova
KenBlok
3
Hustler
11. Avg. 2014.
Skripta koju koristim: LGRP
Opis problema o kojem se radi: E ovako.. znaci dok nekupim auto.. sve je super.. udem sve normalno,,, a kad kupim .. i odem off i udem ponovo bude mi lvl nula i auta mi nema...
Dio skripte: Neznam sta da dam
Slika (neobavezno): //
Uređivanje poruke
Milos_Jovanovic
5
Underboss
11. Avg. 2014.
jesi pogledao ocitavanje vozila scriptfile sve?
KenBlok
3
Hustler
11. Avg. 2014.
Spremi on njega.. sve oke.. i park vozilo.. i odem relog.. znaci bude mi level na nuli.. i vozilo na nekom polju mi se pokazuje.. i resetam srv... onda je vozilo di sam ga park i lvl normalno radi.. i odem opet relog.. i ista stvar bude!!
Vedadd
5
Underboss
11. Avg. 2014.
OnPlayerDisconnect ? provjeri ga.
KenBlok
3
Hustler
12. Avg. 2014.
Evo sta mi je pod to..
forward OnPlayerDisconnect2(playerid);
public OnPlayerDisconnect2(playerid)
{
        UnistiPanel(playerid);
        UnistiDraws(playerid);
        UnistiDodNovac(playerid);
        SacuvajNepokretnu(playerid);
        return 1;
}
public OnPlayerDisconnect(playerid,reason)
{
    UnistiVozila(playerid);
    OnUpdatePlayer(playerid);
    if(PlayerInfo!=-1&&PlayerInfo>0)
    {
              DestroyDynamicObject(PlayerInfo);
    }
    if(PlayerInfo!=-1&&PlayerInfo>0)
    {
            if(SpikeInfo[PlayerInfo] == playerid)
            {
    if(SpikeInfo[PlayerInfo]==1)
    {
                  SpikeInfo[PlayerInfo]=0.0;
                  SpikeInfo[PlayerInfo]=0.0;
                  SpikeInfo[PlayerInfo]=0.0;
                  SpikeInfo[PlayerInfo]=0;
                  SpikeInfo[PlayerInfo]=0;
                  SpikeInfo[PlayerInfo]=0;
          DestroyDynamicObject(PlayerInfo);
                          spikeKreiranih -= 1;
  PlayerInfo=-1;
          PlayerInfo=-1;
    }
            }
    }
    if(PlayerInfo!=-1&&PlayerInfo>0)
    {
            if(RadarInfo[PlayerInfo] == playerid)
            {
    if(RadarInfo[PlayerInfo]==1)
    {
                  RadarInfo[PlayerInfo]=0.0;
                  RadarInfo[PlayerInfo]=0.0;
                  RadarInfo[PlayerInfo]=0.0;
                  RadarInfo[PlayerInfo]=0;
                  RadarInfo[PlayerInfo]=0;
                  RadarInfo[PlayerInfo]=0;
          DestroyDynamicObject(PlayerInfo);
          if(IsValidDynamic3DTextLabel(RadarInfo[PlayerInfo]))
          {
              DestroyDynamic3DTextLabel(RadarInfo[PlayerInfo]);
          }
  mjeracaBrzine -= 1;
          PlayerInfo=-1;
          PlayerInfo=-1;
    }
            }
    }
    if(GetPVarInt(playerid, "Bomba_Var")>0)
{
        if(GetPVarInt(playerid, "Bomba_Vrsta")==1)
          {
                SetPVarInt(playerid, "Bomba_Var", 0);
                SetPVarInt(playerid, "Bomba_Vrsta", 0);
                SetPVarInt(playerid, "Bomba_Vrrijeme", 0);
                DestroyPickup(bombapickup);
        }
        else
        {
            AutoBomba[PlayerInfo]=0;
            AutoBombaJacina[PlayerInfo]=0;
                SetPVarInt(playerid, "Bomba_Var", 0);
                SetPVarInt(playerid, "Bomba_Vrsta", 0);
        }
}
    SetTimerEx("OnPlayerDisconnect2", Sec(5), false, "d", playerid);
if(playerid == PozvaoHitnu){PozvaoHitnu = -1;}
if(playerid == PozvaoPoliciju){PozvaoPoliciju = -1;}
if(playerid == PozvaoTaxi){PozvaoTaxi = -1;}
if(playerid == PozvaoBus){PozvaoBus = -1;}
if(playerid == PozvaoMehanicara){PozvaoMehanicara = -1;}
        if(fzcrveni==1)
        {
    crvenihigraca -= 1;
    D_ResetirajOruzje(playerid);
        }
        if(fzplavi==2)
        {
    plavihigraca -= 1;
    D_ResetirajOruzje(playerid);
        }
if(IznajmioVozilo != -1)
{
    SetVehicleToRespawn(RentVozilo[IznajmioVozilo]);
    PlayerInfo = 0;
    KillTimer(RTimer);
    VoziloIznajmljeno[IznajmioVozilo] = -1;
}
if(BrzinomjerTimerUkljucen == true)
{
BrzinomjerTimerUkljucen = false;
KillTimer(BrzinomjerTimer);
}
UKuci = -1;
UFirmi = -1;
rentdrawprikazan = false;
if(fzlabelukljucen1==true)
    {
        Delete3DTextLabel(FZCRV);
        fzlabelukljucen1=false;
    }
    if(fzlabelukljucen2==true)
    {
        Delete3DTextLabel(FZPLAV);
        fzlabelukljucen2=false;
    }
if(GetPVarInt(playerid, "Spectate") >-1 && GetPVarInt(playerid, "Spectate") <500)
