Dje zapelo: problem je kada zakljucam auto on nije zakljucan a ne kontam zasto mogu uci ako zakljuicam auto i kaze da je zakljucan i kao sve je ok ali u auto se moze uci
Deo Skripte:
else if(strcmp(x_nr,"lock",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 9999)
{
new Float:X,Float:Y,Float:Z;
GetVehiclePos(keycar,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z))
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate(4,keycar);
return 1;
}
else if(CarInfo == 0)
{
format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate(4,keycar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You don't have a vehicle at slot 1");
return 1;
}
}
else if(strcmp(x_nr,"lock2",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 9999)
{
new Float:X,Float:Y,Float:Z;
GetVehiclePos(keycar,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z))
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate(4,keycar);
return 1;
}
else if(CarInfo == 0)
{
format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate(4,keycar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2");
return 1;
}
}
else if(strcmp(x_nr,"lock3",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 9999)
{
new Float:X,Float:Y,Float:Z;
GetVehiclePos(keycar,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z))
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate(4,keycar);
return 1;
}
else if(CarInfo == 0)
{
format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate(4,keycar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2");
return 1;
}
}