{
KillTimer(Rekona);
}
    if(dutyukljucen==true)
    {
        Delete3DTextLabel(DutyLabel);
        dutyukljucen=false;
        kolkodutylabela-=1;
    }
    if(MuteLabelUkljucen==true)
    {
        Delete3DTextLabel(MuteLabel);
        MuteLabelUkljucen=false;
    }
    if(taxidutyukljucen==true)
{
    Delete3DTextLabel(TaxiDutyLabel);
    taxidutyukljucen=false;
}
BezanjeOtkriveno = 0;
if(TransportCost > 0 && TransportDriver < 999)
{
if(IsPlayerConnected(TransportDriver))
{
TransportMoney[TransportDriver] += TransportCost;
TransportTime[TransportDriver] = 0;
TransportCost[TransportDriver] = 0;
new string;
if(FareDuty[TransportDriver] == 1)
{
format(string, sizeof(string), "~w~Musterija je napustila taxi~n~~g~zarada: %d$",TransportCost);
GameTextForPlayer(TransportDriver, string, 5000, 1);
}
else if(FareDuty[TransportDriver] == 2)
{
format(string, sizeof(string), "~w~Musterija je napustila bus~n~~g~zarada: %d$",TransportCost);
GameTextForPlayer(TransportDriver, string, 5000, 1);
}
TransportDriver = 999;
}
}
if(PlayerInfo!=-1)
    {
    if(PlayerInfo==DrogaInfo[PlayerInfo])
    {
      DrogaInfo[PlayerInfo]=0;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=0;
      MoveDynamicObject(DrogaPolje[PlayerInfo],DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo],4.0);
    }
    }
    if(PlayerInfo!=-1)
    {
    if(PlayerInfo==DrogaInfo[PlayerInfo])
    {
      DrogaInfo[PlayerInfo]=0;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=0;
      MoveDynamicObject(DrogaPolje[PlayerInfo],DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo],4.0);
    }
    }
    if(PlayerInfo!=-1)
    {
    if(PlayerInfo==DrogaInfo[PlayerInfo])
    {
      DrogaInfo[PlayerInfo]=0;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=-1;
      DrogaInfo[PlayerInfo]=0;
      MoveDynamicObject(DrogaPolje[PlayerInfo],DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo], DrogaBiljke[PlayerInfo],4.0);
    }
    }
foreach(Player, i)
{
    if(Meta == playerid)
    {
        SCM(i, COLOR_YELLOW, "**Vasa meta je napustila server.");
        Meta = -1;
}
}
if(Aktovka == 1)
    {
    Aktovka = 0;
    RemovePlayerAttachedObject(playerid,9);
}
return 1;
}
Vedadd
5
Underboss
12. Avg. 2014.
LoadUser_data ?

imašli ovo?
KenBlok
3
Hustler
12. Avg. 2014.
Nema je u skripti.. kak da stavim to..
KenBlok
3
Hustler
12. Avg. 2014.
sta ovo
C:\Users\Dario\Desktop\NBG.pwn(1794) : error 017: undefined symbol "INI_Int"
C:\Users\Dario\Desktop\NBG.pwn(1794) : warning 215: expression has no effect
C:\Users\Dario\Desktop\NBG.pwn(1794) : error 001: expected token: ";", but found "]"
C:\Users\Dario\Desktop\NBG.pwn(1794) : error 029: invalid expression, assumed zero
C:\Users\Dario\Desktop\NBG.pwn(1794) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.
Vedadd
5
Underboss
12. Avg. 2014.
to ini_int definiši kako je kod tebe u scripti ..
KenBlok
3
Hustler
12. Avg. 2014.
e a ovo mi se pokazalo.. u server log.. kad udem i park auto.. izadem i kad ponovo ulazim..
 Darius_Black has joined the server (0:192.168.1.235)
[19:24:13] Run time error 4: "Array index out of bounds"
[19:24:13]   Accessing element at index 65535 past array upper bound 1999
[19:24:13] AMX backtrace:
[19:24:14] #0 00018ed8 in ?? () from NBG.amx
[19:24:14] #1 0001cd80 in ?? () from NBG.amx
[19:24:14] #2 00335ef4 in public OnDialogResponse () from NBG.amx
[19:24:25] Run time error 4: "Array index out of bounds"
[19:24:25]   Accessing element at index 65535 past array upper bound 1999
[19:24:25] AMX backtrace:
[19:24:25] #0 00018ed8 in ?? () from NBG.amx
[19:24:25] #1 000658ac in ?? () from NBG.amx
[19:24:25] #2 0000b1e8 in ?? () from NBG.amx
[19:24:25] #3 0000a564 in ?? () from NBG.amx
[19:24:25] #4 00002920 in public Audio_OnPlayerDisconnect () from NBG.amx
[19:24:25] #5 native CallLocalFunction () from samp-server.exe
[19:24:25] #6 000015dc in public OnPlayerDisconnect () from NBG.amx
Vedadd
5
Underboss
12. Avg. 2014.
Gdje si stavio load user ?  njega stavis gdje su ti svi publici ..
Limix!bre
5
Underboss
13. Avg. 2014.
Skini zadnju verziju LARP moda ta nema bagova.

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